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Wandering Adventure Party

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  3. I am tempted to try Delta Green this year... I have tended to shy away from it because ACAB but the cops in question would be miserable and broken soooo... 👽

I am tempted to try Delta Green this year... I have tended to shy away from it because ACAB but the cops in question would be miserable and broken soooo... 👽

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  • CharnockP Charnock

    I actually did that in a game in the modern era and a health visitor was recruited at the end of the scenario.

    I did the "mapping disease" in an 1862 game with intelligent cholera.

    @shimminbeg @RogerBW @Taskerland

    Shimmin Beg (he/him)S This user is from outside of this forum
    Shimmin Beg (he/him)S This user is from outside of this forum
    Shimmin Beg (he/him)
    wrote on last edited by
    #26

    @Printdevil @RogerBW @Taskerland That seems like an interesting premise!

    CharnockP 1 Reply Last reply
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    • Shimmin Beg (he/him)S Shimmin Beg (he/him)

      @Printdevil @RogerBW @Taskerland That seems like an interesting premise!

      CharnockP This user is from outside of this forum
      CharnockP This user is from outside of this forum
      Charnock
      wrote on last edited by
      #27

      I came across a huge education folder of stuff about cholera in glasgow with maps and tenement floorplans, and it just became "a thing"

      @shimminbeg @RogerBW @Taskerland

      Shimmin Beg (he/him)S 1 Reply Last reply
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      • CharnockP Charnock

        I came across a huge education folder of stuff about cholera in glasgow with maps and tenement floorplans, and it just became "a thing"

        @shimminbeg @RogerBW @Taskerland

        Shimmin Beg (he/him)S This user is from outside of this forum
        Shimmin Beg (he/him)S This user is from outside of this forum
        Shimmin Beg (he/him)
        wrote on last edited by
        #28

        @Printdevil @RogerBW @Taskerland I can see that being an incredible resource, whether you used it directly or for background material more generally.

        CharnockP 1 Reply Last reply
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        • Shimmin Beg (he/him)S Shimmin Beg (he/him)

          @Printdevil @RogerBW @Taskerland I can see that being an incredible resource, whether you used it directly or for background material more generally.

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote on last edited by
          #29

          I've been collecting things like that since the Jackdaw folders in the 1970s. My house is trove of un-run games.

          @shimminbeg @RogerBW @Taskerland

          CharnockP 1 Reply Last reply
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          • CharnockP Charnock

            I've been collecting things like that since the Jackdaw folders in the 1970s. My house is trove of un-run games.

            @shimminbeg @RogerBW @Taskerland

            CharnockP This user is from outside of this forum
            CharnockP This user is from outside of this forum
            Charnock
            wrote on last edited by
            #30

            I've been contemplating on "the ideal prop/handout" recently because of playing so many mystery/murder box sets and education folder material is almost always good because it is designed by specialists in delivering information in digestible ways. Too often you get people thinking "more is better" in handouts and props and really they aren't worth the time spent on them to the players*

            *unless you are showing off. Showing off is good. Especially about Bok

            @shimminbeg @RogerBW @Taskerland

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            • Moreau VazhT Moreau Vazh

              I am tempted to try Delta Green this year... I have tended to shy away from it because ACAB but the cops in question would be miserable and broken soooo... 👽

              S. John RossS This user is from outside of this forum
              S. John RossS This user is from outside of this forum
              S. John Ross
              wrote on last edited by
              #31
              This post is deleted!
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              • CharnockP Charnock

                I've been contemplating on "the ideal prop/handout" recently because of playing so many mystery/murder box sets and education folder material is almost always good because it is designed by specialists in delivering information in digestible ways. Too often you get people thinking "more is better" in handouts and props and really they aren't worth the time spent on them to the players*

                *unless you are showing off. Showing off is good. Especially about Bok

                @shimminbeg @RogerBW @Taskerland

                CharnockP This user is from outside of this forum
                CharnockP This user is from outside of this forum
                Charnock
                wrote on last edited by
                #32

                One of the things I've come across time and time again (and entirely guilty of myself) is spending time on things like playbills for theatres or concerts, which are just mostly exercises in design and don't provide the players any actual information that you couldn't just tell them. That's table litter. I being a photoshopmonkey am terribly prone to making very artful trash.

                @shimminbeg @RogerBW @Taskerland

                Shimmin Beg (he/him)S 1 Reply Last reply
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                • CharnockP Charnock

                  "We are a group of Taxi Cab drivers, we possess... the knowledge"

                  @RogerBW @shimminbeg @Taskerland

                  devilsjunkshopD This user is from outside of this forum
                  devilsjunkshopD This user is from outside of this forum
                  devilsjunkshop
                  wrote on last edited by
                  #33

                  @Printdevil This discussion makes me want to run a game featuring that 'chimney sweeps fighting monsters' thing from the comic I wrote a few years back. Because I don't have enough un-run games already... @RogerBW @shimminbeg @Taskerland

                  Moreau VazhT 1 Reply Last reply
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                  • devilsjunkshopD devilsjunkshop

                    @Printdevil This discussion makes me want to run a game featuring that 'chimney sweeps fighting monsters' thing from the comic I wrote a few years back. Because I don't have enough un-run games already... @RogerBW @shimminbeg @Taskerland

                    Moreau VazhT This user is from outside of this forum
                    Moreau VazhT This user is from outside of this forum
                    Moreau Vazh
                    wrote on last edited by
                    #34
                    This post is deleted!
                    devilsjunkshopD CharnockP 2 Replies Last reply
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                    • Moreau VazhT Moreau Vazh

                      This post is deleted!

                      devilsjunkshopD This user is from outside of this forum
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                      devilsjunkshop
                      wrote on last edited by
                      #35

                      @Taskerland "First rule of the trade, innit."

                      "Regular sweeping?"

                      "No. Always bring shotguns."

                      @Printdevil @RogerBW @shimminbeg

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                      • Moreau VazhT Moreau Vazh

                        This post is deleted!

                        CharnockP This user is from outside of this forum
                        CharnockP This user is from outside of this forum
                        Charnock
                        wrote on last edited by
                        #36

                        Isn't that all a bit Nigel Pennick?

                        @Taskerland @devilsjunkshop @RogerBW @shimminbeg

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                        • CharnockP Charnock

                          One of the things I've come across time and time again (and entirely guilty of myself) is spending time on things like playbills for theatres or concerts, which are just mostly exercises in design and don't provide the players any actual information that you couldn't just tell them. That's table litter. I being a photoshopmonkey am terribly prone to making very artful trash.

                          @shimminbeg @RogerBW @Taskerland

                          Shimmin Beg (he/him)S This user is from outside of this forum
                          Shimmin Beg (he/him)S This user is from outside of this forum
                          Shimmin Beg (he/him)
                          wrote on last edited by
                          #37

                          @Printdevil @RogerBW @Taskerland I agree, but sometimes the joy of the handout itself is enough.

                          CharnockP 1 Reply Last reply
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                          • Shimmin Beg (he/him)S Shimmin Beg (he/him)

                            @Printdevil @RogerBW @Taskerland I agree, but sometimes the joy of the handout itself is enough.

                            CharnockP This user is from outside of this forum
                            CharnockP This user is from outside of this forum
                            Charnock
                            wrote on last edited by
                            #38

                            That's something Vazh has discovered, but I think you have to be intelligent in your use of time about these things. I can go down a complete rabbit hole making lovely things that amuse me, but aren't effective use of prep for a game.

                            Making props for the sake of it is a different kettle of shoggoth though. Like my werewolf box or various other things. Those have no specific game intent.

                            Generally I work on PC-sheets, Plot, NPC details. Then handouts last.

                            @shimminbeg @RogerBW @Taskerland

                            Moreau VazhT 1 Reply Last reply
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                            • CharnockP Charnock

                              That's something Vazh has discovered, but I think you have to be intelligent in your use of time about these things. I can go down a complete rabbit hole making lovely things that amuse me, but aren't effective use of prep for a game.

                              Making props for the sake of it is a different kettle of shoggoth though. Like my werewolf box or various other things. Those have no specific game intent.

                              Generally I work on PC-sheets, Plot, NPC details. Then handouts last.

                              @shimminbeg @RogerBW @Taskerland

                              Moreau VazhT This user is from outside of this forum
                              Moreau VazhT This user is from outside of this forum
                              Moreau Vazh
                              wrote on last edited by
                              #39
                              This post is deleted!
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                              • Moreau VazhT Moreau Vazh

                                This post is deleted!

                                CharnockP This user is from outside of this forum
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                                Charnock
                                wrote on last edited by
                                #40

                                Working on background stuff for yourself, that the players may never need, is prep for GMing with texture.

                                @Taskerland @shimminbeg @RogerBW

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