You goddamn liars
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The numbers are so weird man
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The numbers are so weird man
It’s fantasy system, not metric system 🧌
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Well that’s reassuring… slowly backs away hope … hope they stay odd, get the great fractions of the empire! They are, certainly something, wow… yeah … i gotta go but
I wish it was all metric; no defense of it here.
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I once bought 2cm thick hemp rope for reenactment purposes (can’t recommend, it’s worse than nylon and costs more and maintaining it sucks).
I don’t have any spare, but I chucked some on a scale, and it seems to be about 250 grams per meter, for about 8.5lbs per 50ft.
So D&D rope is even thicker, or its tarred (which you absolutely should do if you dislike drying rope).
Oh come on everyone loves maintaining their ropes, it’s a classic hobby. Wake up, churn your butter, maintain your rope, then it’s time to roast some chicory for your morning coffee.
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Oh come on everyone loves maintaining their ropes, it’s a classic hobby. Wake up, churn your butter, maintain your rope, then it’s time to roast some chicory for your morning coffee.
That’s an afternoon coffee lmao
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That’s why you go with Traveller’s displacement Tons rule.
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It’s fantasy system, not metric system 🧌
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Are the adventurers in the room with us now? Can they tell us what rope they use on their adventures?
That you think this is a clever response says a lot.
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I imagine that D&D uses a similar encumbrance system to project zomboid. Those values don’t only represent weight, but the actual “encumbrance” of the item which sort of takes into account weight, the volume of the object and how awkward it is to hold.
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Off topic, but imperial instruments always crack me up, with the fractional displays.
Drug dealers need to know it’s an 1/8th?
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Kids do it literally every day in gym class, and sometimes on the way back down they do learn some valuable lessons about abrasion and doing things you’ve seen on TV.
I do think there’s an unspoken assumption for adventurers that they wear gloves for this and many more reasons.
Those rope is unlikely to be able to support a fully kitted adventurer though. Ropes rated for the kinds of weights adventurers often deal with will be at least in the neighborhood of the listed weight, accordang to a similar thread a while back. IIRC one comparable rope weighed something like 4.4 pounds at 50 feet.
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I imagine that D&D uses a similar encumbrance system to project zomboid. Those values don’t only represent weight, but the actual “encumbrance” of the item which sort of takes into account weight, the volume of the object and how awkward it is to hold.
But even then it feels too heavy for rope
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Alexander could easily cut through that bullshit. /s
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If I’m being honest, I ignore the weight values for items unless it specifically comes up or if a player starts hoarding things aggressively.
Exactly. Want to haul the locked chest back to town? Then its size matters. Want to pick up a dagger and some coins? Who cares, we’re trying to have fun here not micromanage inventory.
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That you think this is a clever response says a lot.
Who thinks that? Are these the same voices or is this another
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Oh come on everyone loves maintaining their ropes, it’s a classic hobby. Wake up, churn your butter, maintain your rope, then it’s time to roast some chicory for your morning coffee.
Boo, that stuff’s so boring. When are we going to tan some leather?
