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  3. Twin Eidolon Summoner Subclass

Twin Eidolon Summoner Subclass

Scheduled Pinned Locked Moved Pathfinder
homebrewsubclasspathfinder2epf2ettrpgsummoner
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  • KichaeK Offline
    KichaeK Offline
    Kichae
    Forum Master
    wrote last edited by
    #1

    u/Teridax68 has put together a short Summoner subclass to allow you to play as a pair of identical twins.

    This one-page brew does exactly what it says on the tin: I've seen quite a few requests over time for an Eidolon that looked and felt like a Summoner's twin, and tried to implement just that. The implementation is also fairly straightforward: you and your twin have a complementary set of skills, and as your bond with your Eidolon strengthens, so does your ability to use your skills in sync with one another. As an added bonus, if you want to play as identical twins, you get the option to do just that with a 1st-level evolution feat.


    Homebrewery Link:

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    Twin Eidolon - Teridax

    A homebrew eidolon for the Summoner class in Pathfinder Second Edition, allowing you to play as a pair of twins.

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    The Homebrewery - Make your Homebrew content look legit! (homebrewery.naturalcrit.com)

    Original Post:

    Link Preview Image

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    NotASnarkN 1 Reply Last reply
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    • KichaeK Kichae

      u/Teridax68 has put together a short Summoner subclass to allow you to play as a pair of identical twins.

      This one-page brew does exactly what it says on the tin: I've seen quite a few requests over time for an Eidolon that looked and felt like a Summoner's twin, and tried to implement just that. The implementation is also fairly straightforward: you and your twin have a complementary set of skills, and as your bond with your Eidolon strengthens, so does your ability to use your skills in sync with one another. As an added bonus, if you want to play as identical twins, you get the option to do just that with a 1st-level evolution feat.


      Homebrewery Link:

      Link Preview Image
      Twin Eidolon - Teridax

      A homebrew eidolon for the Summoner class in Pathfinder Second Edition, allowing you to play as a pair of twins.

      favicon

      The Homebrewery - Make your Homebrew content look legit! (homebrewery.naturalcrit.com)

      Original Post:

      Link Preview Image

      favicon

      (www.reddit.com)

      NotASnarkN This user is from outside of this forum
      NotASnarkN This user is from outside of this forum
      NotASnark
      wrote last edited by
      #2

      @kichae When we played Strange Aeons, my spiritualist's spirit was his sister. They were fun to roleplay.

      KichaeK 1 Reply Last reply
      1
      • NotASnarkN NotASnark

        @kichae When we played Strange Aeons, my spiritualist's spirit was his sister. They were fun to roleplay.

        KichaeK Offline
        KichaeK Offline
        Kichae
        Forum Master
        wrote last edited by
        #3

        @notasnark@mastodon.social I think it's pretty wild and impressive that people successfully play multiple characters. As a GM, I struggle to decide what 3 different Goblins would do.

        NotASnarkN 1 Reply Last reply
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        • KichaeK Kichae

          @notasnark@mastodon.social I think it's pretty wild and impressive that people successfully play multiple characters. As a GM, I struggle to decide what 3 different Goblins would do.

          NotASnarkN This user is from outside of this forum
          NotASnarkN This user is from outside of this forum
          NotASnark
          wrote last edited by
          #4

          @kichae we do a lot of troupe play, with Ars Magica and Traveller, where each player has multiple characters. Either a Magus and their companions and grogs, or multiple crew members on a starship. It does take the load off the GM.

          When I last ran Pathfinder, I had each player have 3 characters. They weren't normally played simultaneously, but it allowed players to take some interesting very specialist characters that wouldn't be useful in every scenario (I ran a more social, urban game).

          KichaeK 1 Reply Last reply
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          • NotASnarkN NotASnark

            @kichae we do a lot of troupe play, with Ars Magica and Traveller, where each player has multiple characters. Either a Magus and their companions and grogs, or multiple crew members on a starship. It does take the load off the GM.

            When I last ran Pathfinder, I had each player have 3 characters. They weren't normally played simultaneously, but it allowed players to take some interesting very specialist characters that wouldn't be useful in every scenario (I ran a more social, urban game).

            KichaeK Offline
            KichaeK Offline
            Kichae
            Forum Master
            wrote last edited by
            #5

            @notasnark@mastodon.social That's super cool. I gave my players some NPCs to operate for a dungeon boss fight, and they straight up adopted them as secondary characters.

            I was reallly surprised. Happy for them, but super surprised. They haven't had a session since the adoption, though. I hope they enjoy it as much as you guys!

            1 Reply Last reply
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