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Fantasy races and the video games they develop

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  • E elevator7009@lemmy.zip

    I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

    Not being given the option for alt text, so here’s a transcript instead.

    ::: spoiler Transcript A tumblr post by @normal-horoscopes.

    Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

    Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

    Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

    Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

    Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

    #humans only have one game in this world and its counterstrike source :::

    Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

    SanctusS This user is from outside of this forum
    SanctusS This user is from outside of this forum
    Sanctus
    wrote on last edited by
    #2

    If you havent played Goblin Commander and you read this post you should

    1 Reply Last reply
    6
    • E elevator7009@lemmy.zip

      I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

      Not being given the option for alt text, so here’s a transcript instead.

      ::: spoiler Transcript A tumblr post by @normal-horoscopes.

      Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

      Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

      Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

      Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

      Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

      #humans only have one game in this world and its counterstrike source :::

      Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

      T This user is from outside of this forum
      T This user is from outside of this forum
      truscape@lemmy.blahaj.zone
      wrote on last edited by
      #3

      Woo CS:Source mentioned!!!

      1 Reply Last reply
      14
      • E elevator7009@lemmy.zip

        I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

        Not being given the option for alt text, so here’s a transcript instead.

        ::: spoiler Transcript A tumblr post by @normal-horoscopes.

        Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

        Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

        Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

        Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

        Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

        #humans only have one game in this world and its counterstrike source :::

        Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

        B This user is from outside of this forum
        B This user is from outside of this forum
        bustedknuckles@lemmy.world
        wrote on last edited by
        #4

        No lies told. Also I appreciate the confirmation that I’m mostly a dwarf

        1 Reply Last reply
        13
        • E elevator7009@lemmy.zip

          I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

          Not being given the option for alt text, so here’s a transcript instead.

          ::: spoiler Transcript A tumblr post by @normal-horoscopes.

          Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

          Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

          Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

          Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

          Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

          #humans only have one game in this world and its counterstrike source :::

          Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

          A This user is from outside of this forum
          A This user is from outside of this forum
          aeiou
          wrote on last edited by
          #5

          having seen the depths that factorio and satisfactory nerds go to I think dwarven games would go over well

          1 Reply Last reply
          45
          • E elevator7009@lemmy.zip

            I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

            Not being given the option for alt text, so here’s a transcript instead.

            ::: spoiler Transcript A tumblr post by @normal-horoscopes.

            Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

            Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

            Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

            Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

            Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

            #humans only have one game in this world and its counterstrike source :::

            Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

            apeman42@lemmy.worldA This user is from outside of this forum
            apeman42@lemmy.worldA This user is from outside of this forum
            apeman42@lemmy.world
            wrote on last edited by
            #6

            Well I’m certainly a halfling, but I must have been raised by elves because those are the video games I want. Let me use the power of friendship to split the hero into superpowered versions of his id, ego, and superego to fight the five-phase final boss representing the stages of grief, while power metal makes sweet love to latin chanting in the background.

            VindictiveJudgeV 1 Reply Last reply
            27
            • E elevator7009@lemmy.zip

              I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

              Not being given the option for alt text, so here’s a transcript instead.

              ::: spoiler Transcript A tumblr post by @normal-horoscopes.

              Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

              Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

              Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

              Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

              Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

              #humans only have one game in this world and its counterstrike source :::

              Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

              orenj@lemmy.sdf.orgO This user is from outside of this forum
              orenj@lemmy.sdf.orgO This user is from outside of this forum
              orenj@lemmy.sdf.org
              wrote on last edited by
              #7

              i have a million hours in dwarf games and orc games, divided right down the middle

              1 Reply Last reply
              10
              • E elevator7009@lemmy.zip

                I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                Not being given the option for alt text, so here’s a transcript instead.

                ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                #humans only have one game in this world and its counterstrike source :::

                Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                ComradeSharkfuckerS This user is from outside of this forum
                ComradeSharkfuckerS This user is from outside of this forum
                ComradeSharkfucker
                wrote on last edited by
                #8

                Oh so I am a goblin. That explains a lot actually

                1 Reply Last reply
                10
                • E elevator7009@lemmy.zip

                  I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                  Not being given the option for alt text, so here’s a transcript instead.

                  ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                  Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                  Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                  Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                  Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                  Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                  #humans only have one game in this world and its counterstrike source :::

                  Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                  E This user is from outside of this forum
                  E This user is from outside of this forum
                  einlander@lemmy.world
                  wrote on last edited by
                  #9

                  What about Styx: Masters of Shadows also Of Orcs and Men.

                  1 Reply Last reply
                  4
                  • E elevator7009@lemmy.zip

                    I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                    Not being given the option for alt text, so here’s a transcript instead.

                    ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                    Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                    Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                    Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                    Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                    Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                    #humans only have one game in this world and its counterstrike source :::

                    Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                    D This user is from outside of this forum
                    D This user is from outside of this forum
                    dukemirage@lemmy.world
                    wrote on last edited by
                    #10

                    whatever humans do

                    1 Reply Last reply
                    4
                    • apeman42@lemmy.worldA apeman42@lemmy.world

                      Well I’m certainly a halfling, but I must have been raised by elves because those are the video games I want. Let me use the power of friendship to split the hero into superpowered versions of his id, ego, and superego to fight the five-phase final boss representing the stages of grief, while power metal makes sweet love to latin chanting in the background.

                      VindictiveJudgeV This user is from outside of this forum
                      VindictiveJudgeV This user is from outside of this forum
                      VindictiveJudge
                      wrote on last edited by
                      #11

                      I feel like there’s a 90% chance that specific boss fight exists in a JRPG already, and a 75% chance it was published by Square Enix.

                      1 Reply Last reply
                      22
                      • E elevator7009@lemmy.zip

                        I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                        Not being given the option for alt text, so here’s a transcript instead.

                        ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                        Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                        Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                        Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                        Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                        Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                        #humans only have one game in this world and its counterstrike source :::

                        Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                        yakko@feddit.ukY This user is from outside of this forum
                        yakko@feddit.ukY This user is from outside of this forum
                        yakko@feddit.uk
                        wrote on last edited by
                        #12

                        Gnomes: pixel-based platformers with mind-bending crafting mechanics, horrifying enemies drawn in an adorable style, and the most elusive and deep lore ever written. Humans have occasionally gone insane or ruined their lives trying to understand it. Beating the game requires an obscure combination of luck and genius.

                        entropicdrift@lemmy.sdf.orgE Z A 3 Replies Last reply
                        19
                        • E elevator7009@lemmy.zip

                          I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                          Not being given the option for alt text, so here’s a transcript instead.

                          ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                          Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                          Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                          Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                          Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                          Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                          #humans only have one game in this world and its counterstrike source :::

                          Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                          C This user is from outside of this forum
                          C This user is from outside of this forum
                          CentipedeFarrier
                          wrote on last edited by
                          #13

                          I’d like a mix of elf and dwarf with a splash of goblin, please.

                          I want the systems management with a huge complicated story, but also lots of collectibles around the world for no fucking reason other than to give my ADHD something to do when “build more shit and try to find the end of that fucking wire” are not engaging.

                          So far I’ve got oxygen not included and rimworld, I tried dwarf fortress but it’s really not my bag and I’m not sure why. I haven’t tried factorio or satisfactory because they look a bit too complicated to fully engage me (tho I’ve been watching game it out and honestly, as a result I’m trying to embrace the chaos). I’m sure I’d like them if I gave them a try, maybe. Then again I mod the shit out of my games to add more complexity to them so…

                          But is there a good mix of elf and dwarf games?

                          A GrailG 2 Replies Last reply
                          8
                          • E elevator7009@lemmy.zip

                            I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                            Not being given the option for alt text, so here’s a transcript instead.

                            ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                            Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                            Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                            Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                            Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                            Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                            #humans only have one game in this world and its counterstrike source :::

                            Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                            E This user is from outside of this forum
                            E This user is from outside of this forum
                            Enkrod
                            wrote on last edited by enkrod@feddit.org
                            #14

                            I love the shoutout to Dwarf Fortress Wiki and tensile strength.

                            1 Reply Last reply
                            13
                            • yakko@feddit.ukY yakko@feddit.uk

                              Gnomes: pixel-based platformers with mind-bending crafting mechanics, horrifying enemies drawn in an adorable style, and the most elusive and deep lore ever written. Humans have occasionally gone insane or ruined their lives trying to understand it. Beating the game requires an obscure combination of luck and genius.

                              entropicdrift@lemmy.sdf.orgE This user is from outside of this forum
                              entropicdrift@lemmy.sdf.orgE This user is from outside of this forum
                              entropicdrift@lemmy.sdf.org
                              wrote on last edited by
                              #15

                              So, Noita

                              yakko@feddit.ukY 1 Reply Last reply
                              7
                              • entropicdrift@lemmy.sdf.orgE entropicdrift@lemmy.sdf.org

                                So, Noita

                                yakko@feddit.ukY This user is from outside of this forum
                                yakko@feddit.ukY This user is from outside of this forum
                                yakko@feddit.uk
                                wrote on last edited by
                                #16

                                Damn it. I was hoping somebody would slide in with another like that.

                                M 1 Reply Last reply
                                5
                                • C CentipedeFarrier

                                  I’d like a mix of elf and dwarf with a splash of goblin, please.

                                  I want the systems management with a huge complicated story, but also lots of collectibles around the world for no fucking reason other than to give my ADHD something to do when “build more shit and try to find the end of that fucking wire” are not engaging.

                                  So far I’ve got oxygen not included and rimworld, I tried dwarf fortress but it’s really not my bag and I’m not sure why. I haven’t tried factorio or satisfactory because they look a bit too complicated to fully engage me (tho I’ve been watching game it out and honestly, as a result I’m trying to embrace the chaos). I’m sure I’d like them if I gave them a try, maybe. Then again I mod the shit out of my games to add more complexity to them so…

                                  But is there a good mix of elf and dwarf games?

                                  A This user is from outside of this forum
                                  A This user is from outside of this forum
                                  angrycommiekender@lemmy.world
                                  wrote on last edited by angrycommiekender@lemmy.world
                                  #17

                                  Factorio, kinda? Especially with Space Age

                                  1 Reply Last reply
                                  6
                                  • E elevator7009@lemmy.zip

                                    I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                                    Not being given the option for alt text, so here’s a transcript instead.

                                    ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                                    Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                                    Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                                    Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                                    Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                                    Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                                    #humans only have one game in this world and its counterstrike source :::

                                    Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                                    GrailG This user is from outside of this forum
                                    GrailG This user is from outside of this forum
                                    Grail
                                    wrote on last edited by
                                    #18

                                    Time Raider video games: looter shooters full of dirty jokes, crpgs full of political commentary, racing games full of paid cosmetics.

                                    Memonek video games: fully deterministic puzzles, often involving physics or trivia.

                                    Hakaan video games: sports games where good teamwork is the most important element. Every year, a new free DLC is added with the current lineup.

                                    K 1 Reply Last reply
                                    4
                                    • C CentipedeFarrier

                                      I’d like a mix of elf and dwarf with a splash of goblin, please.

                                      I want the systems management with a huge complicated story, but also lots of collectibles around the world for no fucking reason other than to give my ADHD something to do when “build more shit and try to find the end of that fucking wire” are not engaging.

                                      So far I’ve got oxygen not included and rimworld, I tried dwarf fortress but it’s really not my bag and I’m not sure why. I haven’t tried factorio or satisfactory because they look a bit too complicated to fully engage me (tho I’ve been watching game it out and honestly, as a result I’m trying to embrace the chaos). I’m sure I’d like them if I gave them a try, maybe. Then again I mod the shit out of my games to add more complexity to them so…

                                      But is there a good mix of elf and dwarf games?

                                      GrailG This user is from outside of this forum
                                      GrailG This user is from outside of this forum
                                      Grail
                                      wrote on last edited by
                                      #19

                                      You want Subnautica

                                      C 1 Reply Last reply
                                      4
                                      • GrailG Grail

                                        You want Subnautica

                                        C This user is from outside of this forum
                                        C This user is from outside of this forum
                                        CentipedeFarrier
                                        wrote on last edited by
                                        #20

                                        That’s definitely going on my list 🙂 thanks!

                                        1 Reply Last reply
                                        1
                                        • E elevator7009@lemmy.zip

                                          I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.

                                          Not being given the option for alt text, so here’s a transcript instead.

                                          ::: spoiler Transcript A tumblr post by @normal-horoscopes.

                                          Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.

                                          Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.

                                          Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.

                                          Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.

                                          Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.

                                          #humans only have one game in this world and its counterstrike source :::

                                          Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.

                                          S This user is from outside of this forum
                                          S This user is from outside of this forum
                                          skyezopen@lemmy.world
                                          wrote on last edited by
                                          #21

                                          Borderlands is a goblin game confirmed.

                                          1 Reply Last reply
                                          9

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