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Wandering Adventure Party

KitK

kitwinter@dice.camp

@kitwinter@dice.camp
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  • I've had #ttrpg #accessibility on the mind, and a big thing is fonts.
    KitK Kit

    @DejahEntendu Information structure ("chunking"), using the word processor style ribbons to ensure headings, lists, and tables are actually parsed as tables (or lists, or headings) in the document structure itself; and there are more resources I maintain on my site.

    I recommend checking the ebook articles first (https://www.flowerstorm.tech/intro-accessibility-ebook/ ) but the tabletop creator resource link list is also there.

    Uncategorized ttrpg accessibility

  • I've had #ttrpg #accessibility on the mind, and a big thing is fonts.
    KitK Kit

    @DejahEntendu Comic Sans actually has an accessible factor (differentiating between commonly confused characters) that it does really well, despite people judging it as a silly typeface.

    Some of the fonts (OpenDyslexic does this for me) also can cause migraines, so conflicting access needs definitely Are A Thing too. But I get people thinking font choice matters much more than information structure or such does, and... there are other things that can help make documents more accessible!

    Uncategorized ttrpg accessibility

  • I've had #ttrpg #accessibility on the mind, and a big thing is fonts.
    KitK Kit

    I've had #ttrpg #accessibility on the mind, and a big thing is fonts.

    There is no One True Accessible font. And changing a font alone is not going to make an entire document accessible. It may improve it, for sure. BUT IT IS NOT THE ONLY CRITERIA.

    Some fonts ARE more accessible in the sense that they distinguish between commonly confused characters.

    Want some data? Here's a good reference: https://pimpmytype.com/dyslexia-fonts/

    Uncategorized ttrpg accessibility
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