Fight Knight is a first-person dungeon-crawling CRPG—with a twist.
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Fight Knight is a first-person dungeon-crawling CRPG—with a twist.
This time, you’re a boxing robot. No swords, no spells—just pure, mechanical knuckles pounding their way forward.
You smash skeletons, scoop up loot, level up. You’ve got to stay quick on your feet, darting in with uppercuts, weaving combos, and dancing back out of range before they clip you.
The aesthetic and soundtrack channel ‘90s PC gaming—not period-accurate, mind you. The framerate’s too smooth, the colour palette too uniquely-retro. But it nails the feeling.
It’s a knockout, plain and simple. -
Fight Knight is a first-person dungeon-crawling CRPG—with a twist.
This time, you’re a boxing robot. No swords, no spells—just pure, mechanical knuckles pounding their way forward.
You smash skeletons, scoop up loot, level up. You’ve got to stay quick on your feet, darting in with uppercuts, weaving combos, and dancing back out of range before they clip you.
The aesthetic and soundtrack channel ‘90s PC gaming—not period-accurate, mind you. The framerate’s too smooth, the colour palette too uniquely-retro. But it nails the feeling.
It’s a knockout, plain and simple.@atomicpoet What the hell is this chaotic style-breaking mess?
I'm not from the active generation, but wasn't Wizardry known for its choppy movements? -
@atomicpoet What the hell is this chaotic style-breaking mess?
I'm not from the active generation, but wasn't Wizardry known for its choppy movements?@kotaro Yeah, stays on a grid. And to be sure, so does this game but lurches in a robotic mechanical way.
Speaking of Wizardry, it fascinates me how this was the one Western-made CRPG franchise that slowly evolved into a JRPG. And not Westerners trying to make a JRPG. A true JRPG made by Japanese devs.
You probably already know this—but over here, people are completely oblivious to Japanese Wizardry.
https://www.mobygames.com/game/54719/wizardry-labyrinth-of-lost-souls/