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Wandering Adventure Party

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  3. I am tempted to try Delta Green this year... I have tended to shy away from it because ACAB but the cops in question would be miserable and broken soooo... 👽

I am tempted to try Delta Green this year... I have tended to shy away from it because ACAB but the cops in question would be miserable and broken soooo... 👽

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  • Moreau VazhT Moreau Vazh

    I am tempted to try Delta Green this year... I have tended to shy away from it because ACAB but the cops in question would be miserable and broken soooo... 👽

    S. John RossS This user is from outside of this forum
    S. John RossS This user is from outside of this forum
    S. John Ross
    wrote on last edited by
    #31
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    • CharnockP Charnock

      I've been contemplating on "the ideal prop/handout" recently because of playing so many mystery/murder box sets and education folder material is almost always good because it is designed by specialists in delivering information in digestible ways. Too often you get people thinking "more is better" in handouts and props and really they aren't worth the time spent on them to the players*

      *unless you are showing off. Showing off is good. Especially about Bok

      @shimminbeg @RogerBW @Taskerland

      CharnockP This user is from outside of this forum
      CharnockP This user is from outside of this forum
      Charnock
      wrote on last edited by
      #32

      One of the things I've come across time and time again (and entirely guilty of myself) is spending time on things like playbills for theatres or concerts, which are just mostly exercises in design and don't provide the players any actual information that you couldn't just tell them. That's table litter. I being a photoshopmonkey am terribly prone to making very artful trash.

      @shimminbeg @RogerBW @Taskerland

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      • CharnockP Charnock

        "We are a group of Taxi Cab drivers, we possess... the knowledge"

        @RogerBW @shimminbeg @Taskerland

        devilsjunkshopD This user is from outside of this forum
        devilsjunkshopD This user is from outside of this forum
        devilsjunkshop
        wrote on last edited by
        #33

        @Printdevil This discussion makes me want to run a game featuring that 'chimney sweeps fighting monsters' thing from the comic I wrote a few years back. Because I don't have enough un-run games already... @RogerBW @shimminbeg @Taskerland

        Moreau VazhT 1 Reply Last reply
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        • devilsjunkshopD devilsjunkshop

          @Printdevil This discussion makes me want to run a game featuring that 'chimney sweeps fighting monsters' thing from the comic I wrote a few years back. Because I don't have enough un-run games already... @RogerBW @shimminbeg @Taskerland

          Moreau VazhT This user is from outside of this forum
          Moreau VazhT This user is from outside of this forum
          Moreau Vazh
          wrote on last edited by
          #34
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          • Moreau VazhT Moreau Vazh

            This post is deleted!

            devilsjunkshopD This user is from outside of this forum
            devilsjunkshopD This user is from outside of this forum
            devilsjunkshop
            wrote on last edited by
            #35

            @Taskerland "First rule of the trade, innit."

            "Regular sweeping?"

            "No. Always bring shotguns."

            @Printdevil @RogerBW @shimminbeg

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            • Moreau VazhT Moreau Vazh

              This post is deleted!

              CharnockP This user is from outside of this forum
              CharnockP This user is from outside of this forum
              Charnock
              wrote on last edited by
              #36

              Isn't that all a bit Nigel Pennick?

              @Taskerland @devilsjunkshop @RogerBW @shimminbeg

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              • CharnockP Charnock

                One of the things I've come across time and time again (and entirely guilty of myself) is spending time on things like playbills for theatres or concerts, which are just mostly exercises in design and don't provide the players any actual information that you couldn't just tell them. That's table litter. I being a photoshopmonkey am terribly prone to making very artful trash.

                @shimminbeg @RogerBW @Taskerland

                Shimmin Beg (he/him)S This user is from outside of this forum
                Shimmin Beg (he/him)S This user is from outside of this forum
                Shimmin Beg (he/him)
                wrote on last edited by
                #37

                @Printdevil @RogerBW @Taskerland I agree, but sometimes the joy of the handout itself is enough.

                CharnockP 1 Reply Last reply
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                • Shimmin Beg (he/him)S Shimmin Beg (he/him)

                  @Printdevil @RogerBW @Taskerland I agree, but sometimes the joy of the handout itself is enough.

                  CharnockP This user is from outside of this forum
                  CharnockP This user is from outside of this forum
                  Charnock
                  wrote on last edited by
                  #38

                  That's something Vazh has discovered, but I think you have to be intelligent in your use of time about these things. I can go down a complete rabbit hole making lovely things that amuse me, but aren't effective use of prep for a game.

                  Making props for the sake of it is a different kettle of shoggoth though. Like my werewolf box or various other things. Those have no specific game intent.

                  Generally I work on PC-sheets, Plot, NPC details. Then handouts last.

                  @shimminbeg @RogerBW @Taskerland

                  Moreau VazhT 1 Reply Last reply
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                  • CharnockP Charnock

                    That's something Vazh has discovered, but I think you have to be intelligent in your use of time about these things. I can go down a complete rabbit hole making lovely things that amuse me, but aren't effective use of prep for a game.

                    Making props for the sake of it is a different kettle of shoggoth though. Like my werewolf box or various other things. Those have no specific game intent.

                    Generally I work on PC-sheets, Plot, NPC details. Then handouts last.

                    @shimminbeg @RogerBW @Taskerland

                    Moreau VazhT This user is from outside of this forum
                    Moreau VazhT This user is from outside of this forum
                    Moreau Vazh
                    wrote on last edited by
                    #39
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                    • Moreau VazhT Moreau Vazh

                      This post is deleted!

                      CharnockP This user is from outside of this forum
                      CharnockP This user is from outside of this forum
                      Charnock
                      wrote on last edited by
                      #40

                      Working on background stuff for yourself, that the players may never need, is prep for GMing with texture.

                      @Taskerland @shimminbeg @RogerBW

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