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Wandering Adventure Party

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  3. Currently we got;

Currently we got;

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  • stux⚡S This user is from outside of this forum
    stux⚡S This user is from outside of this forum
    stux⚡
    wrote last edited by
    #1

    Currently we got;

    - Simple roaming & attacking AI
    - Advanced melee and ranged AI
    - Boss AI with phases etc

    I'm gonna make 6-10 levels that can be accessed from the hub, each level has a boss that unlocks the next portal on defeat

    Bosses can be defeated once and bows and arrows also collected once but can always be switched out easily

    From a rainy jungle to vulcanic desert to icy mountains!

    KantorK stux⚡S 2 Replies Last reply
    0
    • stux⚡S stux⚡

      Currently we got;

      - Simple roaming & attacking AI
      - Advanced melee and ranged AI
      - Boss AI with phases etc

      I'm gonna make 6-10 levels that can be accessed from the hub, each level has a boss that unlocks the next portal on defeat

      Bosses can be defeated once and bows and arrows also collected once but can always be switched out easily

      From a rainy jungle to vulcanic desert to icy mountains!

      KantorK This user is from outside of this forum
      KantorK This user is from outside of this forum
      Kantor
      wrote last edited by
      #2

      @stux this post, but first 5 lines of it

      stux⚡S 1 Reply Last reply
      0
      • KantorK Kantor

        @stux this post, but first 5 lines of it

        stux⚡S This user is from outside of this forum
        stux⚡S This user is from outside of this forum
        stux⚡
        wrote last edited by
        #3

        @kantor Haha

        You really need the context on dis one

        1 Reply Last reply
        0
        • stux⚡S stux⚡

          Currently we got;

          - Simple roaming & attacking AI
          - Advanced melee and ranged AI
          - Boss AI with phases etc

          I'm gonna make 6-10 levels that can be accessed from the hub, each level has a boss that unlocks the next portal on defeat

          Bosses can be defeated once and bows and arrows also collected once but can always be switched out easily

          From a rainy jungle to vulcanic desert to icy mountains!

          stux⚡S This user is from outside of this forum
          stux⚡S This user is from outside of this forum
          stux⚡
          wrote last edited by
          #4

          **It's a video game im creating btw

          and since we had AI first I will use it and i dont mean crappy LLM's but NPCs that can do shit

          stux⚡S 1 Reply Last reply
          0
          • stux⚡S stux⚡

            **It's a video game im creating btw

            and since we had AI first I will use it and i dont mean crappy LLM's but NPCs that can do shit

            stux⚡S This user is from outside of this forum
            stux⚡S This user is from outside of this forum
            stux⚡
            wrote last edited by
            #5

            Oh and yes

            Enemies can and will try to dodge the arrows you shoot at them

            There has to be a bit of a challenge, they're not simply gonna catch them

            (there is an aim assist but it will still let you do something)

            1 Reply Last reply
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