Every TTRPG has a 'loop', or the 'standard session'.
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Every TTRPG has a 'loop', or the 'standard session'. It's the averaged out session of all games the creators imagined, an ur-session that shows off most of the game. I find it really hard to communicate this idea because my friends never seem to understand what I am getting at.
In D&D - it's a 5 room dungeon. Arrive at village, Find/Explore dungeon, Kick down the door, kill the goblin, loot the room.
In shadowrun: Meet the john, scope the location, make a plan, execute a heist.
In some games its really hard to figure out what this is supposed to be. I'm pretty happy with the #wildsea because they explicitly include a "The Classic Wildsea Session" section. So clearly I am not the only one who finds this kind of thing incredibly grounding.
#TTRPG