The problem with self-identified “gamers” is that they don’t much like games.
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The problem with self-identified “gamers” is that they don’t much like games.
What they really like is outrage. Endless Twitter threads about Ubisoft. YouTube rants about EA. It’s the same cycle every year—and every year, they eat it up.
Now, yes—sometimes outrage does move the needle. Loot boxes got attention because people wouldn’t shut up about them. Steam’s refund system only exists because players demanded it. Fair enough. But let’s be honest: that’s the exception. Most of the noise is just outrage as lifestyle.
Because while gamers are busy fuming over Assassin’s Creed DLC, thousands of games are releasing—many of them incredible. Games that will never get a spotlight, because gamers would rather keep hate-watching the same corporations they claim to despise.
Kicker is, Ubisoft and EA don’t actually matter unless you make them matter. They don’t have a constitutional right to your wallet. If you stopped buying Assassin’s Creed, it wouldn’t exist. Yet you do buy it. Then you complain about it. Then you buy it again.
Meanwhile, you could be playing Baldur’s Gate, Silksong, or any of the other masterpieces sitting right there waiting. But no—better to log on and shout about how much you hate the thing you voluntarily gave $60 to.
So sure, outrage has its uses. But don’t pretend it makes you some champion of the medium. If you care about games—actually care—play the good ones. Otherwise, drop the gamer label. Because what you’re really into isn’t games. It’s the drama.
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The problem with self-identified “gamers” is that they don’t much like games.
What they really like is outrage. Endless Twitter threads about Ubisoft. YouTube rants about EA. It’s the same cycle every year—and every year, they eat it up.
Now, yes—sometimes outrage does move the needle. Loot boxes got attention because people wouldn’t shut up about them. Steam’s refund system only exists because players demanded it. Fair enough. But let’s be honest: that’s the exception. Most of the noise is just outrage as lifestyle.
Because while gamers are busy fuming over Assassin’s Creed DLC, thousands of games are releasing—many of them incredible. Games that will never get a spotlight, because gamers would rather keep hate-watching the same corporations they claim to despise.
Kicker is, Ubisoft and EA don’t actually matter unless you make them matter. They don’t have a constitutional right to your wallet. If you stopped buying Assassin’s Creed, it wouldn’t exist. Yet you do buy it. Then you complain about it. Then you buy it again.
Meanwhile, you could be playing Baldur’s Gate, Silksong, or any of the other masterpieces sitting right there waiting. But no—better to log on and shout about how much you hate the thing you voluntarily gave $60 to.
So sure, outrage has its uses. But don’t pretend it makes you some champion of the medium. If you care about games—actually care—play the good ones. Otherwise, drop the gamer label. Because what you’re really into isn’t games. It’s the drama.
@atomicpoet honestly though with a couple exceptions i'm usually happy with most of these games that get review bombed
maybe it's also a case of totally unreasonable or just stupid expectations -
@atomicpoet honestly though with a couple exceptions i'm usually happy with most of these games that get review bombed
maybe it's also a case of totally unreasonable or just stupid expectations@zombiewarrior I felt that way about Yooka-Laylee and the recent Battletoads. Totally fun games, would play again. -
The problem with self-identified “gamers” is that they don’t much like games.
What they really like is outrage. Endless Twitter threads about Ubisoft. YouTube rants about EA. It’s the same cycle every year—and every year, they eat it up.
Now, yes—sometimes outrage does move the needle. Loot boxes got attention because people wouldn’t shut up about them. Steam’s refund system only exists because players demanded it. Fair enough. But let’s be honest: that’s the exception. Most of the noise is just outrage as lifestyle.
Because while gamers are busy fuming over Assassin’s Creed DLC, thousands of games are releasing—many of them incredible. Games that will never get a spotlight, because gamers would rather keep hate-watching the same corporations they claim to despise.
Kicker is, Ubisoft and EA don’t actually matter unless you make them matter. They don’t have a constitutional right to your wallet. If you stopped buying Assassin’s Creed, it wouldn’t exist. Yet you do buy it. Then you complain about it. Then you buy it again.
Meanwhile, you could be playing Baldur’s Gate, Silksong, or any of the other masterpieces sitting right there waiting. But no—better to log on and shout about how much you hate the thing you voluntarily gave $60 to.
So sure, outrage has its uses. But don’t pretend it makes you some champion of the medium. If you care about games—actually care—play the good ones. Otherwise, drop the gamer label. Because what you’re really into isn’t games. It’s the drama.
A big part of it, I think, is that “gamer” has come to mean not just “someone who likes to play (video) games”, but “someone who is good at (video) games”. And they are people who don’t seem to be able to actually analyze what a game is. So, they’re “good at games”, but wildly overestimate what that means.
These are people who have attached their egos to the outcomes of their play, have used the outcome of that play to feel superior about the thematic trappings obfuscating what games are, and then have formed little arrogance hives.
They’ll attack Ubisoft games for their tropes without any understanding of what those tropes really are or why they exist, because someone else noticed the tropes and said something in a smug tone. They’re just chasing that sense of smug superiority, while never doing anything.
And then a Silksong comes along, with all the hype, and all of the aesthetic that jams these guys jimmies, and… it’s too hard for them. And they blow their fucking tops.