Maybe something like this could work for boss fights?'nThe player gets locked into a room and has to defeat the monster for a key to drop and to progress'n#GameDev
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Maybe something like this could work for boss fights?
The player gets locked into a room and has to defeat the monster for a key to drop and to progress
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Maybe something like this could work for boss fights?
The player gets locked into a room and has to defeat the monster for a key to drop and to progress
If you want a little better idea of the game: