Creating a tribe!

stux@videogame.social
Posts
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Creating a tribe! -
Pretty happy with the result so far!Pretty happy with the result so far!
Player performs a task, gets XP, levels up and can spend skill point and recipe points
Skill points boost HP, stamina, food and water
Recipe points unlock crafting recipes according to level or lower
Currently have 3 tier example for hatchet and pick axes, (common, rare and epic)
It all fully works on dedicated server, Peer-to-Peer and offline!
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All the games @Exodusindie and I create are FREE to play, WITHOUT ads, and NO in-app purchases!All the games @Exodusindie and I create are FREE to play, WITHOUT ads, and NO in-app purchases!
If you would like to support us in our work you can do so via https://gamelab.gl/membership
Or pledge a donation when downloading https://exodus-indiedev.itch.io/the-bureau
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Unreal Engine 5.6 has been released with a ton of new starter templatesUnreal Engine 5.6 has been released with a ton of new starter templates
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https://www.youtube.com/watch?v=R2DpRX42tL4 -
Done with the crafting & recipe system!Done with the crafting & recipe system!
Ofc there will be a lot more items and recipes later on but the system fully works
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Added rewards for objectivesAdded rewards for objectives
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New free of the month assets on #Fab! -
Fabulous!Fabulous!
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Made a little playable Cyberpunk-ish Petopia game@Viss Added advanced combat system on top
this is even more bad ass!
maybe i should make this into an actual title lol
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Made a little playable Cyberpunk-ish Petopia game@Viss Fixed it!
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Made a little playable Cyberpunk-ish Petopia game@Viss Haha that would be funny indeed!
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Made a little playable Cyberpunk-ish Petopia gameMade a little playable Cyberpunk-ish Petopia game
Not super much to do yet but it's fun
Proton Drive
Securely store, share, and access your important files and photos. Anytime, anywhere.
(drive.proton.me)
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#Amurica in the 1950s#Amurica in the 1950s
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Almoooost happy with basic locmotion..Almoooost happy with basic locmotion..
3 modes now;
- Thirdperson Free camera
- Thirdperson strafe
- Firstperson
For the first person it's now using an AimOffset so the anims won't get through the camera in firstperson
Later on more weapon/tool types like axes, swords, bows, guns also also added
Everything is fully replicated for multiplayer
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@Exodusindie yay!@Exodusindie yay! Took a lot longer then expected but got MotionMatching working in multiplayer env from scratch!
Still gotta fix some things but this looks a lot better already, not as stiff as the previous blendspaces