A DM's Bioshock Goon - Not what you think
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with the groups ive played with, they’ll nose dive face first into a trap just to see what happens. and thats only because my turn wasnt first
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Foreshadowing is a pretty effective tool, yeah.
Ideally when the thing happens, whatever it is, the players go “oh that makes sense.”
It’s not just about fairness. It’s about narrative structure. Set-up and pay-off.
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When I hear “Bioshock goon”, my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
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I personally hate it based on how it’s done in media. All too often a show or game (looking at you, Halo: Infinite) where some nobody comes out of left field and beats down the badass protagonist off screen.
You don’t pull some random nobody from left field after all this investment the story puts into the protagonist. There needs to be some development for the new villain, or the “badassery” of them is unearned.
And that fight needs to be on screen. Otherwise it looks like the writer is just a hack that can’t actually imagine a plausible fight where the protagonist loses.
The Worf Effect is specifically when it’s established on screen
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That looks suspiciously like Sheogorath
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When I hear “Bioshock goon”, my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
Craziest goon sesh I’ve ever heard of
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When I hear “Bioshock goon”, my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
I do this every Friday night. best goon session ever.
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When I hear “Bioshock goon”, my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
My brain jumps to Big Daddy using his drill if you catch my drift
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That looks suspiciously like Sheogorath
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… Why sheogorath? I know his lyrics are fire but he’s got nothing to do with the text here