New #dnd / #rpg post from Skeleton Code Machine:
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New #dnd / #rpg post from Skeleton Code Machine:
Grid-based pattern and activation systems in the world of Rauha
Grid-based pattern and activation systems in the world of Rauha
Exploring how Rauha uses a tight 3x3 grid and tile-laying to create tough decisions and an interesting puzzle. How can we use similar grid-based mechanisms in other types of games?
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