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Wandering Adventure Party

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  2. Pathfinder
  3. What are you adding?

What are you adding?

Scheduled Pinned Locked Moved Pathfinder
rpgmemes
54 Posts 42 Posters 575 Views
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  • StametsS Stamets
    This post did not contain any content.
    MeatPilotM This user is from outside of this forum
    MeatPilotM This user is from outside of this forum
    MeatPilot
    wrote on last edited by meatpilot@lemmy.world
    #23

    5 - As the goblin lays facedown in a pool of blood. You discover a bucket full of candy and a cracked plastic mask with the same expression of the goblin you just fought.

    1 Reply Last reply
    12
    • W webghost0101@sopuli.xyz

      How do you get “1” like this?

      I suppose you have to roll 10 to get to 100 = 0

      But then what?

      gutek8134@lemmy.worldG This user is from outside of this forum
      gutek8134@lemmy.worldG This user is from outside of this forum
      gutek8134@lemmy.world
      wrote on last edited by
      #24

      Then you switch to a system where you don’t add the 1, interpreting 00 as 100

      1 Reply Last reply
      3
      • T tolookah@discuss.tchncs.de

        6 - a note with a sandwich that reads “I can’t wait to spend more time with you and the grandkids, enjoy your last day!” Along with retirement papers.

        F This user is from outside of this forum
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        felbane@lemmy.world
        wrote on last edited by
        #25

        Extra points if the slain party is a guard or other law enforcement official.

        J 1 Reply Last reply
        9
        • StametsS Stamets
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          pinball_wizard@lemmy.zip
          wrote on last edited by pinball_wizard@lemmy.zip
          #26

          Nice. Let’s balance this out a bit at the other end:

          98 - A scroll containing a detailed plan to burn down the nearest orphanage.

          99 - Pockets full of napkins inscribed with insane anti-gnome racist gibberish.

          100 - A magic communication stone that, if activated, creates a magic audio connection with the lead villain of the current story arc.

          Ricky RigatoniR 1 Reply Last reply
          71
          • T tyler@programming.dev

            I think it’s so that it’s really low odds because you have lots of fights. Wouldn’t feel real if every third encounter had something like that.

            susaga@sh.itjust.worksS This user is from outside of this forum
            susaga@sh.itjust.worksS This user is from outside of this forum
            susaga@sh.itjust.works
            wrote on last edited by
            #27

            I’d just turn it into a running joke that roughly 50 different bandits have the same picture of the same woman in a locket, and another 30 keep sending money to the same “mother”. Then I’ll make a cult where the phrase “For the light in my darkness” is some twisted mantra.

            1 Reply Last reply
            5
            • T triflingtoad@sh.itjust.works

              How to roll 100:

              1. take 10 sided die, roll once
              2. take that number and multiply by 10
              3. roll 10 sided die again
              4. add that to the number from #2
              5. add 1 (otherwise it would be 0-99, not 1-100)
              L This user is from outside of this forum
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              lumisal@lemmy.world
              wrote on last edited by lumisal@lemmy.world
              #28

              Wouldn’t that give you 11-100? l The Lowest number on a dice is 1, and 1×10 gives you 10.

              The formula would have to be

              ((d10-1)×10)+d10=x≥90⟹y=(y+1)⟹z>1(d2)

              So you’d still have to flip a coin on reaching a result of 90+ in order to know if you add a +1 or not as well or else you can’t get 90 as a result either.

              (This is assuming you have a d10 that’s 1-10 btw and not 0-9!)

              T 1 Reply Last reply
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              • T theroastedtoaster@lemmy.ca

                Modify step 2 so you subtract 1 from the roll first, then multiply by 10. That way if you roll a 1, the 10’s digit becomes a 0.

                L This user is from outside of this forum
                L This user is from outside of this forum
                lumisal@lemmy.world
                wrote on last edited by
                #29

                Then you get 1 to 99

                T 1 Reply Last reply
                2
                • P pinball_wizard@lemmy.zip

                  Nice. Let’s balance this out a bit at the other end:

                  98 - A scroll containing a detailed plan to burn down the nearest orphanage.

                  99 - Pockets full of napkins inscribed with insane anti-gnome racist gibberish.

                  100 - A magic communication stone that, if activated, creates a magic audio connection with the lead villain of the current story arc.

                  Ricky RigatoniR This user is from outside of this forum
                  Ricky RigatoniR This user is from outside of this forum
                  Ricky Rigatoni
                  wrote on last edited by rickyrigatoni@retrolemmy.com
                  #30

                  Anti-gnomery isn’t bad.

                  1 Reply Last reply
                  14
                  • StametsS Stamets
                    This post did not contain any content.
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                    nigelfrobisher@aussie.zone
                    wrote on last edited by nigelfrobisher@aussie.zone
                    #31

                    100 - “ICE” patches.

                    1 Reply Last reply
                    7
                    • StametsS Stamets
                      This post did not contain any content.
                      mousekeyboard@ttrpg.networkM This user is from outside of this forum
                      mousekeyboard@ttrpg.networkM This user is from outside of this forum
                      mousekeyboard@ttrpg.network
                      wrote on last edited by
                      #32

                      The look of fear and confusion in their eyes as the mortal wound breaks the spell controlling them

                      1 Reply Last reply
                      4
                      • F felbane@lemmy.world

                        Extra points if the slain party is a guard or other law enforcement official.

                        J This user is from outside of this forum
                        J This user is from outside of this forum
                        jawa22@lemmy.blahaj.zone
                        wrote on last edited by
                        #33

                        Don’t link to TV Tropes without a warning.

                        1 Reply Last reply
                        2
                        • T tolookah@discuss.tchncs.de

                          Last name MakeaWillSaveOrTakePsychicDamage?

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                          ulterno@programming.dev
                          wrote on last edited by
                          #34

                          NP, my char has the psychopath trait.

                          1 Reply Last reply
                          3
                          • StametsS Stamets
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                            ThyTTYD This user is from outside of this forum
                            ThyTTYD This user is from outside of this forum
                            ThyTTY
                            wrote on last edited by
                            #35

                            If your group didn’t sign up for a gritty realistic setting do not hit them by a surprise like that. Guilt and depression are not emotions you should bring to a typical high fantasy table. Not every game needs to be edgy.

                            1 Reply Last reply
                            18
                            • StametsS Stamets
                              This post did not contain any content.
                              Björn TantauB This user is from outside of this forum
                              Björn TantauB This user is from outside of this forum
                              Björn Tantau
                              wrote on last edited by
                              #36

                              Our first use of the speak with dead spell revealed that the bandit had a cousin in Neverwinter. I made it my personal quest to find her and give her news of her cousin’s passing.

                              S 1 Reply Last reply
                              4
                              • Björn TantauB Björn Tantau

                                Our first use of the speak with dead spell revealed that the bandit had a cousin in Neverwinter. I made it my personal quest to find her and give her news of her cousin’s passing.

                                S This user is from outside of this forum
                                S This user is from outside of this forum
                                SkaveRat
                                wrote on last edited by skaverat@discuss.tchncs.de
                                #37

                                “thank fuck that asshole is dead”

                                Björn TantauB 1 Reply Last reply
                                11
                                • S SkaveRat

                                  “thank fuck that asshole is dead”

                                  Björn TantauB This user is from outside of this forum
                                  Björn TantauB This user is from outside of this forum
                                  Björn Tantau
                                  wrote on last edited by
                                  #38

                                  You’re not too far off. But she said it nicer.

                                  1 Reply Last reply
                                  4
                                  • StametsS Stamets
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                                    azrendelmare@ttrpg.network
                                    wrote on last edited by
                                    #39

                                    I’m sorry, if the bandits didn’t want to get killed, they shouldn’t have jumped adventurers. I’m sorry if they had a home life, but it’s not my fault my group defended itself.

                                    1 Reply Last reply
                                    6
                                    • StametsS Stamets
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                                      kshade@lemmy.world
                                      wrote on last edited by kshade@lemmy.world
                                      #40

                                      “Oh wow, those scumbags really stole all that worthless, sentimental stuff before they ran into us? Serves 'em right then.”

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                                      14
                                      • StametsS Stamets
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                                        lime66@lemmy.world
                                        wrote on last edited by lime66@lemmy.world
                                        #41

                                        Is anyone else tired of murderhobo being ascribed to anytime a party kills anything? “How dare you murderhobo that mindflayer!” “How dare you murderhobo that zombie!”

                                        Now, while I get the point of the post is that the bandits are still people, my comment doesn’t refute that point. The point of my comment is that a DND is expected to kill in the campaign sometimes, and calling the party murderhoboes for doing so every time it happens is kinda condescending. In addition, the bandits deliberately attempted to murder the party for their money. The adventurers fought back and weren’t able to pay attention to how lethal their strikes were. It adds more realism to do as the post describes, but it doesn’t make the bandits better people than the party

                                        T J 2 Replies Last reply
                                        7
                                        • L lumisal@lemmy.world

                                          Wouldn’t that give you 11-100? l The Lowest number on a dice is 1, and 1×10 gives you 10.

                                          The formula would have to be

                                          ((d10-1)×10)+d10=x≥90⟹y=(y+1)⟹z>1(d2)

                                          So you’d still have to flip a coin on reaching a result of 90+ in order to know if you add a +1 or not as well or else you can’t get 90 as a result either.

                                          (This is assuming you have a d10 that’s 1-10 btw and not 0-9!)

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                                          triflingtoad@sh.itjust.works
                                          wrote on last edited by triflingtoad@sh.itjust.works
                                          #42

                                          there’s a 0 on the die

                                          to roll 1:
                                          1st, 0 x 10 = 0
                                          2nd, 0+0 = 0
                                          add 1, 0 + 1 = 1

                                          to roll 100:
                                          1st, 9 x 10 = 90
                                          2nd, 90 + 9 = 99
                                          add 1, 99 + 1 = 100

                                          1 Reply Last reply
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