Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

Global Moderators

Forum wide moderators

Private

Posts


  • Full plate be like
    KichaeK Kichae

    No, it’s also better if you want an internally consistent system built on top of sensible principles. Or a system with reliable baseline for power scaling. Or if you want to invite an optimizer or a newbie to your table.

    It’s not a “tactical combat RPG”. That’s a wild misconception propagated by both tactical combat fans and people who have looked over the hedge and been scared away by somethings being different. It is, instead, a well crafted systemic RPG, designed with reliability at its centre.

    Reliability enables tactical combat, which is why TC fans flocked to the system, but it enables a hell of a lot more, too.

    It’s also better if you want a steady stream of new content without paying Hasbro or relying on randos.

    RPGMemes rpgmemes

  • Full plate be like
    KichaeK Kichae

    See, I don’t think that 20 does make up for that 1, any more than your 20 on an attack roll lets me roll damage on my 1.

    The party isn’t some cohesive, singular unit that catches or avoids attention based on some average of the total behaviour. It’s instead a cloud of actors that are only as strong as its weakest member.

    Like, if they were 4 kids sneaking cookies from the cookie jar, and the youngest knocked the jar off the counter, it really doesn’t matter how quiet the other 3 were, the shattering of the jar is going to get them all caught.

    RPGMemes rpgmemes

  • Betty Crocker broke recipes by shrinking boxes
    KichaeK Kichae

    So many family recipes are documented this way, though, so it’s a significant problem when these are handed down.

    “I just skip grandma’s chili because she didn’t record it using volume or weight for everything” isn’t a thing people say or do.

    Uncategorized cooking

  • @pathfinder Does Stay down proccing on an enemy standing up prevent Reactive Strike of another character from working on that same enemy?
    KichaeK Kichae

    So very often, these types of questions remain fully mired in the realm of naked mechanics, but I find it helpful to imagine what’s actually happening in the fiction. The mechanics are there to aid the fiction at the table, after all.

    So, what’s taking place during Stay Down!? How is the creature keeping the target down?

    To me, this has real “stomp” energy, where the user is putting their foot on the target’s back, or dropping a knee on them, or something, while yelling at them to stay down. The target tries to get up, but is forced back down to the ground before they can really move – after all, if the prone creature can get up into a plank position, or up onto their hands and knees, it becomes significantly harder to force them back into a prone position.

    That is to say, it happens very early.

    Reactive Strike, on the other hand, is about looking for openings to strike, where the target has let their guard slip (or abandoned it altogether). This is why it applies when the target is trying to stand – it’s very hard to defend yourself from a determined attacker when you’re transitioning from lying prone to getting into almost any other position.

    But when the first creature uses Stay Down, they are functionally putting themselves between the target and anyone else who might want to strike. An ally might not want to take the chance in this situation, particularly since the fiction is not “attacking someone who’s being held down”, but “attacking at the same time that your ally is getting in the way”.

    Topple Foe, on the other hand, is entirely about taking advantage of a distracted or staggered target and trying to sweep or tackle them to the ground. And unlike Stay Down! and Reactive Strike in the first example, it doesn’t even have the same mechanical trigger as the reaction you’re trying to pair it with. This is just a pure tag team shine spot.

    pathfinder

  • Skill checks
    KichaeK Kichae

    Pathfinder fixes th… Wait, which forum was this again?

    RPGMemes

  • Am I the only person who likes removal of evil races?
    KichaeK Kichae

    No, you’re not alone. There has been much ink spelled in defense of the removal of geneaological morality from the game, and from Pathfinder before it. It’s just that most of that ink has been in replies to people being cranky about the removal in the first place.

    Good and evil being a racial trait is just something that about 1/3 of society seems to take for granted. It’s a belief they may not even know they have until someone does something that stops reinforcing that belief. These silent, often unnoticed beliefs are often the corner stones of ideologies, and people don’t like having their ideologies questioned or challenged. Or even highlighted, in many cases.

    So, people who have an ideological belief that good and evil are simple concepts, that good and evil are inherent qualities of a person, and that good and evil are tied to heritage are going to be primed to be giant whiny babies about racial alignment being removed, and to put up a giant stink,while those who see it as a commom sense move are not going to be front and centre making headlines about it. They’ll be in the comments, getting down-voted by the tilted reactionaries who like their simplistic, black-and-white world.

    General rpgmemes

  • No, really, I just care about hygiene
    KichaeK Kichae

    It’s only a TTRPG if you can win it in character creation. Everything else is just sparkling video game.

    RPGMemes rpgmemes

  • Shot of Water, Chase it With Wine (Narrative Declaration)
    KichaeK Kichae

    Narrative Declaration runs several Pathfinder 2e-based Actual Plays, most notably its flagship show Rotgrind. This is an animation of a scene from one of their episodes.

    pathfinder pathfinder pathfinder2e ttrpg actualplay rotgrind nardec animation

  • GMing Techniques for improving Prepared Caster experience in Pathfinder 2e (Spirit Bell Games)
    KichaeK Kichae

    SBG talks about why so many people get cranky about the Wizard, and how assumptions about what makes for good and bad adventure design impact players’ perception of Prepared Casters in PF2e.

    Spoiler: The big factor is whether people actually prepare for their encounters or not, and whether they’re even given the opportunity to do so.

    pathfinder pathfinder pathfinder2e pf2 pf2e ttrpg dnd

  • They. Ate. Him.
    KichaeK Kichae

    I haven’t had to deal with the affliction rules yet (my players stomped a really deep mud hole in the Ghouls I threw at them early on). I’ve heard they can be a bit… punishing. I love that the game does give the player tools to overcome them, if they’re prepared!

    Campaign Journal

Member List

KichaeK Kichae
  • Login

  • Login or register to search.
Powered by NodeBB Contributors
  • First post
    Last post