Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

  1. Home
  2. Uncategorized
  3. Every TTRPG has a 'loop', or the 'standard session'.

Every TTRPG has a 'loop', or the 'standard session'.

Scheduled Pinned Locked Moved Uncategorized
wildseattrpg
3 Posts 2 Posters 13 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • NullN This user is from outside of this forum
    NullN This user is from outside of this forum
    Null
    wrote on last edited by
    #1

    Every TTRPG has a 'loop', or the 'standard session'. It's the averaged out session of all games the creators imagined, an ur-session that shows off most of the game. I find it really hard to communicate this idea because my friends never seem to understand what I am getting at.

    In D&D - it's a 5 room dungeon. Arrive at village, Find/Explore dungeon, Kick down the door, kill the goblin, loot the room.

    In shadowrun: Meet the john, scope the location, make a plan, execute a heist.

    In some games its really hard to figure out what this is supposed to be. I'm pretty happy with the
    #wildsea because they explicitly include a "The Classic Wildsea Session" section. So clearly I am not the only one who finds this kind of thing incredibly grounding.

    #TTRPG

    BilliglarperB 1 Reply Last reply
    0
    • NullN Null

      Every TTRPG has a 'loop', or the 'standard session'. It's the averaged out session of all games the creators imagined, an ur-session that shows off most of the game. I find it really hard to communicate this idea because my friends never seem to understand what I am getting at.

      In D&D - it's a 5 room dungeon. Arrive at village, Find/Explore dungeon, Kick down the door, kill the goblin, loot the room.

      In shadowrun: Meet the john, scope the location, make a plan, execute a heist.

      In some games its really hard to figure out what this is supposed to be. I'm pretty happy with the
      #wildsea because they explicitly include a "The Classic Wildsea Session" section. So clearly I am not the only one who finds this kind of thing incredibly grounding.

      #TTRPG

      BilliglarperB This user is from outside of this forum
      BilliglarperB This user is from outside of this forum
      Billiglarper
      wrote on last edited by
      #2

      @NullNowhere

      Agreed. Also looking forwards to my next #Wildsea session this weekend. 😁

      NullN 1 Reply Last reply
      0
      • BilliglarperB Billiglarper

        @NullNowhere

        Agreed. Also looking forwards to my next #Wildsea session this weekend. 😁

        NullN This user is from outside of this forum
        NullN This user is from outside of this forum
        Null
        wrote on last edited by
        #3

        @billiglarper@rollenspiel.social how is it going? What are your impressions?
        The group is having a bit of a hard time adjusting, but we’re so far having fun. Its very different from other games we’ve ran

        1 Reply Last reply
        0

        Reply
        • Reply as topic
        Log in to reply
        • Oldest to Newest
        • Newest to Oldest
        • Most Votes


        • Login

        • Login or register to search.
        Powered by NodeBB Contributors
        • First post
          Last post