Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

  1. Home
  2. World
  3. I read a post today about someone wanting to play an OSR game and then cooling on it quite rapidly because the GM presented them with a river to cross and they couldn't work out how to do it.

I read a post today about someone wanting to play an OSR game and then cooling on it quite rapidly because the GM presented them with a river to cross and they couldn't work out how to do it.

Scheduled Pinned Locked Moved World
98 Posts 14 Posters 5 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Moreau VazhT Moreau Vazh

    @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

    But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

    Link Preview Image
    Origins: A Carrier Bag Full of Rabbits

    Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

    favicon

    Taskerland (tasker.land)

    @RogerBW @satsuma

    CharnockP This user is from outside of this forum
    CharnockP This user is from outside of this forum
    Charnock
    wrote last edited by
    #31

    To be honest that sounds like my players after 40 years of gaming.

    @Taskerland @RogerBW @satsuma

    1 Reply Last reply
    1
    • Moreau VazhT Moreau Vazh

      @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

      But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

      Link Preview Image
      Origins: A Carrier Bag Full of Rabbits

      Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

      favicon

      Taskerland (tasker.land)

      @RogerBW @satsuma

      Roger BW 😷R This user is from outside of this forum
      Roger BW 😷R This user is from outside of this forum
      Roger BW 😷
      wrote last edited by
      #32

      @Taskerland @Printdevil @satsuma I think fantasy RPG in particular assumes "you've read a lot of fantasy books, wouldn't it be great if we mashed them all together, so the Gray Mouser running from latest mark rounds the corner and bumps into Conan?" (IIRC this was pretty much the original pitch for the _Thieves' World_ anthologies.) The early games won't give you the feel because they assume you already know it. The recent fantasy games are just their own thing and I'm not sure how you're supposed to get to know it.

      1 Reply Last reply
      0
      • Moreau VazhT Moreau Vazh

        @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

        But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

        Link Preview Image
        Origins: A Carrier Bag Full of Rabbits

        Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

        favicon

        Taskerland (tasker.land)

        @RogerBW @satsuma

        Jon HancockB This user is from outside of this forum
        Jon HancockB This user is from outside of this forum
        Jon Hancock
        wrote last edited by
        #33

        @Taskerland @Printdevil @RogerBW @satsuma "…he had spent three hours wallowing in a horrific fever dream where Warwick Davis wandered around a council estate with a garden gnome and a carrier bag full of rabbits who were all eagerly encouraging him to murder a bunch of homeless people with a fire axe…"

        A perfectly normal concept for an indie game these days.

        CharnockP Roger BW 😷R 2 Replies Last reply
        0
        • Jon HancockB Jon Hancock

          @Taskerland @Printdevil @RogerBW @satsuma "…he had spent three hours wallowing in a horrific fever dream where Warwick Davis wandered around a council estate with a garden gnome and a carrier bag full of rabbits who were all eagerly encouraging him to murder a bunch of homeless people with a fire axe…"

          A perfectly normal concept for an indie game these days.

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote last edited by
          #34

          That's just my games. Ask @devilsjunkshop

          @BigJackBrass @Taskerland @RogerBW @satsuma

          CharnockP devilsjunkshopD 2 Replies Last reply
          0
          • CharnockP Charnock

            That's just my games. Ask @devilsjunkshop

            @BigJackBrass @Taskerland @RogerBW @satsuma

            CharnockP This user is from outside of this forum
            CharnockP This user is from outside of this forum
            Charnock
            wrote last edited by
            #35

            "An erotic version of Last of the Summer Wine punctuated with exasperated violence and non plussed villains wondering why their plans don't get more traction"

            @BigJackBrass @Taskerland @RogerBW @satsuma

            1 Reply Last reply
            0
            • Moreau VazhT Moreau Vazh

              @satsuma This wasn't about understanding the mechanics though... this was about understanding that it's a fictional world and it's okay to go 'Is there anything that we might be able to use to fashion a raft?' Understanding how to push dice is a skill that should come after the basic processes of engaging with a fictional world. @RogerBW @Printdevil

              Neil HopkinsS This user is from outside of this forum
              Neil HopkinsS This user is from outside of this forum
              Neil Hopkins
              wrote last edited by
              #36

              @Taskerland @RogerBW @Printdevil It was more of a “It’s a bright, sunny morning on the ranch - what chores need doing? Do you need to round up the cattle, or maybe you’re idling and throwing horseshoes at a pole?” This should set the expectation that they can choose what they want to do and maybe it will lead to a skill roll where success isn’t certain.

              CharnockP 1 Reply Last reply
              0
              • Neil HopkinsS Neil Hopkins

                @Taskerland @RogerBW @Printdevil It was more of a “It’s a bright, sunny morning on the ranch - what chores need doing? Do you need to round up the cattle, or maybe you’re idling and throwing horseshoes at a pole?” This should set the expectation that they can choose what they want to do and maybe it will lead to a skill roll where success isn’t certain.

                CharnockP This user is from outside of this forum
                CharnockP This user is from outside of this forum
                Charnock
                wrote last edited by
                #37

                I think Crpgs often handle this well. "What were your characters doing when you were 13"

                Fallout 3 etc. A session Zero of just going over the rules would be a good opener for lots of reasons.

                Of course a lot of players bring big concept to the tablet for the characters and it's hard to do that. I suppose you could have them all play normal villagers the first week who proceed to die horribly.

                @satsuma @Taskerland @RogerBW

                Roger BW 😷R Neil HopkinsS 2 Replies Last reply
                0
                • CharnockP Charnock

                  I think Crpgs often handle this well. "What were your characters doing when you were 13"

                  Fallout 3 etc. A session Zero of just going over the rules would be a good opener for lots of reasons.

                  Of course a lot of players bring big concept to the tablet for the characters and it's hard to do that. I suppose you could have them all play normal villagers the first week who proceed to die horribly.

                  @satsuma @Taskerland @RogerBW

                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷
                  wrote last edited by
                  #38

                  @Printdevil @satsuma @Taskerland First example of this I saw was a CoC cRPG in about 1990. During character generation, for men, it would ask "what did you do in the War", and you could choose from among four options. More front line service would give you more fighting skills but less sanity. Point is, it also conveyed ideas about the setting.

                  CharnockP 1 Reply Last reply
                  0
                  • CharnockP Charnock

                    That's just my games. Ask @devilsjunkshop

                    @BigJackBrass @Taskerland @RogerBW @satsuma

                    devilsjunkshopD This user is from outside of this forum
                    devilsjunkshopD This user is from outside of this forum
                    devilsjunkshop
                    wrote last edited by
                    #39

                    @Printdevil Some of them are a lot like that, yeah

                    @BigJackBrass @Taskerland @RogerBW @satsuma

                    1 Reply Last reply
                    0
                    • CharnockP Charnock

                      I think Crpgs often handle this well. "What were your characters doing when you were 13"

                      Fallout 3 etc. A session Zero of just going over the rules would be a good opener for lots of reasons.

                      Of course a lot of players bring big concept to the tablet for the characters and it's hard to do that. I suppose you could have them all play normal villagers the first week who proceed to die horribly.

                      @satsuma @Taskerland @RogerBW

                      Neil HopkinsS This user is from outside of this forum
                      Neil HopkinsS This user is from outside of this forum
                      Neil Hopkins
                      wrote last edited by
                      #40

                      @Printdevil @Taskerland @RogerBW when I ran Tales of the Old West at Furnace I asked everyone what was the one thing they really wanted to do as a cowboy, and someone said that they wanted to lasso a bad guy, so of course the opportunity arose at the showdown!

                      1 Reply Last reply
                      0
                      • Roger BW 😷R Roger BW 😷

                        @Printdevil @satsuma @Taskerland First example of this I saw was a CoC cRPG in about 1990. During character generation, for men, it would ask "what did you do in the War", and you could choose from among four options. More front line service would give you more fighting skills but less sanity. Point is, it also conveyed ideas about the setting.

                        CharnockP This user is from outside of this forum
                        CharnockP This user is from outside of this forum
                        Charnock
                        wrote last edited by
                        #41

                        All the games I did with my old group before having to go our separate ways began with formative years section. Everyone just enjoyed the backstory, and it made "meeting up after University to be Eaten by The Crocodile with Human Eyes" more credible.

                        @RogerBW @satsuma @Taskerland

                        vdonnutV 1 Reply Last reply
                        0
                        • Jon HancockB Jon Hancock

                          @Taskerland @Printdevil @RogerBW @satsuma "…he had spent three hours wallowing in a horrific fever dream where Warwick Davis wandered around a council estate with a garden gnome and a carrier bag full of rabbits who were all eagerly encouraging him to murder a bunch of homeless people with a fire axe…"

                          A perfectly normal concept for an indie game these days.

                          Roger BW 😷R This user is from outside of this forum
                          Roger BW 😷R This user is from outside of this forum
                          Roger BW 😷
                          wrote last edited by
                          #42

                          @BigJackBrass @Taskerland @Printdevil @satsuma I like the idea of a CoC investigator party gradually realising that they _are_ the violent murderers, killing people and burning down houses based on the most superficial evidence, and so on… but (a) it's not much fun to _play_ and (b) it's kind of been done.

                          CharnockP :trebuchet: Kale :trebuchet:D Neil HopkinsS WolfeRJW 4 Replies Last reply
                          0
                          • Roger BW 😷R Roger BW 😷

                            @BigJackBrass @Taskerland @Printdevil @satsuma I like the idea of a CoC investigator party gradually realising that they _are_ the violent murderers, killing people and burning down houses based on the most superficial evidence, and so on… but (a) it's not much fun to _play_ and (b) it's kind of been done.

                            CharnockP This user is from outside of this forum
                            CharnockP This user is from outside of this forum
                            Charnock
                            wrote last edited by
                            #43

                            That's the problem with all narrative surprise reveals. They are very samey. There's a lot to be said for simple plot and building stress and let the players take care of the "being mental"

                            @RogerBW @BigJackBrass @Taskerland @satsuma

                            1 Reply Last reply
                            0
                            • Moreau VazhT Moreau Vazh

                              @Printdevil I think for absolute beginners, the hard part to understand is never 'roll the big dice and look at the numbers to see if you succeed at doing a thing'

                              But then I did once run a game for someone who wasn't familiar with fantasy and thought that he was wandering around a town with a bag full of rabits killing homeless people.

                              Link Preview Image
                              Origins: A Carrier Bag Full of Rabbits

                              Origins is a series of posts in which I reflect upon my relationship with RPGs as well as the events that have shaped my tastes and understanding of games. The rest of the series can be found here. A boardgame-player asking for recommendations as to their first RPG got me thinking about how accessible roleplaying…

                              favicon

                              Taskerland (tasker.land)

                              @RogerBW @satsuma

                              Shimmin Beg (he/him)S This user is from outside of this forum
                              Shimmin Beg (he/him)S This user is from outside of this forum
                              Shimmin Beg (he/him)
                              wrote last edited by
                              #44

                              @Taskerland @Printdevil @RogerBW @satsuma loved this post, thanks! It reminds me of conversions I've had with folks who simply do not know (and may well not care) about fantastical things but are doing their best to socialise. I do still know some people in that bracket.

                              1 Reply Last reply
                              0
                              • Moreau VazhT Moreau Vazh

                                @RogerBW @Printdevil I'm reminded of when I started drifting back towards the hobby, I decided to run Mines of Phandelver and I was *horrified* by how bad an introductory adventure it was.

                                The first encounter has a load of Goblins attacking you, forcing you into mass-combat as your first encounter with the rules.

                                If I were to write an introductory adventure for a broad audience, I would start with the fundamentals of engaging with a fictional world.

                                devilsjunkshopD This user is from outside of this forum
                                devilsjunkshopD This user is from outside of this forum
                                devilsjunkshop
                                wrote last edited by
                                #45

                                @Taskerland I ran this for the family group and it was fine, although to be fair we'd done "Warlock Joe's Dungeon for Babies" as a starter. There's only four goblins in the ambush and they won't kill you, so at least there's that.

                                @RogerBW @Printdevil

                                CharnockP 1 Reply Last reply
                                0
                                • CharnockP Charnock

                                  All the games I did with my old group before having to go our separate ways began with formative years section. Everyone just enjoyed the backstory, and it made "meeting up after University to be Eaten by The Crocodile with Human Eyes" more credible.

                                  @RogerBW @satsuma @Taskerland

                                  vdonnutV This user is from outside of this forum
                                  vdonnutV This user is from outside of this forum
                                  vdonnut
                                  wrote last edited by
                                  #46

                                  @Printdevil I have so many questions. How does thr crocodile got human eyes. Is it just a regular ass crocodile with human eyes or humanoid crocodile? Or maybe crocodiloid human? Are the eyes only human element or are they just the most outstanding?

                                  @RogerBW @satsuma @Taskerland

                                  CharnockP 1 Reply Last reply
                                  0
                                  • devilsjunkshopD devilsjunkshop

                                    @Taskerland I ran this for the family group and it was fine, although to be fair we'd done "Warlock Joe's Dungeon for Babies" as a starter. There's only four goblins in the ambush and they won't kill you, so at least there's that.

                                    @RogerBW @Printdevil

                                    CharnockP This user is from outside of this forum
                                    CharnockP This user is from outside of this forum
                                    Charnock
                                    wrote last edited by
                                    #47

                                    (Bearded Resident of Dragonsfoot) "You aren't running those goblins right then"

                                    @devilsjunkshop @Taskerland @RogerBW

                                    devilsjunkshopD 1 Reply Last reply
                                    0
                                    • vdonnutV vdonnut

                                      @Printdevil I have so many questions. How does thr crocodile got human eyes. Is it just a regular ass crocodile with human eyes or humanoid crocodile? Or maybe crocodiloid human? Are the eyes only human element or are they just the most outstanding?

                                      @RogerBW @satsuma @Taskerland

                                      CharnockP This user is from outside of this forum
                                      CharnockP This user is from outside of this forum
                                      Charnock
                                      wrote last edited by
                                      #48

                                      GM makes little wet clicking noise with mouth.

                                      @vdonnut @RogerBW @satsuma @Taskerland

                                      vdonnutV 1 Reply Last reply
                                      0
                                      • Moreau VazhT Moreau Vazh

                                        @satsuma This wasn't about understanding the mechanics though... this was about understanding that it's a fictional world and it's okay to go 'Is there anything that we might be able to use to fashion a raft?' Understanding how to push dice is a skill that should come after the basic processes of engaging with a fictional world. @RogerBW @Printdevil

                                        Shimmin Beg (he/him)S This user is from outside of this forum
                                        Shimmin Beg (he/him)S This user is from outside of this forum
                                        Shimmin Beg (he/him)
                                        wrote last edited by
                                        #49

                                        @Taskerland @satsuma @RogerBW @Printdevil this is a plus point for adventures that start off with, say, waking up in a room with a locked door and a key on the table.

                                        CharnockP 1 Reply Last reply
                                        1
                                        • CharnockP Charnock

                                          GM makes little wet clicking noise with mouth.

                                          @vdonnut @RogerBW @satsuma @Taskerland

                                          vdonnutV This user is from outside of this forum
                                          vdonnutV This user is from outside of this forum
                                          vdonnut
                                          wrote last edited by
                                          #50

                                          @Printdevil I'm hooked.

                                          @RogerBW @satsuma @Taskerland

                                          1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post