Even worse it's an hour of ingame time, which can be over in five seconds in the real world or almost an entire session depending on what you're doing.
Even worse it's an hour of ingame time, which can be over in five seconds in the real world or almost an entire session depending on what you're doing.
Even worse it’s an hour of ingame time, which can be over in five seconds in the real world or almost an entire session depending on what you’re doing. I would think flipping every session would be a better chance at making this work