Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

  1. Home
  2. Uncategorized
  3. Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

Scheduled Pinned Locked Moved Uncategorized
science
16 Posts 16 Posters 124 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • fossilesque@mander.xyzF This user is from outside of this forum
    fossilesque@mander.xyzF This user is from outside of this forum
    fossilesque@mander.xyz
    wrote on last edited by
    #1
    This post did not contain any content.
    Link Preview Image
    Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

    The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

    favicon

    the Guardian (www.theguardian.com)

    M zeetZ W Cat_Daddy [any, any]C JeenaJ 10 Replies Last reply
    1
    35
    • ScienceS Science shared this topic on
    • fossilesque@mander.xyzF fossilesque@mander.xyz
      This post did not contain any content.
      Link Preview Image
      Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

      The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

      favicon

      the Guardian (www.theguardian.com)

      M This user is from outside of this forum
      M This user is from outside of this forum
      mongostein@lemmy.ca
      wrote on last edited by
      #2

      StarFox on the Super NES (or maybe N64) had inverted controls that couldn’t be changed. I could never go back after I got used to it.

      I just tell people to view it like you’re controlling your neck, not your head. You pull your neck back, your line of sight goes up, you push your neck forward, your line of sight goes down.

      S tigeruppercut@lemmy.zipT 2 Replies Last reply
      1
      14
      • fossilesque@mander.xyzF fossilesque@mander.xyz
        This post did not contain any content.
        Link Preview Image
        Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

        The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

        favicon

        the Guardian (www.theguardian.com)

        zeetZ This user is from outside of this forum
        zeetZ This user is from outside of this forum
        zeet
        wrote on last edited by
        #3

        You may think I just upvoted you…

        1 Reply Last reply
        1
        11
        • fossilesque@mander.xyzF fossilesque@mander.xyz
          This post did not contain any content.
          Link Preview Image
          Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

          The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

          favicon

          the Guardian (www.theguardian.com)

          W This user is from outside of this forum
          W This user is from outside of this forum
          who
          wrote on last edited by
          #4

          To be clear, this only concerns one axis of one analog stick. None of the other axes or buttons are affected, so calling it “inverting the controls” is a poor description to begin with.

          This is nothing more than standard flight stick configuration. If you were to hold your game controller up in front of your face, with the handles pointing downward and the sticks pointing at your eyes, then flight controls might seem like the Y axis is inverted, because you would have to push the stick up to aim down. But if you hold the controller parallel to the floor, with the sticks pointing toward the sky like those on an airplane, then you push forward to aim down, just as humans lean forward to look down. Likewise, you pull back to aim up, just as we lean back to look up. It’s very sensible.

          1 Reply Last reply
          1
          25
          • fossilesque@mander.xyzF fossilesque@mander.xyz
            This post did not contain any content.
            Link Preview Image
            Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

            The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

            favicon

            the Guardian (www.theguardian.com)

            Cat_Daddy [any, any]C This user is from outside of this forum
            Cat_Daddy [any, any]C This user is from outside of this forum
            Cat_Daddy [any, any]
            wrote on last edited by cat_daddy@hexbear.net
            #5

            I invert both X and Y. But I guess I’m aging myself a bit here.

            1 Reply Last reply
            1
            1
            • fossilesque@mander.xyzF fossilesque@mander.xyz
              This post did not contain any content.
              Link Preview Image
              Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

              The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

              favicon

              the Guardian (www.theguardian.com)

              JeenaJ This user is from outside of this forum
              JeenaJ This user is from outside of this forum
              Jeena
              wrote on last edited by
              #6

              When I bought my first PC in 2002 I also bought a stylus for it and installed Linux on it. And on Linux GIMP was working with two input devices at the same time, so I put the mouse on the left to switch between tools and the stylus on the right to draw with. After a month or two the stylus broke down and I threw it away, but I didn’t switch the mouse back, instead I still use it with my left hand which is very frustrating for everyone who wants to use my computer.

              But because games use wasd, I had to move the mouse to my right hand, so every time I want to play something I have to move the mouse and the mouse pad to the right and then afterwards back to the left. Sometimes I forget to move it back but after some minutes it feels so weird that I realize it and move it back.

              Oh one more thing, when I was very little I used to use my left hand to eat, when my grandma saw it she forced my parents to bind my left hand to the chair so I would eat with the right hand, so they did and this is how I became right handed.

              subarctictundra@lemmy.mlS 1 Reply Last reply
              1
              6
              • M mongostein@lemmy.ca

                StarFox on the Super NES (or maybe N64) had inverted controls that couldn’t be changed. I could never go back after I got used to it.

                I just tell people to view it like you’re controlling your neck, not your head. You pull your neck back, your line of sight goes up, you push your neck forward, your line of sight goes down.

                S This user is from outside of this forum
                S This user is from outside of this forum
                sendmephotos@lemmy.world
                wrote on last edited by
                #7

                Aiming from the tip of the gun vs aiming from the back/butt of the gun

                1 Reply Last reply
                1
                5
                • JeenaJ Jeena

                  When I bought my first PC in 2002 I also bought a stylus for it and installed Linux on it. And on Linux GIMP was working with two input devices at the same time, so I put the mouse on the left to switch between tools and the stylus on the right to draw with. After a month or two the stylus broke down and I threw it away, but I didn’t switch the mouse back, instead I still use it with my left hand which is very frustrating for everyone who wants to use my computer.

                  But because games use wasd, I had to move the mouse to my right hand, so every time I want to play something I have to move the mouse and the mouse pad to the right and then afterwards back to the left. Sometimes I forget to move it back but after some minutes it feels so weird that I realize it and move it back.

                  Oh one more thing, when I was very little I used to use my left hand to eat, when my grandma saw it she forced my parents to bind my left hand to the chair so I would eat with the right hand, so they did and this is how I became right handed.

                  subarctictundra@lemmy.mlS This user is from outside of this forum
                  subarctictundra@lemmy.mlS This user is from outside of this forum
                  subarctictundra@lemmy.ml
                  wrote on last edited by
                  #8

                  she forced my parents to bind my left hand to the chair […] and this is how I became right handed.

                  Hahaha that is such an oldschool thing to do

                  1 Reply Last reply
                  1
                  5
                  • fossilesque@mander.xyzF fossilesque@mander.xyz
                    This post did not contain any content.
                    Link Preview Image
                    Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

                    The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

                    favicon

                    the Guardian (www.theguardian.com)

                    M This user is from outside of this forum
                    M This user is from outside of this forum
                    majorhavoc@programming.dev
                    wrote on last edited by
                    #9

                    Someone who played a lot of flight sims in the 1980s may have unconsciously taught themselves to invert and now they consider that their innate preference

                    Yes. Yes, I do.

                    For what it’s worth, I’ve played with my buddy’s controller while he refilled the chips bowl enough to give uninverted a fair try. I play fine at it. I just don’t like it.

                    entropicdrift@lemmy.sdf.orgE 1 Reply Last reply
                    1
                    16
                    • M mongostein@lemmy.ca

                      StarFox on the Super NES (or maybe N64) had inverted controls that couldn’t be changed. I could never go back after I got used to it.

                      I just tell people to view it like you’re controlling your neck, not your head. You pull your neck back, your line of sight goes up, you push your neck forward, your line of sight goes down.

                      tigeruppercut@lemmy.zipT This user is from outside of this forum
                      tigeruppercut@lemmy.zipT This user is from outside of this forum
                      tigeruppercut@lemmy.zip
                      wrote on last edited by
                      #10

                      I played Star Fox a decent amount, and some other flight sims on DOS, but for me when you’re flying a plane it makes sense to think of up as pushing forward on the flight controls of a plane. However, I could never get used to thinking of pushing a head forward by using up, so I only play flight sims inverted. If there’s an FPS game where you have to pilot a plane (or even a sub I guess) I have to pause and change the controls in the middle if the plane section forces me to use the same directions as my look/aim from the rest of the game.

                      1 Reply Last reply
                      1
                      3
                      • fossilesque@mander.xyzF fossilesque@mander.xyz
                        This post did not contain any content.
                        Link Preview Image
                        Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

                        The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

                        favicon

                        the Guardian (www.theguardian.com)

                        O This user is from outside of this forum
                        O This user is from outside of this forum
                        orbituary@lemmy.dbzer0.com
                        wrote on last edited by
                        #11

                        This is me. Not just with games, but with two-finger scrolling on a track pad. It feels right. Pull up, push down.

                        C 1 Reply Last reply
                        1
                        3
                        • O orbituary@lemmy.dbzer0.com

                          This is me. Not just with games, but with two-finger scrolling on a track pad. It feels right. Pull up, push down.

                          C This user is from outside of this forum
                          C This user is from outside of this forum
                          crayondevourer@lemmy.world
                          wrote on last edited by
                          #12

                          The difference is what you’re “pushing”. Are you pushing the scroll bar on the right of the page? Or are you pushing the page? I grew up with the scroll bar, so mouse wheel down makes page move up.

                          Nowadays, phones don’t even have room to display a scroll bar, so people have gotten the idea to flick upwards. If you’re on a laptop trackpad, that’s probably gonna carry over.

                          1 Reply Last reply
                          1
                          3
                          • fossilesque@mander.xyzF fossilesque@mander.xyz
                            This post did not contain any content.
                            Link Preview Image
                            Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

                            The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

                            favicon

                            the Guardian (www.theguardian.com)

                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            southernbrewer@lemmy.world
                            wrote on last edited by
                            #13

                            I’ve always played inverted because it just makes more sense to me.

                            but at some point I just gave up on controllers altogether. They’re too annoying to target accurately. Some fancy steam game tells me it plays better with a controller? No thanks, I’ll stick to games that’ll let me use keyboard and mouse, where I’ve been training my whole life to click on tiny buttons. Controller just feels like hard mode for no reason.

                            1 Reply Last reply
                            1
                            4
                            • fossilesque@mander.xyzF fossilesque@mander.xyz
                              This post did not contain any content.
                              Link Preview Image
                              Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

                              The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

                              favicon

                              the Guardian (www.theguardian.com)

                              G This user is from outside of this forum
                              G This user is from outside of this forum
                              greattitenthusiast@mander.xyz
                              wrote on last edited by
                              #14

                              I started playing games in the 2000s and bought one old game where the default was inverted controls

                              Trying to play that game broke my brain. I don’t remember if I eventually realized it was a setting I could turn off

                              1 Reply Last reply
                              1
                              3
                              • M majorhavoc@programming.dev

                                Someone who played a lot of flight sims in the 1980s may have unconsciously taught themselves to invert and now they consider that their innate preference

                                Yes. Yes, I do.

                                For what it’s worth, I’ve played with my buddy’s controller while he refilled the chips bowl enough to give uninverted a fair try. I play fine at it. I just don’t like it.

                                entropicdrift@lemmy.sdf.orgE This user is from outside of this forum
                                entropicdrift@lemmy.sdf.orgE This user is from outside of this forum
                                entropicdrift@lemmy.sdf.org
                                wrote on last edited by entropicdrift@lemmy.sdf.org
                                #15

                                I learned what a joystick was from my grandpa who used it exclusively to play WWI and WWII flight simulators. Almost all of my use of a joystick before the age of 5 was on one of those games.

                                Today I am equally comfortable with joysticks set either way. Guess it’s just a personal preference?

                                Edit: maybe it’s because thumbsticks feel a bit inherently different to me because of the different grip.

                                1 Reply Last reply
                                1
                                3
                                • fossilesque@mander.xyzF fossilesque@mander.xyz
                                  This post did not contain any content.
                                  Link Preview Image
                                  Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

                                  The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

                                  favicon

                                  the Guardian (www.theguardian.com)

                                  H This user is from outside of this forum
                                  H This user is from outside of this forum
                                  hazzard@lemmy.zip
                                  wrote on last edited by
                                  #16

                                  I mean… this is basically the same as “natural” scrolling. It’s what metaphor you’re using. Either you think of pushing up as “looking up”, or you see pushing up as if you’re rotating a physical camera forwards. So basically the question is if you imagine your camera as an actual object. That’s why planes often control that way, you’re rotating the plane that way rather than the camera, the object is right there so more people will mentally attach to it.

                                  Personally, I played in the era where this wasn’t always configurable, and can pretty quickly adapt to either, and sometimes even get mixed up where both feel unintuitive half of the time lol, but I usually defer to the “up to look up” setting, to prevent myself from getting mixed up like that when switching between games.

                                  1 Reply Last reply
                                  1
                                  3

                                  Reply
                                  • Reply as topic
                                  Log in to reply
                                  • Oldest to Newest
                                  • Newest to Oldest
                                  • Most Votes


                                  • Login

                                  • Login or register to search.
                                  Powered by NodeBB Contributors
                                  • First post
                                    Last post