@zombiecide You can pick berries, equip them to the hotbar and use them 😉
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@zombiecide You can pick berries, equip them to the hotbar and use them
The blacksmith is an example of more advanced AI
He's actually a great guy
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@zombiecide You can pick berries, equip them to the hotbar and use them
The blacksmith is an example of more advanced AI
He's actually a great guy
@stux ;o; where berries
(btw the font is pretty but quite hard to read, and on my graphics card - which I got an "known issues with D3D12" warning for but that happened with other games that run fine - it's impossible to read the names or whatever is at the edge of item icons, also, turning the sounds sliders all the way down doesn't completely mute the sound effects)
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@stux ;o; where berries
(btw the font is pretty but quite hard to read, and on my graphics card - which I got an "known issues with D3D12" warning for but that happened with other games that run fine - it's impossible to read the names or whatever is at the edge of item icons, also, turning the sounds sliders all the way down doesn't completely mute the sound effects)
@zombiecide Bushes!
Walk up to a bush, look at it and press "e" (E)
(btw, there are awesome sets of gear hidden in some houses..)
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@zombiecide Bushes!
Walk up to a bush, look at it and press "e" (E)
(btw, there are awesome sets of gear hidden in some houses..)
@stux oh, one thing, on my system selected options light up for a miniscule moment and then you can't tell them from the non-selected options
plus the 'leveled up' message just stays until the next comes
(am unlikely to try to write a complete bug report because I don't have any experience with that and should spend brain space on studying) -
@stux oh, one thing, on my system selected options light up for a miniscule moment and then you can't tell them from the non-selected options
plus the 'leveled up' message just stays until the next comes
(am unlikely to try to write a complete bug report because I don't have any experience with that and should spend brain space on studying)@zombiecide What do you mean with selected option? where exactly?
The message is intended to stay until the player spends their points
so that they do not forget