New #dnd / #rpg post from Domain of Many Things:'nThe Five Variables of a Core Dice Mechanic That Matter'nhttps://www.domainofmanythings.com/blog/5-variables-of-core-dice-mechanic
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New #dnd / #rpg post from Domain of Many Things:
The Five Variables of a Core Dice Mechanic That Matter
The Five Variables of a Core Dice Mechanic That Matter — Domain of Many Things
A deep-dive into the five key variables that shape tabletop RPG core dice mechanics. Learn how target numbers, probability curves, modifiers, degrees of success, and roll frequency affect tension, pacing, and game design. Ideal for GMs, designers, and anyone interested in how TTRPG systems really work.
Domain of Many Things (www.domainofmanythings.com)