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Wandering Adventure Party

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Would work on me

Scheduled Pinned Locked Moved RPGMemes
rpgmemes
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  • S stamets@lemmy.dbzer0.com
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    D This user is from outside of this forum
    D This user is from outside of this forum
    ObjectivityIncarnate
    wrote on last edited by
    #22

    Either way, the answer is the same: no.

    A 1 Reply Last reply
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    • T technus@lemmy.zip

      Ahh, Hinge: the app for people that are too sophisticated for Tinder, but still superficial enough that their profiles are 90% photos.

      M This user is from outside of this forum
      M This user is from outside of this forum
      meron35@lemmy.world
      wrote on last edited by
      #23

      The stats on people’s hinge profile are often more attractive than their actual prompts.

      Stats: 32, Bank Manager, Non Smoker, Some HCOL Area

      The prompts: Must love dogs

      1 Reply Last reply
      2
      • I iamthetot

        Death saving throws and the weeble-wobble effect is unironically one of the worst parts of dnd 5e and pathfinder 2e.

        S This user is from outside of this forum
        S This user is from outside of this forum
        sirblastalot@ttrpg.network
        wrote on last edited by
        #24

        Really? I actually think it’s one of the strengths of 5e. In 3.5 you just have negative hitpoints down to -10, and that doesn’t scale with level or anything so it’s barely relevant after the first few levels. And it’s nice to not be just DRT when you get downed in combat.

        I 1 Reply Last reply
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        • R rumba@lemmy.zip

          oops, I swalloed the die.

          it was a d100

          B This user is from outside of this forum
          B This user is from outside of this forum
          Billegh
          wrote on last edited by
          #25

          Well, you were going to be waiting a while for it to stop rolling anyway. This might actually be faster.

          1 Reply Last reply
          2
          • D ObjectivityIncarnate

            Either way, the answer is the same: no.

            A This user is from outside of this forum
            A This user is from outside of this forum
            archpawn@lemmy.world
            wrote on last edited by
            #26

            My answer is the same: I’d really like to, but I can’t find anyone to do it with, and I doubt I’d be any good at it.

            1 Reply Last reply
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            • S sirblastalot@ttrpg.network

              Really? I actually think it’s one of the strengths of 5e. In 3.5 you just have negative hitpoints down to -10, and that doesn’t scale with level or anything so it’s barely relevant after the first few levels. And it’s nice to not be just DRT when you get downed in combat.

              I This user is from outside of this forum
              I This user is from outside of this forum
              iamthetot
              wrote on last edited by
              #27

              Each to their own. I really hate the resulting meta it leads to. Healing is worthless in dnd 5e because of the action economy, it makes more sense to let someone go down and then bring them back up. That’s slightly better in pathfinder but not much. Overall I just really hate the combat in dnd 5e though, it’s so incredibly boring. Especially after having played other systems.

              S 1 Reply Last reply
              1
              • S supernovastar@lemmy.blahaj.zone

                Ah! ok, that makes sense.

                A similar thing probably also applies to other areas of life - like how does this person drive?

                I This user is from outside of this forum
                I This user is from outside of this forum
                idiomaddict@lemmy.world
                wrote on last edited by
                #28

                Ooh, yes. When I was in high school and college, I wouldn’t date anyone who drove recklessly. A combination of survivorship and selection bias made that no longer an issue when I got a little older, thankfully.

                1 Reply Last reply
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                • I iamthetot

                  Each to their own. I really hate the resulting meta it leads to. Healing is worthless in dnd 5e because of the action economy, it makes more sense to let someone go down and then bring them back up. That’s slightly better in pathfinder but not much. Overall I just really hate the combat in dnd 5e though, it’s so incredibly boring. Especially after having played other systems.

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  sirblastalot@ttrpg.network
                  wrote on last edited by
                  #29

                  Do you have a system you like where healing is a good idea? I’m a 3.5 native so I’m kind of used to the philosophy of “the best healing is killing them before you take damage.” But I’m interested in systems design in general and if there’s a particularly good example of doing it better I’d love to learn about it.

                  I 1 Reply Last reply
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                  • S sirblastalot@ttrpg.network

                    Do you have a system you like where healing is a good idea? I’m a 3.5 native so I’m kind of used to the philosophy of “the best healing is killing them before you take damage.” But I’m interested in systems design in general and if there’s a particularly good example of doing it better I’d love to learn about it.

                    I This user is from outside of this forum
                    I This user is from outside of this forum
                    iamthetot
                    wrote on last edited by
                    #30

                    Pathfinder 2e healing feels valuable. Fabula Ultima healing feels almost necessary.

                    S 1 Reply Last reply
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                    • I iamthetot

                      Pathfinder 2e healing feels valuable. Fabula Ultima healing feels almost necessary.

                      S This user is from outside of this forum
                      S This user is from outside of this forum
                      sirblastalot@ttrpg.network
                      wrote on last edited by
                      #31

                      Could you elaborate? How do their healing systems work? What makes them good?

                      I 1 Reply Last reply
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                      • S sirblastalot@ttrpg.network

                        Could you elaborate? How do their healing systems work? What makes them good?

                        I This user is from outside of this forum
                        I This user is from outside of this forum
                        iamthetot
                        wrote on last edited by
                        #32

                        Pathfinder 2e healing actually heals a substantial amount of hp, so using the actions to do so feels valuable. Additionally, although it still has the same weeble-wobble effect as dnd 5e, it has a condition called Wounded which makes it more dangerous to go down to 0 hp successively, incentivizing PCs to try and stay above 0. The encounter balance in pf2e is also just miles better than Dnd5e.

                        Fabula Ultima is modeled to feel like a JRPG (and does so wonderfully). Because healing is often a staple in those games, that feeling comes through well. Dropping to 0 hp removes you from the combat entirely, so it’s a very bad thing to happen. The numbers are also smaller and tighter. Healing also often targets the whole party.

                        1 Reply Last reply
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