@Taskerland the hostility is because of the money -- to keep people paying for their own imagination, the industry fosters the view that the rules are *important*, and design isn't just making stuff up like anyone else can, it's an exclusive technical matter. And because consumers want to believe their purchases are meaningful, they turn them into acts of identity, thus regarding a rulebook as frivolous becomes the same as regarding *them* as frivolous.
e_t_smith@dice.camp
Posts
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I think I am reaching a point where I struggle to co-exist with the broader hobby. -
1/2 Looking for info on #Hackmoor, the "Ancient School Roleplaying Game" and who wrote it.2/2 Admittedly, it was just a four-page ultra-lite rule system with minimal formatting (ASCII-style even) given away for free, so its entirely possible I'm putting more regard into the matter than the creator did. But still, I thought it rather clever and feel it deserves acknowledgement, so due effort and all that.
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1/2 Looking for info on #Hackmoor, the "Ancient School Roleplaying Game" and who wrote it.1/2 Looking for info on #Hackmoor, the "Ancient School Roleplaying Game" and who wrote it. The itch.io account that originally posted it is gone, the download itself doesn't name the writer or any contact info for them, nor include a license or copyright statement. I've had little luck finding even mention of this game, only that the itch.io account was "The silence industry." Working on a derivation, and would like to credit the original creator, or at least verify they won't mind. #OSR #FKR