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  • dfyx@lemmy.helios42.deD dfyx@lemmy.helios42.de

    10 is average for an adventuring hero. Not necessarily for most “civilians” if you want to call them that.

    Edit: I stand corrected. Must have confused it with some other system or an older edition.

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    Melmi
    wrote last edited by
    #17

    5e commoners are 10 across the board.

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    • S stamets@lemmy.dbzer0.com
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      nuko147@lemmy.worldN This user is from outside of this forum
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      nuko147@lemmy.world
      wrote last edited by
      #18

      My Constitution is 0.

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      • K kryptoniancodemonkey@lemmy.world

        “Charisma is about sex appeal” is funny, but that’s not really entirely accurate. It’s about motivating others towards your goals whatever that may be, having a presence that commands attention and being a good communicator. That’s why charisma helps disparate skills like lying, persuading, intimidating, and performing. Sex appeal may superficially help some of those things, but so does a half-giant that makes you piss yourself with their mere presence, or an old fat guy who speaks with clarity of conviction and intelligence. Ain’t nobody want to fuck Winston Churchill, and he was an asshole as well. But he was a very charismatic figure, still.

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        redditrefugee69@lemmynsfw.com
        wrote last edited by
        #19

        Charisma is essentially Social Skills.

        Social Skills definitely help you get laid, but also convince a shopkeeper to give you a discount, persuade a guard to look the other way, etc.

        D 1 Reply Last reply
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        • K kryptoniancodemonkey@lemmy.world

          “Charisma is about sex appeal” is funny, but that’s not really entirely accurate. It’s about motivating others towards your goals whatever that may be, having a presence that commands attention and being a good communicator. That’s why charisma helps disparate skills like lying, persuading, intimidating, and performing. Sex appeal may superficially help some of those things, but so does a half-giant that makes you piss yourself with their mere presence, or an old fat guy who speaks with clarity of conviction and intelligence. Ain’t nobody want to fuck Winston Churchill, and he was an asshole as well. But he was a very charismatic figure, still.

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          jjjalljs@ttrpg.network
          wrote last edited by jjjalljs@ttrpg.network
          #20

          One of the things I liked about the Chronicles of Darkness system is it cleared this up nicely. Stats were in a 3x3 grid.

          One axis was physical, mental, social

          The other was Power, Finesse, Resistance.

          Want to shove something? Physical + Power. That’s strength.

          Want to figure out a riddle? Mental + Finesse. That’s Dexterity Wits. (Edit: wrote dexterity originally, meant Wits)

          Command attention? Social + Power. That’s the Presence stat.

          Lie and misdirect? Social + Finesse. Stat was called Manipulation.

          Now you can have a character that’s commanding without also being a natural liar and flirt. DND doesn’t help let you do that because the concepts are bundled together into a single stat.

          (You could invest separately into like Expression for making speeches and Deception for lying, of course)

          Humans are rated 1 to 5, where a 5 is the peak of human capability. Presence 5 is like AAA movie stars and great leaders.

          Of course, if you add supernaturals to your game a starting chump vampire could have seven presence if they take Majesty as their power, and become a nearly irresistible magnet of attention.

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          • S stamets@lemmy.dbzer0.com
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            redditrefugee69@lemmynsfw.com
            wrote last edited by
            #21

            I have never seen Intelligence contrasted with Wisdom in a way that felt fitting. Does an intelligent person not know when not to speak?

            M I heythisisnttheymca@lemmy.worldH I 4 Replies Last reply
            1
            • K kryptoniancodemonkey@lemmy.world

              “Charisma is about sex appeal” is funny, but that’s not really entirely accurate. It’s about motivating others towards your goals whatever that may be, having a presence that commands attention and being a good communicator. That’s why charisma helps disparate skills like lying, persuading, intimidating, and performing. Sex appeal may superficially help some of those things, but so does a half-giant that makes you piss yourself with their mere presence, or an old fat guy who speaks with clarity of conviction and intelligence. Ain’t nobody want to fuck Winston Churchill, and he was an asshole as well. But he was a very charismatic figure, still.

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              xm34@feddit.org
              wrote last edited by
              #22

              My prime example would be Donald Trump. Hideously looking and true evil while dumping strength, dexterity, constitution (unfortunately not enough), intelligence and wisdom, but he undeniably has at least an 18 in charisma.

              L 1 Reply Last reply
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              • C chuckleslord@lemmy.world

                Incorrect. Commoner is all 10s

                festnt@sh.itjust.worksF This user is from outside of this forum
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                festnt@sh.itjust.works
                wrote last edited by festnt@sh.itjust.works
                #23

                i like how according to this everyone just has a big stick stowed away somehere

                edit: wait now that i looked again, those are the exact stats for a fist in pf2e if you were level 0 and trained in unarmed attacks

                assuming dnd fists work similarly, why didn’t they just put in a fist instead of a club?

                JackbyDevJ Tlaloc_TemporalT I 3 Replies Last reply
                7
                • dfyx@lemmy.helios42.deD dfyx@lemmy.helios42.de

                  10 is average for an adventuring hero. Not necessarily for most “civilians” if you want to call them that.

                  Edit: I stand corrected. Must have confused it with some other system or an older edition.

                  cjoll4@lemmy.worldC This user is from outside of this forum
                  cjoll4@lemmy.worldC This user is from outside of this forum
                  cjoll4@lemmy.world
                  wrote last edited by
                  #24

                  12.5 is average for an adventuring hero using the standard array plus typical adjustments for race.

                  Even if you roll 3d6 across the board with no adjustments, old school, 10.5 is average.

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                  • R redditrefugee69@lemmynsfw.com

                    Charisma is essentially Social Skills.

                    Social Skills definitely help you get laid, but also convince a shopkeeper to give you a discount, persuade a guard to look the other way, etc.

                    D This user is from outside of this forum
                    D This user is from outside of this forum
                    draces@lemmy.world
                    wrote last edited by
                    #25

                    Not really. It’s more broad and includes it’s original meaning of divine grace or presence. Why would sorcerer’s spellcasting ability be charisma? It’s broader than social charisma since sorcerer’s cast with their innate abilities.

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                    • S stamets@lemmy.dbzer0.com
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                      JackbyDevJ This user is from outside of this forum
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                      JackbyDev
                      wrote last edited by
                      #26

                      Wisdom is such a weird attribute in ttrpgs, it is often overloaded with the concept of perception. But at the same time I don’t necessarily think it should be split to it’s own thing, more attributes aren’t necessarily better.

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                      • dfyx@lemmy.helios42.deD dfyx@lemmy.helios42.de

                        10 is average for an adventuring hero. Not necessarily for most “civilians” if you want to call them that.

                        Edit: I stand corrected. Must have confused it with some other system or an older edition.

                        JackbyDevJ This user is from outside of this forum
                        JackbyDevJ This user is from outside of this forum
                        JackbyDev
                        wrote last edited by
                        #27

                        Incorrect, 10 is the average for the average human.

                        1 Reply Last reply
                        1
                        • festnt@sh.itjust.worksF festnt@sh.itjust.works

                          i like how according to this everyone just has a big stick stowed away somehere

                          edit: wait now that i looked again, those are the exact stats for a fist in pf2e if you were level 0 and trained in unarmed attacks

                          assuming dnd fists work similarly, why didn’t they just put in a fist instead of a club?

                          JackbyDevJ This user is from outside of this forum
                          JackbyDevJ This user is from outside of this forum
                          JackbyDev
                          wrote last edited by
                          #28

                          I was like “do I?” And looked around my room for the first thing I could use as an improvised club and my eyes landed on a sex toy.

                          festnt@sh.itjust.worksF 1 Reply Last reply
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                          • R redditrefugee69@lemmynsfw.com

                            I have never seen Intelligence contrasted with Wisdom in a way that felt fitting. Does an intelligent person not know when not to speak?

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                            monkdervierte@lemmy.zip
                            wrote last edited by monkdervierte@lemmy.zip
                            #29

                            _

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                            • S stamets@lemmy.dbzer0.com
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                              mourningdove@lemmy.zip
                              wrote last edited by mourningdove@lemmy.zip
                              #30

                              Those are SO not in the order I remember back when I used to pay.

                              It was:

                              STR
                              INT
                              WIS
                              DEX
                              CON
                              CHA.

                              As an added bonus, I remember the coin on the character sheets as being:

                              Gold
                              Silver
                              Copper
                              Platinum
                              Electrum

                              Probably helps to know I played in the late 70’s when campaigns like Keep on the Borderlands was a new thing and came in a box.

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                              • T Tar_Alcaran

                                Int is knowing what you’re talking about

                                Wis is knowing when to talk

                                Cha is when people listen to you

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                                mourningdove@lemmy.zip
                                wrote last edited by
                                #31

                                What was the old saying?

                                Intelligence is knowing that a tomato is a fruit, wisdom Is knowing not to bake it into a cake.

                                heythisisnttheymca@lemmy.worldH 1 Reply Last reply
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                                • M mourningdove@lemmy.zip

                                  What was the old saying?

                                  Intelligence is knowing that a tomato is a fruit, wisdom Is knowing not to bake it into a cake.

                                  heythisisnttheymca@lemmy.worldH This user is from outside of this forum
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                                  heythisisnttheymca@lemmy.world
                                  wrote last edited by
                                  #32

                                  wisdom is knowing not to put it in a fruit salad

                                  charisma is selling salsa

                                  M I 2 Replies Last reply
                                  10
                                  • JackbyDevJ JackbyDev

                                    I was like “do I?” And looked around my room for the first thing I could use as an improvised club and my eyes landed on a sex toy.

                                    festnt@sh.itjust.worksF This user is from outside of this forum
                                    festnt@sh.itjust.worksF This user is from outside of this forum
                                    festnt@sh.itjust.works
                                    wrote last edited by
                                    #33

                                    well it’ll work

                                    unless it’s too flexible, idk what kind of toy it is

                                    1 Reply Last reply
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                                    • heythisisnttheymca@lemmy.worldH heythisisnttheymca@lemmy.world

                                      wisdom is knowing not to put it in a fruit salad

                                      charisma is selling salsa

                                      M This user is from outside of this forum
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                                      mourningdove@lemmy.zip
                                      wrote last edited by
                                      #34

                                      Hah! Good one!

                                      heythisisnttheymca@lemmy.worldH 1 Reply Last reply
                                      2
                                      • S stamets@lemmy.dbzer0.com
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                                        _stranger_@lemmy.world
                                        wrote last edited by
                                        #35

                                        CHA is knowing what to say to get what you want.

                                        A paladin uses CHA because they have to know exactly what to say to their deity to get the result they need. If they can’t rizz up their gods, they get no power.

                                        N 1 Reply Last reply
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                                        • JackbyDevJ JackbyDev

                                          Wisdom is such a weird attribute in ttrpgs, it is often overloaded with the concept of perception. But at the same time I don’t necessarily think it should be split to it’s own thing, more attributes aren’t necessarily better.

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                                          _stranger_@lemmy.world
                                          wrote last edited by
                                          #36

                                          I think fallout’s S.P.E.C.I.A.L works quite well.

                                          Wisdom isn’t a thing by itself, it’s split between perception, charisma, and intelligence, for the most part.

                                          Q 1 Reply Last reply
                                          7

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