Star Citizen Hits $900 Million in Crowdfunding After a Record-Breaking Year
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I really want to play star citizen, it sounds cool, but I don’t want to play it until it’s done.
I know I will never play star citizen.
I remember a couple years ago where they did a release weekend and I was super excited to actually give it a try and all you’re basically had the capability to do is walk around his spaceport it was incredibly boring and incredibly disingenuous to call it a game.
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In totally unrelated news Everspace 2 and Rebel Galaxy have been great additions to my Steam Library.
Picked up the latter for like 3 dollars on the latest Steam sale.
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How have I never even heard about this game?
That is genuinely surprising, but I’m terminally online so maybe it shouldn’t be. These articles get trotted out every 6 months or so when Star Citizen passes whatever milestone. Lots of people enjoy it, some people complain about it, but it’s certainly an anomaly in the gaming space.
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He filmed those scenes 10 years ago now.
Some of the actors are going to be dead before it releases
Lies! They will live forever! In Star Citizen!
Ok, maybe just in the alpha.
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Tried a free weekend of Star Citizen a year ago.
It was awful.
Everything, and I mean everything, was insanely tedious. The UI/inventory was god awful. The movement felt clunky. There were bugs galore. The learning curve was extreme.
Initially the scale and visuals drew me in, but then I started experiencing all the awful and couldn’t believe I was playing something with over a decade of development.
Major pass on this one.
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In totally unrelated news Everspace 2 and Rebel Galaxy have been great additions to my Steam Library.
Picked up the latter for like 3 dollars on the latest Steam sale.
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It’s really unoptimised. From what I could gather, it’s CPU bottlenecking massively.
This is speculative on my part, but I doubt it’s coincidental that SC engine development started before it was 100% standard to assume your user would have a multi-core processor.
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As a long time player, its probably settings. Which isn’t your fault.
This shit is optimized like a snail in an f1 race, it just doesn’t work. Turning clouds up is actually a viable way to get the game to run well, its super cpu bound, so if you turn up some settings it offloads some of that work to the gpu, freeing up some fps.
In my experience it plays way better now, but SC is a cranky bitch and its a free flight, never played a free flight that plays well, usually because players who don’t know what they are doing clutter environments with busted ships, trash and more.
Shitty performance because players are doing things you’re allowing them to do is still shitty performance.
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I really want to play star citizen, it sounds cool, but I don’t want to play it until it’s done.
I know I will never play star citizen.
It’s not a game yet. You must have a high tolerance for serious problems and no expectation of making any kind of personal “progress.” But if you go in for the vibes and have others to vibe with, there is nothing else like it.
I pop in once or twice a year to see the progress. It’s been a long road, but progress is being made. Someday it will be a real game, I just don’t know if I’ll live to see it.

P.S. Never bother with “free fly” events. Their servers can’t take it. I’m surprised they still do those since the experience gets so bad that it must be turn off more people than it sells.
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Well, if they release it they’ll stop getting money shortly after, so why would they?
They could still make more ships and skins and whatnot after release
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Shitty performance because players are doing things you’re allowing them to do is still shitty performance.
True, but its ultimately the reason I like the game so much, so it is what it is.