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  3. This definetly seem very intentional…

This definetly seem very intentional…

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  • A anarchistartificer@slrpnk.net

    Rulings like this annoy me. Like, if he had said “the spell is poorly written, because our intention is that a wall of force can be targeted by disintegrate, but you’re right that that’s not what the spell descriptions say”, then I’d be able to respect that a lot more than what you describe him saying.

    Words are a slippery beast, and there will always be a gap between Rules as Intended and Rules as Written. Good game design can reduce that gap, but not if the designers aren’t willing to acknowledge the chasm they have created

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    jounniy@ttrpg.network
    wrote last edited by
    #68

    I know that this may be a bit of a gap, but it’s a general problem of our society nowadays: Admitting a mistake is unpopular and can be used by others to say “See: even you acknowledged that you were wrong there.”, so people only rarely do it. (Especially politicians, stars and corporations/corporate representatives.)

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    • C This user is from outside of this forum
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      Cethin
      wrote last edited by
      #69

      In this case, it’s a fucking wall. Just ignore the saving throw and roll for damage. It’s not going to dodge your attack or anything like that.

      For blind firing, yeah. You need to do something else. Maybe roll to see if/what they hit, then the target makes the saving throw if it makes sense.

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      • J jounniy@ttrpg.network

        Yeah I thought of that one as well. It’s one of those weird cases of imprecise wording.

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        Cethin
        wrote last edited by
        #70

        To be pedantic, the issue is actually caused by precise wording. The wording is so precise it limits it too much. The wording is too precise, and inaccurate.

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        • L lumisal@lemmy.world

          Actually that’s us seeing light.

          Edit: specifically, the light wavelength that remains at passing through the atmosphere. We’re but seeing the air still, we’re just seeing the color that makes it through to us. Saying that’s the air itself would be like saying you see the cities filtration system by looking at the clean water that comes from a faucet.

          A better example of actually seeing air would be to freeze it, and seeing the literal frozen air.

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          Cethin
          wrote last edited by
          #71

          That’s what seeing is. Light. You can’t actually directly observe the atoms that make something up. You can see the light that is reflected/emitted from that object.

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          • J jarix@lemmy.world

            Line of effect vs line of sight

            What is the effect of disintegrate? It’s it a force/object that travels from the caster to the target? Or does the effect happen at the object.

            does the spell require an attack roll? That could also be a clue

            mimicjar@lemmy.worldM This user is from outside of this forum
            mimicjar@lemmy.worldM This user is from outside of this forum
            mimicjar@lemmy.world
            wrote last edited by
            #72

            A thin green ray springs from your pointing finger to a target that you can see within range.

            And no attack roll. Which is why I would rule the wall at the very least is destroyed, possibly continuing on.

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            • C Cethin

              To be pedantic, the issue is actually caused by precise wording. The wording is so precise it limits it too much. The wording is too precise, and inaccurate.

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              jounniy@ttrpg.network
              wrote last edited by
              #73

              To be very pendantic, it’s the other way around: The wording as very precise at describing both spells, but quite vague at describing their interaction. That’s what leads to the problem.

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              • C Cethin

                In this case, it’s a fucking wall. Just ignore the saving throw and roll for damage. It’s not going to dodge your attack or anything like that.

                For blind firing, yeah. You need to do something else. Maybe roll to see if/what they hit, then the target makes the saving throw if it makes sense.

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                Skua
                wrote last edited by
                #74

                If I was doing it that way (which would be fine in my opinion) I’d want to do the same for other attacks like the fighter swinging a flametongue sword at whichever layer it is that needs fire damage. I just suggested the attack roll version because it brings it into line with other approaches

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                • S shinkantrain@lemmy.ml

                  Oh that’s just bullshit. I’m gonna pretend I didn’t read it

                  tgirlschierkeT This user is from outside of this forum
                  tgirlschierkeT This user is from outside of this forum
                  tgirlschierke
                  wrote last edited by
                  #75

                  consider: wall of force mimic

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                  • J jounniy@ttrpg.network

                    To be very pendantic, it’s the other way around: The wording as very precise at describing both spells, but quite vague at describing their interaction. That’s what leads to the problem.

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                    Cethin
                    wrote last edited by
                    #76

                    I would say that’s a lack of accuracy, not precision. If it was less precise than it’s work on more things, and be less focused on one particular thing. If it’s more accurate than it is better at describing all targets.

                    Precision: Is your grouping tight.

                    Accuracy: Are you aiming at the target.

                    Precision without accuracy is you very narrowly describe what it does, but you miss the desired target (the player being able to use the spell in a reasonable way).

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                    • J jounniy@ttrpg.network
                      This post did not contain any content.
                      starman2112@sh.itjust.worksS This user is from outside of this forum
                      starman2112@sh.itjust.worksS This user is from outside of this forum
                      starman2112@sh.itjust.works
                      wrote last edited by starman2112@sh.itjust.works
                      #77

                      In my campaigns, Mystra does not take kindly to pedants or loophole researchers. A spell does what Mystra allows it to do, and you cast what Mystra allows you to cast

                      Mfs gotta remember that magic is a person, and that person can get annoyed

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                      • starman2112@sh.itjust.worksS starman2112@sh.itjust.works

                        In my campaigns, Mystra does not take kindly to pedants or loophole researchers. A spell does what Mystra allows it to do, and you cast what Mystra allows you to cast

                        Mfs gotta remember that magic is a person, and that person can get annoyed

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                        Øπ3ŕ
                        wrote last edited by
                        #78

                        Magic may be a fickle bitch, but she likes pedants more than wild mages. 🤷🏼‍♂️

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                        • tgirlschierkeT tgirlschierke

                          consider: wall of force mimic

                          Øπ3ŕO This user is from outside of this forum
                          Øπ3ŕO This user is from outside of this forum
                          Øπ3ŕ
                          wrote last edited by
                          #79

                          Invisible mimic? Who are you? Gygax?!

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                          • J jounniy@ttrpg.network

                            Oh definitely. I assume that RAI this is the intention.

                            Øπ3ŕO This user is from outside of this forum
                            Øπ3ŕO This user is from outside of this forum
                            Øπ3ŕ
                            wrote last edited by
                            #80

                            In a pedantic thread re: RAW, you misspell “definitely”. More than once. 🤌🏼

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                            • J jounniy@ttrpg.network
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                              JackbyDevJ This user is from outside of this forum
                              JackbyDevJ This user is from outside of this forum
                              JackbyDev
                              wrote last edited by jackbydev@programming.dev
                              #81

                              D&D’s invisibility rules are goofy. At least in 5e (2014 edition, groan) you always get advantage if you’re invisible and attacking someone. Even if they can see you. The invisibility condition is worded like “you get advantage on attacks” instead of “Since you’re hidden, remember you get advantage on attacks”.

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                              • J jounniy@ttrpg.network

                                The wording simply says “a disintegrate spell”. It does not say what it has to be cast on or wether it continues to travel towards the real target afterwards. But the implication clearly is that you have to hit the wall. Thus, RAW, even with specific overriding general, you cannot target the wall because it is invisible (nothing in its spell description states otherwise) and you can’t target space behind the wall, as it is behind cover.

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                                Natanael
                                wrote last edited by
                                #82

                                Perception check

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                                • A anarchistartificer@slrpnk.net

                                  This is a supremely silly thread and I am enjoying it greatly. Thanks for catalysing these cool discussions OP.

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                                  goatbeard@beehaw.org
                                  wrote last edited by
                                  #83

                                  Steels my resolve in pushing my group past 5e

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                                  • J jounniy@ttrpg.network
                                    This post did not contain any content.
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                                    mrfinnbean@lemmy.world
                                    wrote last edited by
                                    #84

                                    Not going to lie. People who argue for rules like Jesse in the meme, makes me not want to play D&D.

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                                    • J jounniy@ttrpg.network

                                      The wording simply says “a disintegrate spell”. It does not say what it has to be cast on or wether it continues to travel towards the real target afterwards. But the implication clearly is that you have to hit the wall. Thus, RAW, even with specific overriding general, you cannot target the wall because it is invisible (nothing in its spell description states otherwise) and you can’t target space behind the wall, as it is behind cover.

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                                      vithigar@lemmy.ca
                                      wrote last edited by vithigar@lemmy.ca
                                      #85

                                      In order for the specific circumstance called out by the disintegrate spell description to be possible it requires a violation of the general case, yes. That is literally the point of the “specific overrides general” rule.

                                      One of two things must be true for disintegrate to be able to destroy a wall of force:

                                      1: The Wall is targetable by disintegrate.

                                      2: Objects on the far side of the wall are targetable by disintegrate and the wall gets in the way.

                                      For “specific overrides general” to hold a DM must rule that one of these is the case, otherwise the extremely specific interaction called out in the disintegrate spell description is impossible.

                                      Of course as DM you can rule that this is not the case and disintegrate does not destroy a wall of force, such is the prerogative of a DM, but I am firmly of the opinion that such a ruling is not RAW.

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                                      • cjoll4@lemmy.worldC cjoll4@lemmy.world

                                        Nope

                                        MaxM This user is from outside of this forum
                                        MaxM This user is from outside of this forum
                                        Max
                                        wrote last edited by
                                        #86

                                        Entirely unrelated, but I love how this makes it seem like magical items emit radiation that gets blocked by objects and gets detected by the geiger counter spell that is detect magic.

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                                        • starman2112@sh.itjust.worksS starman2112@sh.itjust.works

                                          In my campaigns, Mystra does not take kindly to pedants or loophole researchers. A spell does what Mystra allows it to do, and you cast what Mystra allows you to cast

                                          Mfs gotta remember that magic is a person, and that person can get annoyed

                                          J This user is from outside of this forum
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                                          jounniy@ttrpg.network
                                          wrote last edited by
                                          #87

                                          That’s a weird way of saying that she does not like Wizards. Because if you study something enough, you are bound to find loopholes.

                                          A starman2112@sh.itjust.worksS 2 Replies Last reply
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