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Wandering Adventure Party

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  3. Just one month away from the release of Making Enemies, my deep dive into creating #TTRPG monsters from the ground up, with system-specific advice for #DnD 5E, #Pathfinder 2E, #Shadowdark, the #CypherSystem and #CallOfCthulhu 7E!

Just one month away from the release of Making Enemies, my deep dive into creating #TTRPG monsters from the ground up, with system-specific advice for #DnD 5E, #Pathfinder 2E, #Shadowdark, the #CypherSystem and #CallOfCthulhu 7E!

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ttrpgdndpathfindershadowdarkcyphersystemcallofcthulhu
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  • Keith Ammann πŸ”œ PAXUK This user is from outside of this forum
    Keith Ammann πŸ”œ PAXUK This user is from outside of this forum
    Keith Ammann πŸ”œ PAXU
    wrote on last edited by
    #1

    Just one month away from the release of Making Enemies, my deep dive into creating #TTRPG monsters from the ground up, with system-specific advice for #DnD 5E, #Pathfinder 2E, #Shadowdark, the #CypherSystem and #CallOfCthulhu 7E! On sale Oct. 7β€”preorder today at https://spyandowl.com/making-enemies !
    1/3

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    Keith Ammann πŸ”œ PAXUK 1 Reply Last reply
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    • Keith Ammann πŸ”œ PAXUK Keith Ammann πŸ”œ PAXU

      Just one month away from the release of Making Enemies, my deep dive into creating #TTRPG monsters from the ground up, with system-specific advice for #DnD 5E, #Pathfinder 2E, #Shadowdark, the #CypherSystem and #CallOfCthulhu 7E! On sale Oct. 7β€”preorder today at https://spyandowl.com/making-enemies !
      1/3

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      Keith Ammann πŸ”œ PAXUK This user is from outside of this forum
      Keith Ammann πŸ”œ PAXUK This user is from outside of this forum
      Keith Ammann πŸ”œ PAXU
      wrote on last edited by
      #2

      In Making Enemies, I discuss:

      - size, number, and level of challenge
      - monster habitats
      - monster motivations
      - monsters as metaphors
      - monsters and magic
      - the monstrous anatomy possessed by real-world organisms
      - how to customize monsters for your own TTRPG adventuring party to confront
      2/3

      Keith Ammann πŸ”œ PAXUK 1 Reply Last reply
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      • Keith Ammann πŸ”œ PAXUK Keith Ammann πŸ”œ PAXU

        In Making Enemies, I discuss:

        - size, number, and level of challenge
        - monster habitats
        - monster motivations
        - monsters as metaphors
        - monsters and magic
        - the monstrous anatomy possessed by real-world organisms
        - how to customize monsters for your own TTRPG adventuring party to confront
        2/3

        Keith Ammann πŸ”œ PAXUK This user is from outside of this forum
        Keith Ammann πŸ”œ PAXUK This user is from outside of this forum
        Keith Ammann πŸ”œ PAXU
        wrote on last edited by
        #3

        Includes stat blocks for 20 original monsters in multiple game systems, with design notes, and accompanied by splendid old-school illustrations by @jencmars.

        Make your players go "NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE"!
        3/3

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