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Wandering Adventure Party

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  3. The deathly gaze passes over all of you...

The deathly gaze passes over all of you...

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  • StametsS Stamets
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    sbv@sh.itjust.works
    wrote on last edited by
    #2

    this is peak GMing

    J 1 Reply Last reply
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    • StametsS Stamets
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      mountingsuspicion@reddthat.com
      wrote on last edited by
      #3

      Every table is different but I don’t think this would fly at my table. It’s a little metagamey to ask unless you have reason to believe they would, so if they were told in character to look away but maybe the players themselves forgot where it’s not something the PCs would forget. It feels a little adversarial. Combat is often rough to begin with and imposing disadvantage for no reason other than it punishes them for taking cues from the DM seems like it’s stretching it unnecessarily. But every table really is different and it may have been super fun for everyone, I don’t know.

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        derarzt@lemmy.world
        wrote on last edited by
        #4

        Sometimes I roll dice just to mess with my players.

        CaptainBlagbirdC 1 Reply Last reply
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        • D derarzt@lemmy.world

          Sometimes I roll dice just to mess with my players.

          CaptainBlagbirdC This user is from outside of this forum
          CaptainBlagbirdC This user is from outside of this forum
          CaptainBlagbird
          wrote on last edited by
          #5

          Did you also get the eyeless dice, so you can roll a whole handful even if you only need to roll like two?

          T 1 Reply Last reply
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          • CaptainBlagbirdC CaptainBlagbird

            Did you also get the eyeless dice, so you can roll a whole handful even if you only need to roll like two?

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            threelonmusketeers
            wrote on last edited by
            #6

            Eyeless dice?

            1 Reply Last reply
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            • M mountingsuspicion@reddthat.com

              Every table is different but I don’t think this would fly at my table. It’s a little metagamey to ask unless you have reason to believe they would, so if they were told in character to look away but maybe the players themselves forgot where it’s not something the PCs would forget. It feels a little adversarial. Combat is often rough to begin with and imposing disadvantage for no reason other than it punishes them for taking cues from the DM seems like it’s stretching it unnecessarily. But every table really is different and it may have been super fun for everyone, I don’t know.

              S This user is from outside of this forum
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              sirblastalot@ttrpg.network
              wrote on last edited by
              #7

              The DM can not metagame, definitionally

              1 Reply Last reply
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              • S sbv@sh.itjust.works

                this is peak GMing

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                jounniy@ttrpg.network
                wrote on last edited by jounniy@ttrpg.network
                #8

                I think it is - in fact - the exact opposite of it. It’s gaslighting and player vs. DM mentality. If I was a player, I would have a serious word with the DM afterwards and when I am the DM, I refrain from such actions altogether.

                S 1 Reply Last reply
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                • J jounniy@ttrpg.network

                  I think it is - in fact - the exact opposite of it. It’s gaslighting and player vs. DM mentality. If I was a player, I would have a serious word with the DM afterwards and when I am the DM, I refrain from such actions altogether.

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                  sbv@sh.itjust.works
                  wrote on last edited by
                  #9

                  My response was (is?) tongue and cheek.

                  Generally, I think it’s best for the GM to give the players an accurate, understandable, and consistent view of the world. If the local townsfolk have said The creature up the hill turns people to stone when they gaze upon it! then this is a perfectly reasonable course of action, even if the monster doesn’t have a gaze attack, so long as the PCs trust the villagers. The villagers just happen to be wrong in this case.

                  If the PCs have a reason to doubt their senses (in D&D/Shadowrun that might be due to a charm, etc; or in Cyberpunk/Shadowrun it could be cyberpsychosis) then it’s also pretty reasonable.

                  Can the GM do it once to troll the players? Sure.

                  Would it be annoying if the GM made a habit of it? Probably.

                  Is it funny for a meme? Yes.

                  J 1 Reply Last reply
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                  • S sbv@sh.itjust.works

                    My response was (is?) tongue and cheek.

                    Generally, I think it’s best for the GM to give the players an accurate, understandable, and consistent view of the world. If the local townsfolk have said The creature up the hill turns people to stone when they gaze upon it! then this is a perfectly reasonable course of action, even if the monster doesn’t have a gaze attack, so long as the PCs trust the villagers. The villagers just happen to be wrong in this case.

                    If the PCs have a reason to doubt their senses (in D&D/Shadowrun that might be due to a charm, etc; or in Cyberpunk/Shadowrun it could be cyberpsychosis) then it’s also pretty reasonable.

                    Can the GM do it once to troll the players? Sure.

                    Would it be annoying if the GM made a habit of it? Probably.

                    Is it funny for a meme? Yes.

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                    jounniy@ttrpg.network
                    wrote on last edited by
                    #10

                    I think it would depend on the table. I for one know I would not like it.

                    S 1 Reply Last reply
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                    • J jounniy@ttrpg.network

                      I think it would depend on the table. I for one know I would not like it.

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                      sbv@sh.itjust.works
                      wrote on last edited by
                      #11

                      Totally fair. Every table is different.

                      1 Reply Last reply
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