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Wandering Adventure Party

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  3. The only context in which I encounter attention being paid to a new #ttrpg product is that it is in the process of being crowd-funded.

The only context in which I encounter attention being paid to a new #ttrpg product is that it is in the process of being crowd-funded.

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  • Moreau VazhT This user is from outside of this forum
    Moreau VazhT This user is from outside of this forum
    Moreau Vazh
    wrote last edited by
    #1

    The only context in which I encounter attention being paid to a new #ttrpg product is that it is in the process of being crowd-funded.

    99% of these things vanish without a trace even upon successful crowd-funding.

    That's not a great sign for a culture is it? It's a bit like that scene in the Big Short where they go and check out some mortgaged property and it turns out it's a half-finished development on swamp land owned by a load of strippers who took out 100 year mortgages.

    Moreau VazhT 1 Reply Last reply
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    • Moreau VazhT Moreau Vazh

      The only context in which I encounter attention being paid to a new #ttrpg product is that it is in the process of being crowd-funded.

      99% of these things vanish without a trace even upon successful crowd-funding.

      That's not a great sign for a culture is it? It's a bit like that scene in the Big Short where they go and check out some mortgaged property and it turns out it's a half-finished development on swamp land owned by a load of strippers who took out 100 year mortgages.

      Moreau VazhT This user is from outside of this forum
      Moreau VazhT This user is from outside of this forum
      Moreau Vazh
      wrote last edited by
      #2

      I've said this before but I think that a) it's quite sad the way that people poor time, effort, and money into making games only to be met with absolute cultural indifference.

      And b) this thing of the hobby being propped up by a couple of thousand people kick-starting endless books they never read is just not sustainable in the long run.

      KevinK Alex KeaneS 2 Replies Last reply
      0
      • Moreau VazhT Moreau Vazh

        I've said this before but I think that a) it's quite sad the way that people poor time, effort, and money into making games only to be met with absolute cultural indifference.

        And b) this thing of the hobby being propped up by a couple of thousand people kick-starting endless books they never read is just not sustainable in the long run.

        KevinK This user is from outside of this forum
        KevinK This user is from outside of this forum
        Kevin
        wrote last edited by
        #3

        @Taskerland I think part of that indifference is due to the sheer amount of material pumped out. If you try to keep up with it across all of the little niches, it's overwhelming

        Everyone playing is encouraged to create. Creators are encouraged to monetize. Monetizing requires marketing hype.

        I wonder how things would be if crowdfunding didn't have those initial breakout successes.

        🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦Z S. John RossS 2 Replies Last reply
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        • KevinK Kevin

          @Taskerland I think part of that indifference is due to the sheer amount of material pumped out. If you try to keep up with it across all of the little niches, it's overwhelming

          Everyone playing is encouraged to create. Creators are encouraged to monetize. Monetizing requires marketing hype.

          I wonder how things would be if crowdfunding didn't have those initial breakout successes.

          🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦Z This user is from outside of this forum
          🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦Z This user is from outside of this forum
          🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
          wrote last edited by
          #4

          @kevin @Taskerland This is definitely part of it. Further, what's being pumped out is in such increasingly narrow niches that the player base is going to automatically shrink.

          My most recent physical purchase is a case in point. I happen to adore the idea of dieselpunk, so Tomorrow City attracted my attention and I bought it on a whimsy in my trip across Canada.

          I'm sure there's at least seven people in the world who want a storytelling Fate-like game with a dieselpunk-meets-fantasy theme!

          Alex KeaneS 1 Reply Last reply
          0
          • Moreau VazhT Moreau Vazh

            I've said this before but I think that a) it's quite sad the way that people poor time, effort, and money into making games only to be met with absolute cultural indifference.

            And b) this thing of the hobby being propped up by a couple of thousand people kick-starting endless books they never read is just not sustainable in the long run.

            Alex KeaneS This user is from outside of this forum
            Alex KeaneS This user is from outside of this forum
            Alex Keane
            wrote last edited by
            #5

            @Taskerland I read my kickstarted books, but even then getting them to the table can be a challenge sometimes too.

            (Currently making plans to get my 13th Age 2e books to the table and hoping it happens in the next year)

            1 Reply Last reply
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            • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦Z 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦

              @kevin @Taskerland This is definitely part of it. Further, what's being pumped out is in such increasingly narrow niches that the player base is going to automatically shrink.

              My most recent physical purchase is a case in point. I happen to adore the idea of dieselpunk, so Tomorrow City attracted my attention and I bought it on a whimsy in my trip across Canada.

              I'm sure there's at least seven people in the world who want a storytelling Fate-like game with a dieselpunk-meets-fantasy theme!

              Alex KeaneS This user is from outside of this forum
              Alex KeaneS This user is from outside of this forum
              Alex Keane
              wrote last edited by
              #6

              @ZDL @kevin @Taskerland Tomorrow City you say?

              (I say as a GM who adores steampunk fantasy and has a player who likes the dieselpunk aesthetic better)

              1 Reply Last reply
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              • KevinK Kevin

                @Taskerland I think part of that indifference is due to the sheer amount of material pumped out. If you try to keep up with it across all of the little niches, it's overwhelming

                Everyone playing is encouraged to create. Creators are encouraged to monetize. Monetizing requires marketing hype.

                I wonder how things would be if crowdfunding didn't have those initial breakout successes.

                S. John RossS This user is from outside of this forum
                S. John RossS This user is from outside of this forum
                S. John Ross
                wrote last edited by
                #7

                @kevin @Taskerland Everyone's encouraged to create and monetize but there's really no cultural impetus to do it well.

                Which is both good and bad, really.

                It's just _more_ bad. 😆

                KevinK 1 Reply Last reply
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                • S. John RossS S. John Ross

                  @kevin @Taskerland Everyone's encouraged to create and monetize but there's really no cultural impetus to do it well.

                  Which is both good and bad, really.

                  It's just _more_ bad. 😆

                  KevinK This user is from outside of this forum
                  KevinK This user is from outside of this forum
                  Kevin
                  wrote last edited by
                  #8

                  @SJohnRoss It's badder

                  S. John RossS 1 Reply Last reply
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                  • KevinK Kevin

                    @SJohnRoss It's badder

                    S. John RossS This user is from outside of this forum
                    S. John RossS This user is from outside of this forum
                    S. John Ross
                    wrote last edited by
                    #9

                    @kevin On some days it's even worser. 😭

                    1 Reply Last reply
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