Since the light is often attached to the weapon, it would make sense to point it into the direction of the weapon right?
-
Since the light is often attached to the weapon, it would make sense to point it into the direction of the weapon right?
Makes it feel more realistic I guess, plus the player is almost forced to aim in darker spaces
-
Since the light is often attached to the weapon, it would make sense to point it into the direction of the weapon right?
Makes it feel more realistic I guess, plus the player is almost forced to aim in darker spaces
@stux maybe it would be more realistic if the character held the gun/flashlight pointing more forward than downward even when not aiming. It's a bit weird when he walks with his hand down and the light is just pointing straight down, I don't think anyone holding a flashlight would do that.
-
@stux maybe it would be more realistic if the character held the gun/flashlight pointing more forward than downward even when not aiming. It's a bit weird when he walks with his hand down and the light is just pointing straight down, I don't think anyone holding a flashlight would do that.
@alemarcati That would be better, but the char is not holding the light, only the weapon
With animations i gotta make choices unfort
-
@alemarcati That would be better, but the char is not holding the light, only the weapon
With animations i gotta make choices unfort
@stux understandable
-
@stux understandable
@alemarcati Currently im using the new animation system that real time checks the movement and adjust the anim accordingly etc