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Wandering Adventure Party

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  3. #ttrpg Question(s) on Wednesday: 
1) Do you like #horror - themed #ttrpgs ?

#ttrpg Question(s) on Wednesday: 
1) Do you like #horror - themed #ttrpgs ?

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  • Bodo HeyeH This user is from outside of this forum
    Bodo HeyeH This user is from outside of this forum
    Bodo Heye
    wrote last edited by
    #1

    #ttrpg Question(s) on Wednesday: 
1) Do you like #horror - themed #ttrpgs ? 
2) What do you like about horror elements in games (or what don't you like)?
3) Which horror genres do you like best for gaming? 
4) Which systems are best suited for you to make horror genres playable? 🎃

    Jürgen HubertJ 1 Reply Last reply
    0
    • Bodo HeyeH Bodo Heye

      #ttrpg Question(s) on Wednesday: 
1) Do you like #horror - themed #ttrpgs ? 
2) What do you like about horror elements in games (or what don't you like)?
3) Which horror genres do you like best for gaming? 
4) Which systems are best suited for you to make horror genres playable? 🎃

      Jürgen HubertJ This user is from outside of this forum
      Jürgen HubertJ This user is from outside of this forum
      Jürgen Hubert
      wrote last edited by
      #2

      @HeyeBodo

      1) Yes, although there are limits - I don't like settings that are relentlessly bleak with no hope. #CallOfCthulhu and #WFRP are fine, but #MörkBörk is too much.

      2) As a GM, I like it when the PCs gradually piece the clues together until they realize just how screwed the situation is. As a player, I like it when the PCs manage to get out of a situation despite overwhelming odds.

      What I don't like is when player characters lose agency. They should always be able to make choices. Sure, sometimes none of the options are great, but that's how it goes.

      3) My favorites are either modern-ish horror or fantasy horror. Horror works best when it is embedded into the familiar, and most #ttrpg players are familiar with the tropes of the modern world, and with modern fantasy.

      4) I think horror can be done with most games - it's about the mood rather than any specific game mechanics. Sure, the power of the PCs will provide some constraints for the threats. But what matters is that the players care about the setting and the people within it.

      Jürgen HubertJ 1 Reply Last reply
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      • Jürgen HubertJ Jürgen Hubert

        @HeyeBodo

        1) Yes, although there are limits - I don't like settings that are relentlessly bleak with no hope. #CallOfCthulhu and #WFRP are fine, but #MörkBörk is too much.

        2) As a GM, I like it when the PCs gradually piece the clues together until they realize just how screwed the situation is. As a player, I like it when the PCs manage to get out of a situation despite overwhelming odds.

        What I don't like is when player characters lose agency. They should always be able to make choices. Sure, sometimes none of the options are great, but that's how it goes.

        3) My favorites are either modern-ish horror or fantasy horror. Horror works best when it is embedded into the familiar, and most #ttrpg players are familiar with the tropes of the modern world, and with modern fantasy.

        4) I think horror can be done with most games - it's about the mood rather than any specific game mechanics. Sure, the power of the PCs will provide some constraints for the threats. But what matters is that the players care about the setting and the people within it.

        Jürgen HubertJ This user is from outside of this forum
        Jürgen HubertJ This user is from outside of this forum
        Jürgen Hubert
        wrote last edited by
        #3

        Bonus: @HeyeBodo , could you fix the formatting in your OP?

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