New #dnd / #rpg post from Prismatic Wasteland:
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New #dnd / #rpg post from Prismatic Wasteland:
Playtest Early, Playtest Often
Playtest Early, Playtest Often — Prismatic Wasteland
To design a game, you have to break a few eggs and discard some rules or completely rewrite them. But you won’t know what to discard and what to rewrite until you feed those eggs to your players.
Prismatic Wasteland (www.prismaticwasteland.com)