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  3. Hollow Knight: Silksong Is Out Now — but It's So Popular It's Crashing Storefronts Including Steam

Hollow Knight: Silksong Is Out Now — but It's So Popular It's Crashing Storefronts Including Steam

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  • G Godort

    Honestly, I don’t think it will be this busy.

    Silksong was the most wishlisted game on the platform, coupled with the fact they’re selling it for $20 USD

    GTA VI will be a huge release, but there is no way Rockstar sells it for anything less than $100 which is going to price a huge amount of people out.

    SalS This user is from outside of this forum
    SalS This user is from outside of this forum
    Sal
    wrote on last edited by salamencefury@lemmy.world
    #10

    I don’t think it will be 100. That was just speculation from economics junkies who want to wish it into existence because they have Rockstar stock. Mario Kart World has literally not sold at all outside of the Switch 2 bundle specifically because it’s 80. I’m pretty sure every other gaming company saw that and affirmed they wouldn’t make their games more expensive than 70.

    1 Reply Last reply
    3
    • alessandro@lemmy.caA alessandro@lemmy.ca
      This post did not contain any content.
      C This user is from outside of this forum
      C This user is from outside of this forum
      crunchy@lemmy.dbzer0.com
      wrote on last edited by
      #11

      I was wondering why the Store page wouldn’t load.

      1 Reply Last reply
      3
      • menschlicher_fehler@feddit.orgM menschlicher_fehler@feddit.org

        I knew that game is popular, but damn…

        D This user is from outside of this forum
        D This user is from outside of this forum
        dagnet@lemmy.world
        wrote on last edited by
        #12

        And those number are with it releasing on gamepass day one too

        1 Reply Last reply
        12
        • G Godort

          Honestly, I don’t think it will be this busy.

          Silksong was the most wishlisted game on the platform, coupled with the fact they’re selling it for $20 USD

          GTA VI will be a huge release, but there is no way Rockstar sells it for anything less than $100 which is going to price a huge amount of people out.

          lime!L This user is from outside of this forum
          lime!L This user is from outside of this forum
          lime!
          wrote on last edited by
          #13

          really. i had no idea hollow knight was that popular, for me it was just a plucky little indie metroidvania. i don’t even recall seeing much about it online in recent years. guess the fandom must have kept to themselves.

          SalS A theneverfox@pawb.socialT 3 Replies Last reply
          5
          • R rafoix@lemmy.zip

            Customers should reward great developers like this.

            Z This user is from outside of this forum
            Z This user is from outside of this forum
            zorque@lemmy.world
            wrote on last edited by
            #14

            It appears that they have.

            R 1 Reply Last reply
            11
            • RQGR RQG

              Love to see this game being so popular. I hope it lives up to expectations. Hollow Knight was a game that accompanied me through some tough time in life. Can’t wait to play Silk Song on the weekend.

              theneverfox@pawb.socialT This user is from outside of this forum
              theneverfox@pawb.socialT This user is from outside of this forum
              theneverfox@pawb.social
              wrote on last edited by
              #15

              I’ve been replaying Hollow Knight this week, and despite it being years since I played, I still had the muscle memory. So I was just blazing through, I mean once you do the crazy parcore in the castle the other challenges are pretty easy

              The skills do not transfer over, I’m almost as bad as I was going into the first game

              So far, this game is exactly what was promised… You’re Hornet from the last game, in a new place, with a new story

              It’s like playing Hollow Knight for the first time again

              O SalS 2 Replies Last reply
              11
              • Z zorque@lemmy.world

                It appears that they have.

                R This user is from outside of this forum
                R This user is from outside of this forum
                rafoix@lemmy.zip
                wrote on last edited by
                #16

                This time.

                Not always though. Many good to great games fall through the cracks and never make much money.

                N 1 Reply Last reply
                2
                • menschlicher_fehler@feddit.orgM menschlicher_fehler@feddit.org

                  I knew that game is popular, but damn…

                  KaRunChiyK This user is from outside of this forum
                  KaRunChiyK This user is from outside of this forum
                  KaRunChiy
                  wrote on last edited by
                  #17

                  That’s like 10 million dollars on the first day with just steam. Insane actually

                  1 Reply Last reply
                  31
                  • lime!L lime!

                    really. i had no idea hollow knight was that popular, for me it was just a plucky little indie metroidvania. i don’t even recall seeing much about it online in recent years. guess the fandom must have kept to themselves.

                    SalS This user is from outside of this forum
                    SalS This user is from outside of this forum
                    Sal
                    wrote on last edited by salamencefury@lemmy.world
                    #18

                    The Hollow Knight fandom has literally been going schizophrenic for the past 6 years because nobody knew or not if Silksong was actually on development, or if it was going through development hell, or even if it was going to be cancelled, and it didn’t help that the devs were SILENT for that entire time. Turns out, the game was actually being made this entire time and only took this long because they kept adding every idea they had into it, so it was actually going through development heaven lol

                    1 Reply Last reply
                    9
                    • theneverfox@pawb.socialT theneverfox@pawb.social

                      I’ve been replaying Hollow Knight this week, and despite it being years since I played, I still had the muscle memory. So I was just blazing through, I mean once you do the crazy parcore in the castle the other challenges are pretty easy

                      The skills do not transfer over, I’m almost as bad as I was going into the first game

                      So far, this game is exactly what was promised… You’re Hornet from the last game, in a new place, with a new story

                      It’s like playing Hollow Knight for the first time again

                      O This user is from outside of this forum
                      O This user is from outside of this forum
                      overload@sopuli.xyz
                      wrote on last edited by
                      #19

                      Path of pain changes a man.

                      theneverfox@pawb.socialT 1 Reply Last reply
                      8
                      • G Godort

                        Honestly, I don’t think it will be this busy.

                        Silksong was the most wishlisted game on the platform, coupled with the fact they’re selling it for $20 USD

                        GTA VI will be a huge release, but there is no way Rockstar sells it for anything less than $100 which is going to price a huge amount of people out.

                        4 This user is from outside of this forum
                        4 This user is from outside of this forum
                        4am@lemmy.zip
                        wrote on last edited by 4am@lemmy.zip
                        #20

                        Silksong also didn’t presale and by extension had no way to early download. I think they didn’t want data miners and spoilers.

                        It wasn’t actually the download infrastructure that crashed steam, it was the payment APIs (my cart didn’t work for a full 2 1/2 hours!)

                        F 1 Reply Last reply
                        8
                        • lime!L lime!

                          really. i had no idea hollow knight was that popular, for me it was just a plucky little indie metroidvania. i don’t even recall seeing much about it online in recent years. guess the fandom must have kept to themselves.

                          A This user is from outside of this forum
                          A This user is from outside of this forum
                          atrielienz@lemmy.world
                          wrote on last edited by
                          #21

                          We were sacrificing people on reddit in the Hollow Knight sub in order to get the game released before I left there. I still volunteer as tribute.

                          1 Reply Last reply
                          4
                          • 4 4am@lemmy.zip

                            Silksong also didn’t presale and by extension had no way to early download. I think they didn’t want data miners and spoilers.

                            It wasn’t actually the download infrastructure that crashed steam, it was the payment APIs (my cart didn’t work for a full 2 1/2 hours!)

                            F This user is from outside of this forum
                            F This user is from outside of this forum
                            frongt@lemmy.zip
                            wrote on last edited by
                            #22

                            Steam pre-downloads are encrypted.

                            1 Reply Last reply
                            5
                            • T tuckerm

                              I didn’t think that Steam was crashable at this point. Great to see that a game made and published by an indie developer is getting so much attention.

                              F This user is from outside of this forum
                              F This user is from outside of this forum
                              frongt@lemmy.zip
                              wrote on last edited by
                              #23

                              They probably weren’t expecting this much, and didn’t pre-scale the server instances. Having more capacity than you need is expensive.

                              A 1 Reply Last reply
                              6
                              • theneverfox@pawb.socialT theneverfox@pawb.social

                                I’ve been replaying Hollow Knight this week, and despite it being years since I played, I still had the muscle memory. So I was just blazing through, I mean once you do the crazy parcore in the castle the other challenges are pretty easy

                                The skills do not transfer over, I’m almost as bad as I was going into the first game

                                So far, this game is exactly what was promised… You’re Hornet from the last game, in a new place, with a new story

                                It’s like playing Hollow Knight for the first time again

                                SalS This user is from outside of this forum
                                SalS This user is from outside of this forum
                                Sal
                                wrote on last edited by
                                #24

                                I am playing the original Hollow Knight before streaming Silksong on twitch, and holy shit I have never felt this ASS at a platformer before. 90% of the time I’m falling off platforms by accident or somehow falling off and AVOIDING EVERY PLATFORM FOR NO REASON and falling all the way down. Usually into acid.

                                theneverfox@pawb.socialT 1 Reply Last reply
                                7
                                • lime!L lime!

                                  really. i had no idea hollow knight was that popular, for me it was just a plucky little indie metroidvania. i don’t even recall seeing much about it online in recent years. guess the fandom must have kept to themselves.

                                  theneverfox@pawb.socialT This user is from outside of this forum
                                  theneverfox@pawb.socialT This user is from outside of this forum
                                  theneverfox@pawb.social
                                  wrote on last edited by
                                  #25

                                  Yeah, the fandom never died. There’s just no other platformer like it, the controls are so tight and the game itself is extremely well polished

                                  People still do speed runs of Mario 64 and ocarina of time, Hollow Knight is like… Objectively the best 2D platformer of all time. It is singular, the games that inspired it and the games that copy it don’t compare

                                  Although so far, Silksong has not disappointed, it took forever but it’s actually living up to expectations so far

                                  lime!L 1 Reply Last reply
                                  2
                                  • O overload@sopuli.xyz

                                    Path of pain changes a man.

                                    theneverfox@pawb.socialT This user is from outside of this forum
                                    theneverfox@pawb.socialT This user is from outside of this forum
                                    theneverfox@pawb.social
                                    wrote on last edited by
                                    #26

                                    It genuinely does. I never thought I was the kind of person who could complete the path of pain. It was very painful. It took days. But I did it, and I realized I could be that kind of person if I just refuse to give up. I could be any type of person if I want it enough

                                    O 1 Reply Last reply
                                    7
                                    • SalS Sal

                                      I am playing the original Hollow Knight before streaming Silksong on twitch, and holy shit I have never felt this ASS at a platformer before. 90% of the time I’m falling off platforms by accident or somehow falling off and AVOIDING EVERY PLATFORM FOR NO REASON and falling all the way down. Usually into acid.

                                      theneverfox@pawb.socialT This user is from outside of this forum
                                      theneverfox@pawb.socialT This user is from outside of this forum
                                      theneverfox@pawb.social
                                      wrote on last edited by
                                      #27

                                      Lol… Wait until you play Silksong. Hollow Knight is about straight lines and timing, if you want to be Hornet you have to learn to dance in the air

                                      You need positioning, timing, and angles. You have to dance into their guard and hit with precision, you can hit them while dodging their strike, you have to dance in between them and the hotbox of their attack

                                      Sleeping and stepping away helps.

                                      rebekahwsd@lemmy.worldR 1 Reply Last reply
                                      3
                                      • T tuckerm

                                        I didn’t think that Steam was crashable at this point. Great to see that a game made and published by an indie developer is getting so much attention.

                                        C This user is from outside of this forum
                                        C This user is from outside of this forum
                                        captpretentious@lemmy.world
                                        wrote on last edited by
                                        #28

                                        Steam isn’t what had the issue. It was the payment processor. You can tell because multiple digital storefronts all died at the same time.

                                        RiQuYR A 2 Replies Last reply
                                        17
                                        • R rafoix@lemmy.zip

                                          This time.

                                          Not always though. Many good to great games fall through the cracks and never make much money.

                                          N This user is from outside of this forum
                                          N This user is from outside of this forum
                                          newnewaugusteast@lemmy.zip
                                          wrote on last edited by
                                          #29

                                          Ok, like what? Got a top five they were really great but no one noticed?

                                          R 1 Reply Last reply
                                          3

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