Yeah, I'm afraid I find the Omega fight to be just as annoying as the Behemoth fight, and for pretty much exactly the same reasons
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Yeah, I'm afraid I find the Omega fight to be just as annoying as the Behemoth fight, and for pretty much exactly the same reasons.
A) Monster Hunter systems just aren't built to work like this, and forcing it just feels bad.
and B) I just don't like Final Fantasy 14. (sorry)
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Yeah, I'm afraid I find the Omega fight to be just as annoying as the Behemoth fight, and for pretty much exactly the same reasons.
A) Monster Hunter systems just aren't built to work like this, and forcing it just feels bad.
and B) I just don't like Final Fantasy 14. (sorry)
Yeah I can get Omega super close to death with AI support hunters but random *people* just don't understand the fight's gimmicks. It expects you to have a tank that holds enmity and that's not really a Monster Hunter *thing* so people are just kinda trying to brute force it. Which is a great way to get flattened.
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Yeah I can get Omega super close to death with AI support hunters but random *people* just don't understand the fight's gimmicks. It expects you to have a tank that holds enmity and that's not really a Monster Hunter *thing* so people are just kinda trying to brute force it. Which is a great way to get flattened.
"You're supposed to form a party with friends and discuss tactics!" I appreciate that's what they *intended*, but that's not really how most people actually play this game.
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"You're supposed to form a party with friends and discuss tactics!" I appreciate that's what they *intended*, but that's not really how most people actually play this game.
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@xerozohar Yeah, we're seeing a lotta those lately
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"You're supposed to form a party with friends and discuss tactics!" I appreciate that's what they *intended*, but that's not really how most people actually play this game.
@CactuarJoe Same thing happened in Fallout 76 when they finally introduced raids that required real team work.
That's nice _in theory,_ but most people just play with whatever off-mic randos join their team, so everyone wound up trying to make build-soloing raids so they personally could carry the team if everyone else had no idea what they were doing.
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@CactuarJoe Same thing happened in Fallout 76 when they finally introduced raids that required real team work.
That's nice _in theory,_ but most people just play with whatever off-mic randos join their team, so everyone wound up trying to make build-soloing raids so they personally could carry the team if everyone else had no idea what they were doing.
@jwisser Yeah. Like, I appreciate what you guys are trying to do, but suddenly shifting expectations like this just confuses everyone.
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"You're supposed to form a party with friends and discuss tactics!" I appreciate that's what they *intended*, but that's not really how most people actually play this game.
And it's still crashing. I'm gonna have to put this down, I'm getting irritated >_>