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Wandering Adventure Party

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  3. What are signs that the game devs aren't gamers themselves?

What are signs that the game devs aren't gamers themselves?

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  • N This user is from outside of this forum
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    Nilo
    wrote on last edited by
    #1

    Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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    • N Nilo

      Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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      K This user is from outside of this forum
      kichae@lemmy.ca
      wrote on last edited by kichae@lemmy.ca
      #2

      Quick Time Events; characters that automatically do 60 things just by holding down “forward” on the joystick; the Ubisoft logo.

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