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Wandering Adventure Party

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  3. Inspired by coversation I saw in WoD subreddit

Inspired by coversation I saw in WoD subreddit

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  • T This user is from outside of this forum
    T This user is from outside of this forum
    thegreatdarkness@ttrpg.network
    wrote on last edited by
    #1

    A Vampire, a Werewolf, a Mage, a Mummy and a Hunter walk into a bar…

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    southsamuraiS A U 3 Replies Last reply
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    • T thegreatdarkness@ttrpg.network

      A Vampire, a Werewolf, a Mage, a Mummy and a Hunter walk into a bar…

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      southsamuraiS This user is from outside of this forum
      southsamuraiS This user is from outside of this forum
      southsamurai
      wrote on last edited by
      #2

      Home brew that shit! Fuck balance!

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      • T thegreatdarkness@ttrpg.network

        A Vampire, a Werewolf, a Mage, a Mummy and a Hunter walk into a bar…

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        arkthos@pawb.social
        wrote on last edited by
        #3

        I mean, yeah. The splats are not made to be balanced between each other. The themes that each splat is about are wildly different as well.

        It’s neat the mechanics allow cross play between the games though. The world would strangely feel smaller if they normalized the power scale across every game line.

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        • T thegreatdarkness@ttrpg.network

          A Vampire, a Werewolf, a Mage, a Mummy and a Hunter walk into a bar…

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          U This user is from outside of this forum
          U This user is from outside of this forum
          uny0n@lemmy.wtf
          wrote on last edited by
          #4

          Love this. WoD isn’t about balance, it’s about storytelling.

          Were the Watchmen balanced? No. Was the storytelling amazing? Yes.

          There are tabletop games that are more focused on the mechanics, and for those balance is important. But not WoD, baby.

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