@atomicpoet I agree with your position, but I think you glossed over how fundamentally different the two versions of "success" are. Valve can generate the trust and enthusiasm because success for them isn't limited to the next quarter.
drsbaitso@infosec.exchange
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I am currently arguing with Chris Corry, former Head of Oculus Studios Operations, about whether or not the Valve Frame can succeed.'n'nHere’s my position: the Quest didn’t fail because VR itself has no runway. -
They will never stop milking@stux Honestly, Lee was such a... self-promotional figure that I think he'd actually be perfectly happy with this crass commercialization.
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So yeah, I just submitted the game I have been working for months on to #Steam for an Early Access@stux You really think your game is worth the same as horse armor?
(You're probably wrong, but also in the wrong direction
)(I'm trying to be clever and complimentary)
(I hope it worked)
(Where did I get all these parenthesis?)
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Jokes aside, why are many American homes build so woody?@stux Hell, I'm in a suburb of a tier 2 or 3 city, and most of my neighborhood was built in the late 40s. There are at least three houses on my street that are all built on the base floorplan, with small variations and additions over the last 80 years.
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Jokes aside, why are many American homes build so woody?@stux Yea, cheap, fast, and easy to build. We've got easy access to lumber, and plenty of land to spread single-story, single-family homes on.
HUGE boom in the 40s and 50s with vets & the GI bill meant we needed a LOT of houses very, very quickly.