Star Citizen Hits $900 Million in Crowdfunding After a Record-Breaking Year
-
As a long time player, its probably settings. Which isn’t your fault.
This shit is optimized like a snail in an f1 race, it just doesn’t work. Turning clouds up is actually a viable way to get the game to run well, its super cpu bound, so if you turn up some settings it offloads some of that work to the gpu, freeing up some fps.
In my experience it plays way better now, but SC is a cranky bitch and its a free flight, never played a free flight that plays well, usually because players who don’t know what they are doing clutter environments with busted ships, trash and more.
Shitty performance because players are doing things you’re allowing them to do is still shitty performance.
-
I really want to play star citizen, it sounds cool, but I don’t want to play it until it’s done.
I know I will never play star citizen.
It’s not a game yet. You must have a high tolerance for serious problems and no expectation of making any kind of personal “progress.” But if you go in for the vibes and have others to vibe with, there is nothing else like it.
I pop in once or twice a year to see the progress. It’s been a long road, but progress is being made. Someday it will be a real game, I just don’t know if I’ll live to see it.

P.S. Never bother with “free fly” events. Their servers can’t take it. I’m surprised they still do those since the experience gets so bad that it must be turn off more people than it sells.
-
Well, if they release it they’ll stop getting money shortly after, so why would they?
They could still make more ships and skins and whatnot after release
-
Shitty performance because players are doing things you’re allowing them to do is still shitty performance.
True, but its ultimately the reason I like the game so much, so it is what it is.