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Wandering Adventure Party

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  3. DnD Parties when they can't fight the encounter...

DnD Parties when they can't fight the encounter...

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  • AhdokA Ahdok

    You’d probably be able to do that and win the match, but, well, there’s a few problems…

    First of all, Addis is a Tymoran priestess with level 5 spells, so she’d be pretty difficult to take down quickly unless you were serious adventurers. Chances of pulling it off without a hitch are non-zero. We don’t know for sure what is and is not on Addis’ spell list, but if we imagine it’s similar to Konsi’s list well… Konsi always has Dimension Door prepared, grabbing her would be very difficult.

    Secondly, this is Konsi’s boss, you might win the match by default, but the repercussions within the temple would be much worse.

    Third, Konsi would never approve of kidnapping anyone who wasn’t evil… She’s too much of a good bean.


    Probably the biggest problem is that the entire point of this match is to have Konsi play a high-stakes poker match under scrutiny, to prove that she legitimately has skill at the game, and doesn’t cheat. They’re staging this whole thing to head off accusations of foul play… Kidnapping your opponent and winning by default doesn’t exactly solve the problem!

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    jounniy@ttrpg.network
    wrote last edited by
    #21

    I know that it would be out of character, but now I’m trying to make up a plan how this might work. If Mystery can counterspell, then if you send him along while disguised as someone else, it might be possible.

    However, as you’ve said, it would not really accomplish much anyway and Konsi would never do it.

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    • AhdokA Ahdok

      We’ve tried nothing and we’re all out of ideas!

      This comic follows on from the Previous comic which will almost certainly provide context.

      You can follow this comic series from the start Here. Make sure to start at the bottom (oldest comic) and work upwards.

      A This user is from outside of this forum
      A This user is from outside of this forum
      angrycommiekender@lemmy.world
      wrote last edited by
      #22

      Force the entire tournament on the first hand, by having Konsi bet everything in the first raise, saying something about having faith that Tymora’s wisdom will determine her luck and fate

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      • AhdokA Ahdok

        OotS has SO much text per strip, I could really do a lot with that kind of real estate.

        A This user is from outside of this forum
        A This user is from outside of this forum
        angrycommiekender@lemmy.world
        wrote last edited by
        #23

        Dinosaur comics is the master of text to lack of visuals. Subnormality us another text heavy strip that I used to read.

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        • AhdokA Ahdok

          It is an artifact, the “Forgeringer”.

          Some artifacts might be powerful enough to have function inside anti-magic fields… although the Forgeringer has never displayed that kind of power. More problematic though, it’d be kind of difficult to use a hammer in the middle of a poker match undetected.

          mousekeyboard@ttrpg.networkM This user is from outside of this forum
          mousekeyboard@ttrpg.networkM This user is from outside of this forum
          mousekeyboard@ttrpg.network
          wrote last edited by
          #24

          I remembered there being an exception for artifacts in the antimagic field description, but it turns out it’s confusingly worded.

          This section excludes artifacts:

          Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can’t protrude into it.

          But this one doesn’t:

          Magic Items: The properties and powers of magic items are suppressed in the sphere.

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