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Wandering Adventure Party

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  3. You goddamn liars

You goddamn liars

Scheduled Pinned Locked Moved RPGMemes
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  • A ferret

    Nylon isn’t even the best polymer we have for rope making 😛

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    eonnshadow@pawb.social
    wrote last edited by
    #21

    Oh my comment had 0 research put into it but if you have fun chemistry/climbing facts feel free to sound off

    1 Reply Last reply
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    • S stamets@lemmy.dbzer0.com
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      wieson@feddit.orgW This user is from outside of this forum
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      wieson@feddit.org
      wrote last edited by
      #22

      The numbers are so weird man

      phase@lemmy.8th.worldP 1 Reply Last reply
      13
      • wieson@feddit.orgW wieson@feddit.org

        The numbers are so weird man

        phase@lemmy.8th.worldP This user is from outside of this forum
        phase@lemmy.8th.worldP This user is from outside of this forum
        phase@lemmy.8th.world
        wrote last edited by
        #23

        It’s fantasy system, not metric system 🧌

        samus12345@sh.itjust.worksS 1 Reply Last reply
        13
        • K keenflame@feddit.nu

          Well that’s reassuring… slowly backs away hope … hope they stay odd, get the great fractions of the empire! They are, certainly something, wow… yeah … i gotta go but

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          wer2
          wrote last edited by
          #24

          I wish it was all metric; no defense of it here.

          1 Reply Last reply
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          • T Tar_Alcaran

            I once bought 2cm thick hemp rope for reenactment purposes (can’t recommend, it’s worse than nylon and costs more and maintaining it sucks).

            I don’t have any spare, but I chucked some on a scale, and it seems to be about 250 grams per meter, for about 8.5lbs per 50ft.

            So D&D rope is even thicker, or its tarred (which you absolutely should do if you dislike drying rope).

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            banme@lemmy.world
            wrote last edited by
            #25

            Oh come on everyone loves maintaining their ropes, it’s a classic hobby. Wake up, churn your butter, maintain your rope, then it’s time to roast some chicory for your morning coffee.

            yakko@feddit.ukY edgemaster72@lemmy.worldE 2 Replies Last reply
            12
            • B banme@lemmy.world

              Oh come on everyone loves maintaining their ropes, it’s a classic hobby. Wake up, churn your butter, maintain your rope, then it’s time to roast some chicory for your morning coffee.

              yakko@feddit.ukY This user is from outside of this forum
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              yakko@feddit.uk
              wrote last edited by
              #26

              That’s an afternoon coffee lmao

              1 Reply Last reply
              7
              • S stamets@lemmy.dbzer0.com
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                acockworkorange@mander.xyz
                wrote last edited by
                #27

                That’s why you go with Traveller’s displacement Tons rule.

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                • phase@lemmy.8th.worldP phase@lemmy.8th.world

                  It’s fantasy system, not metric system 🧌

                  samus12345@sh.itjust.worksS This user is from outside of this forum
                  samus12345@sh.itjust.worksS This user is from outside of this forum
                  samus12345@sh.itjust.works
                  wrote last edited by
                  #28

                  1 Reply Last reply
                  1
                  • K keenflame@feddit.nu

                    Are the adventurers in the room with us now? Can they tell us what rope they use on their adventures?

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                    dragontypewyvern@midwest.social
                    wrote last edited by
                    #29

                    That you think this is a clever response says a lot.

                    K 1 Reply Last reply
                    0
                    • S stamets@lemmy.dbzer0.com
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                      xenny@lemmy.world
                      wrote last edited by xenny@lemmy.world
                      #30

                      I imagine that D&D uses a similar encumbrance system to project zomboid. Those values don’t only represent weight, but the actual “encumbrance” of the item which sort of takes into account weight, the volume of the object and how awkward it is to hold.

                      J 1 Reply Last reply
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                      • V vzqq@lemmy.blahaj.zone

                        Off topic, but imperial instruments always crack me up, with the fractional displays.

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                        clent@lemmy.dbzer0.com
                        wrote last edited by
                        #31

                        Drug dealers need to know it’s an 1/8th?

                        1 Reply Last reply
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                        • D dragontypewyvern@midwest.social

                          Kids do it literally every day in gym class, and sometimes on the way back down they do learn some valuable lessons about abrasion and doing things you’ve seen on TV.

                          I do think there’s an unspoken assumption for adventurers that they wear gloves for this and many more reasons.

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                          aesheron@lemmy.world
                          wrote last edited by
                          #32

                          Those rope is unlikely to be able to support a fully kitted adventurer though. Ropes rated for the kinds of weights adventurers often deal with will be at least in the neighborhood of the listed weight, accordang to a similar thread a while back. IIRC one comparable rope weighed something like 4.4 pounds at 50 feet.

                          1 Reply Last reply
                          2
                          • X xenny@lemmy.world

                            I imagine that D&D uses a similar encumbrance system to project zomboid. Those values don’t only represent weight, but the actual “encumbrance” of the item which sort of takes into account weight, the volume of the object and how awkward it is to hold.

                            J This user is from outside of this forum
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                            jumi@lemmy.world
                            wrote last edited by
                            #33

                            But even then it feels too heavy for rope

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                            • S stamets@lemmy.dbzer0.com
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                              melsaskca@lemmy.ca
                              wrote last edited by
                              #34

                              Alexander could easily cut through that bullshit. /s

                              1 Reply Last reply
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                              • J justdaveisfine

                                If I’m being honest, I ignore the weight values for items unless it specifically comes up or if a player starts hoarding things aggressively.

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                                collapse_already@lemmy.ml
                                wrote last edited by
                                #35

                                Exactly. Want to haul the locked chest back to town? Then its size matters. Want to pick up a dagger and some coins? Who cares, we’re trying to have fun here not micromanage inventory.

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                                • D dragontypewyvern@midwest.social

                                  That you think this is a clever response says a lot.

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                                  keenflame@feddit.nu
                                  wrote last edited by
                                  #36

                                  Who thinks that? Are these the same voices or is this another

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                                  • B banme@lemmy.world

                                    Oh come on everyone loves maintaining their ropes, it’s a classic hobby. Wake up, churn your butter, maintain your rope, then it’s time to roast some chicory for your morning coffee.

                                    edgemaster72@lemmy.worldE This user is from outside of this forum
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                                    edgemaster72@lemmy.world
                                    wrote last edited by
                                    #37

                                    Boo, that stuff’s so boring. When are we going to tan some leather?

                                    1 Reply Last reply
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