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  3. I read a post today about someone wanting to play an OSR game and then cooling on it quite rapidly because the GM presented them with a river to cross and they couldn't work out how to do it.

I read a post today about someone wanting to play an OSR game and then cooling on it quite rapidly because the GM presented them with a river to cross and they couldn't work out how to do it.

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  • Kera VortiwifeV Kera Vortiwife

    @Taskerland WEAK (ON THEIR PART)

    Moreau VazhT This user is from outside of this forum
    Moreau VazhT This user is from outside of this forum
    Moreau Vazh
    wrote last edited by
    #16

    @vortiwife It's bad GMing too... I'm not sure why the GM didn't just say something when they started Virginia Wolfe-ing themselves but 'If something isn't clear, ask questions' is a really basic skill and it's sad that people aren't acquiring it.

    1 Reply Last reply
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    • CharnockP Charnock

      Is that a problem with people you actually know, or just random humans who are learning RPGs

      It just seems to come out of such a different culture from my experience.

      My experience is of course watching "The Eight Diagram Pole Fighter" by the Shaw Brothers. Which has the best gaming plan in it ever.

      @RogerBW @Taskerland

      Roger BW 😷R This user is from outside of this forum
      Roger BW 😷R This user is from outside of this forum
      Roger BW 😷
      wrote last edited by
      #17

      @Printdevil @Taskerland I actually met it running open signup games online. (And that was _after_ it had been filtered by people who were prepared to use a straight videoconference system rather than actual roll20 or one of its clones.)

      CharnockP 1 Reply Last reply
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      • Moreau VazhT Moreau Vazh

        I read a post today about someone wanting to play an OSR game and then cooling on it quite rapidly because the GM presented them with a river to cross and they couldn't work out how to do it.

        Players moaning about misty-stepping and athletics rolls.

        Reminiscent of Chris Bissette writing an adventure for an MCDM magazine and editor reporting that it caused a series of TPKs because 5e players just walked into the river because there wasn't a 'pass river' skill.

        LichtensteinL This user is from outside of this forum
        LichtensteinL This user is from outside of this forum
        Lichtenstein
        wrote last edited by
        #18

        @Taskerland there's a lot of obvious things to be said about the dangers of dragon game's rigid, procedural aspects being forced upon people who don't choose them consciously, just don't know any better but I think it'd be worth investigating how much of this is reinforced and solidified by bad, self-taught GMing of people who just bought a D&D manual and maybe read some dungeon-oriented blogs and just ran with their assumptions borne of having played Baldur's Gate back in the day.

        Moreau VazhT 1 Reply Last reply
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        • LichtensteinL Lichtenstein

          @Taskerland there's a lot of obvious things to be said about the dangers of dragon game's rigid, procedural aspects being forced upon people who don't choose them consciously, just don't know any better but I think it'd be worth investigating how much of this is reinforced and solidified by bad, self-taught GMing of people who just bought a D&D manual and maybe read some dungeon-oriented blogs and just ran with their assumptions borne of having played Baldur's Gate back in the day.

          Moreau VazhT This user is from outside of this forum
          Moreau VazhT This user is from outside of this forum
          Moreau Vazh
          wrote last edited by
          #19

          @lichtenstein I think WotC has always been desperate to bring first MMORPG people and then boardgame people into the hobby and they have adapted the game to fit their preference for unambiguous, interpretation-free procedural play and as a result, fundamental skills have not been introduced.

          I also think there's been an awful lot of newbs playing with newbs and learning from newbs and so you now have players only encountering basic skills and concepts months and years after entering hobby.

          1 Reply Last reply
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          • Moreau VazhT Moreau Vazh

            The idea that you can be in the hobby long-enough to be involved in playtesting scenarios for a magazine and have an entire group of characters drown themselves in a river because there's no 'pass river' skill is really worrying.

            Those people probably have 150k followers on YouTube.

            CharnockP This user is from outside of this forum
            CharnockP This user is from outside of this forum
            Charnock
            wrote last edited by
            #20

            @Taskerland "We tried to cross but our beards became waterlogged and we sank"

            Link Preview Image
            Moreau VazhT 1 Reply Last reply
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            • Roger BW 😷R Roger BW 😷

              @Printdevil @Taskerland I actually met it running open signup games online. (And that was _after_ it had been filtered by people who were prepared to use a straight videoconference system rather than actual roll20 or one of its clones.)

              CharnockP This user is from outside of this forum
              CharnockP This user is from outside of this forum
              Charnock
              wrote last edited by
              #21

              Did you brand everyone with a scarlet letter?

              @RogerBW @Taskerland

              1 Reply Last reply
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              • CharnockP Charnock

                @Taskerland "We tried to cross but our beards became waterlogged and we sank"

                Link Preview Image
                Moreau VazhT This user is from outside of this forum
                Moreau VazhT This user is from outside of this forum
                Moreau Vazh
                wrote last edited by
                #22

                @Printdevil But imagine how those failed stand-up comedians would emote as they marched into the water? A true golden age for the hobby.

                CharnockP 1 Reply Last reply
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                • CharnockP Charnock

                  @Taskerland I'm not only not at home to this, I'm camped out against it with a sign.

                  vdonnutV This user is from outside of this forum
                  vdonnutV This user is from outside of this forum
                  vdonnut
                  wrote last edited by
                  #23

                  @Printdevil @Taskerland I hate this shit about VTTs with passion. Digital interface prompts not only ignorance of mechanics (which is not necessarily a bad thing) AND relegates fiction into binary world of computer.

                  It is the thing that let's me play and it pollutes the culture xd

                  Moreau VazhT 1 Reply Last reply
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                  • Moreau VazhT Moreau Vazh

                    @RogerBW @Printdevil I'm reminded of when I started drifting back towards the hobby, I decided to run Mines of Phandelver and I was *horrified* by how bad an introductory adventure it was.

                    The first encounter has a load of Goblins attacking you, forcing you into mass-combat as your first encounter with the rules.

                    If I were to write an introductory adventure for a broad audience, I would start with the fundamentals of engaging with a fictional world.

                    Neil HopkinsS This user is from outside of this forum
                    Neil HopkinsS This user is from outside of this forum
                    Neil Hopkins
                    wrote last edited by
                    #24

                    @Taskerland @RogerBW @Printdevil Given a few bad dice rolls, it’s very possible that that first encounter will end in a TPK. When I’m running something for people who haven’t played before I give them a chance to make a skill roll for something like shooting a bottle off a wall or arm-wrestling their friend, where they can fail and learn about pushing a roll or facing a non lethal consequence.

                    Moreau VazhT Roger BW 😷R 2 Replies Last reply
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                    • Moreau VazhT Moreau Vazh

                      @Printdevil But imagine how those failed stand-up comedians would emote as they marched into the water? A true golden age for the hobby.

                      CharnockP This user is from outside of this forum
                      CharnockP This user is from outside of this forum
                      Charnock
                      wrote last edited by
                      #25

                      @Taskerland https://youtu.be/d8IBnfkcrsM?t=92

                      1 Reply Last reply
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                      • Neil HopkinsS Neil Hopkins

                        @Taskerland @RogerBW @Printdevil Given a few bad dice rolls, it’s very possible that that first encounter will end in a TPK. When I’m running something for people who haven’t played before I give them a chance to make a skill roll for something like shooting a bottle off a wall or arm-wrestling their friend, where they can fail and learn about pushing a roll or facing a non lethal consequence.

                        Moreau VazhT This user is from outside of this forum
                        Moreau VazhT This user is from outside of this forum
                        Moreau Vazh
                        wrote last edited by
                        #26

                        @satsuma This wasn't about understanding the mechanics though... this was about understanding that it's a fictional world and it's okay to go 'Is there anything that we might be able to use to fashion a raft?' Understanding how to push dice is a skill that should come after the basic processes of engaging with a fictional world. @RogerBW @Printdevil

                        Neil HopkinsS Shimmin Beg (he/him)S 2 Replies Last reply
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                        • Neil HopkinsS Neil Hopkins

                          @Taskerland @RogerBW @Printdevil Given a few bad dice rolls, it’s very possible that that first encounter will end in a TPK. When I’m running something for people who haven’t played before I give them a chance to make a skill roll for something like shooting a bottle off a wall or arm-wrestling their friend, where they can fail and learn about pushing a roll or facing a non lethal consequence.

                          Roger BW 😷R This user is from outside of this forum
                          Roger BW 😷R This user is from outside of this forum
                          Roger BW 😷
                          wrote last edited by
                          #27

                          @satsuma @Taskerland @Printdevil I dimly recall the sample adventure in the Games Workshop RQ2 did this. There's something up on that cliff, make a climbing roll, There's lunch on the hoof, make a Bow roll. That kind of thing.

                          CharnockP 1 Reply Last reply
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                          • vdonnutV vdonnut

                            @Printdevil @Taskerland I hate this shit about VTTs with passion. Digital interface prompts not only ignorance of mechanics (which is not necessarily a bad thing) AND relegates fiction into binary world of computer.

                            It is the thing that let's me play and it pollutes the culture xd

                            Moreau VazhT This user is from outside of this forum
                            Moreau VazhT This user is from outside of this forum
                            Moreau Vazh
                            wrote last edited by
                            #28

                            @vdonnut Right... because a virtual environment is anchored. There are things that are objectively and unambiguously true and false about it. RPG fictions are often more fluid, ambiguous, and subject to collective interpretation. @Printdevil

                            1 Reply Last reply
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                            • Roger BW 😷R Roger BW 😷

                              @satsuma @Taskerland @Printdevil I dimly recall the sample adventure in the Games Workshop RQ2 did this. There's something up on that cliff, make a climbing roll, There's lunch on the hoof, make a Bow roll. That kind of thing.

                              CharnockP This user is from outside of this forum
                              CharnockP This user is from outside of this forum
                              Charnock
                              wrote last edited by
                              #29

                              Those are the breadcrumbs you need for a solo game, or a beginning GM, but you need off that very quickly or scenarios look like you're cutting the meat too small.

                              @RogerBW @satsuma @Taskerland

                              Moreau VazhT 1 Reply Last reply
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                              • CharnockP Charnock

                                Those are the breadcrumbs you need for a solo game, or a beginning GM, but you need off that very quickly or scenarios look like you're cutting the meat too small.

                                @RogerBW @satsuma @Taskerland

                                Moreau VazhT This user is from outside of this forum
                                Moreau VazhT This user is from outside of this forum
                                Moreau Vazh
                                wrote last edited by
                                #30

                                @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

                                But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

                                Link Preview Image
                                Origins: A Carrier Bag Full of Rabbits

                                Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

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                                Taskerland (tasker.land)

                                @RogerBW @satsuma

                                CharnockP Roger BW 😷R Jon HancockB Shimmin Beg (he/him)S 4 Replies Last reply
                                0
                                • Moreau VazhT Moreau Vazh

                                  @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

                                  But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

                                  Link Preview Image
                                  Origins: A Carrier Bag Full of Rabbits

                                  Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

                                  favicon

                                  Taskerland (tasker.land)

                                  @RogerBW @satsuma

                                  CharnockP This user is from outside of this forum
                                  CharnockP This user is from outside of this forum
                                  Charnock
                                  wrote last edited by
                                  #31

                                  To be honest that sounds like my players after 40 years of gaming.

                                  @Taskerland @RogerBW @satsuma

                                  1 Reply Last reply
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                                  • Moreau VazhT Moreau Vazh

                                    @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

                                    But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

                                    Link Preview Image
                                    Origins: A Carrier Bag Full of Rabbits

                                    Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

                                    favicon

                                    Taskerland (tasker.land)

                                    @RogerBW @satsuma

                                    Roger BW 😷R This user is from outside of this forum
                                    Roger BW 😷R This user is from outside of this forum
                                    Roger BW 😷
                                    wrote last edited by
                                    #32

                                    @Taskerland @Printdevil @satsuma I think fantasy RPG in particular assumes "you've read a lot of fantasy books, wouldn't it be great if we mashed them all together, so the Gray Mouser running from latest mark rounds the corner and bumps into Conan?" (IIRC this was pretty much the original pitch for the _Thieves' World_ anthologies.) The early games won't give you the feel because they assume you already know it. The recent fantasy games are just their own thing and I'm not sure how you're supposed to get to know it.

                                    1 Reply Last reply
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                                    • Moreau VazhT Moreau Vazh

                                      @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

                                      But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

                                      Link Preview Image
                                      Origins: A Carrier Bag Full of Rabbits

                                      Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

                                      favicon

                                      Taskerland (tasker.land)

                                      @RogerBW @satsuma

                                      Jon HancockB This user is from outside of this forum
                                      Jon HancockB This user is from outside of this forum
                                      Jon Hancock
                                      wrote last edited by
                                      #33

                                      @Taskerland @Printdevil @RogerBW @satsuma "…he had spent three hours wallowing in a horrific fever dream where Warwick Davis wandered around a council estate with a garden gnome and a carrier bag full of rabbits who were all eagerly encouraging him to murder a bunch of homeless people with a fire axe…"

                                      A perfectly normal concept for an indie game these days.

                                      CharnockP Roger BW 😷R 2 Replies Last reply
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                                      • Jon HancockB Jon Hancock

                                        @Taskerland @Printdevil @RogerBW @satsuma "…he had spent three hours wallowing in a horrific fever dream where Warwick Davis wandered around a council estate with a garden gnome and a carrier bag full of rabbits who were all eagerly encouraging him to murder a bunch of homeless people with a fire axe…"

                                        A perfectly normal concept for an indie game these days.

                                        CharnockP This user is from outside of this forum
                                        CharnockP This user is from outside of this forum
                                        Charnock
                                        wrote last edited by
                                        #34

                                        That's just my games. Ask @devilsjunkshop

                                        @BigJackBrass @Taskerland @RogerBW @satsuma

                                        CharnockP devilsjunkshopD 2 Replies Last reply
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                                        • CharnockP Charnock

                                          That's just my games. Ask @devilsjunkshop

                                          @BigJackBrass @Taskerland @RogerBW @satsuma

                                          CharnockP This user is from outside of this forum
                                          CharnockP This user is from outside of this forum
                                          Charnock
                                          wrote last edited by
                                          #35

                                          "An erotic version of Last of the Summer Wine punctuated with exasperated violence and non plussed villains wondering why their plans don't get more traction"

                                          @BigJackBrass @Taskerland @RogerBW @satsuma

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