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  3. Pondering a conversation with @Taskerland about special tat being an issue with Kickstarted games - bespoke dice-materials and the like.

Pondering a conversation with @Taskerland about special tat being an issue with Kickstarted games - bespoke dice-materials and the like.

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ttrpg
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  • CharnockP Charnock

    @Taskerland the box of Earthdawn had a lot of paraphernalia that you kind of needed long term, and was all a faff to take apart and store, but really added nothing to the game except box weight. It was just a basic fail point.

    I think that a lot of about games which have stuff inherent to the system not a scenario. If you have a special deck for resolution that is a fail point waiting to happen, but I don't mind if it's a thing just for one scenario because that seems less mission critical.

    Moreau VazhT This user is from outside of this forum
    Moreau VazhT This user is from outside of this forum
    Moreau Vazh
    wrote on last edited by
    #4
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    CharnockP 1 Reply Last reply
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    • Moreau VazhT Moreau Vazh

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      CharnockP This user is from outside of this forum
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      Charnock
      wrote on last edited by
      #5

      @Taskerland I loved the threads to items and characters and the way that evolved, but the background seemed an uphill struggle, and for some reason kept jarring me with a bit of an EPT feel that upset my karma.

      Roger BW 😷R 1 Reply Last reply
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      • CharnockP Charnock

        @Taskerland I loved the threads to items and characters and the way that evolved, but the background seemed an uphill struggle, and for some reason kept jarring me with a bit of an EPT feel that upset my karma.

        Roger BW 😷R This user is from outside of this forum
        Roger BW 😷R This user is from outside of this forum
        Roger BW 😷
        wrote on last edited by
        #6

        @Printdevil @Taskerland The idea that you need to be quite good at something creative you can show off (because the monsters are intrinsically not) seemed like a good one, but in my limited play it didn't seem to be anything more than another skill check.

        CharnockP 1 Reply Last reply
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        • Roger BW 😷R Roger BW 😷

          @Printdevil @Taskerland The idea that you need to be quite good at something creative you can show off (because the monsters are intrinsically not) seemed like a good one, but in my limited play it didn't seem to be anything more than another skill check.

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote on last edited by
          #7

          I liked the evolution and depth in the items, that over time you bonded with things. It just seemed less disposable than D&Ds "I have binned my +2 sword because I've found a +2 Sword with the advantage that it makes tea"

          Earthdawn had lots of faults but at least it was different. It was D20 that almost killed gaming for me.

          @RogerBW @Taskerland

          Moreau VazhT 1 Reply Last reply
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          • CharnockP Charnock

            I liked the evolution and depth in the items, that over time you bonded with things. It just seemed less disposable than D&Ds "I have binned my +2 sword because I've found a +2 Sword with the advantage that it makes tea"

            Earthdawn had lots of faults but at least it was different. It was D20 that almost killed gaming for me.

            @RogerBW @Taskerland

            Moreau VazhT This user is from outside of this forum
            Moreau VazhT This user is from outside of this forum
            Moreau Vazh
            wrote on last edited by
            #8

            @Printdevil That was a brilliant mechanic. I also loved that there was a degree of ambiguity as to whether they were ancient magical blades with deep histories or whether being wielded by heroes transformed the kinds of blades that heroes tend to have. @RogerBW

            CharnockP 1 Reply Last reply
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            • Moreau VazhT Moreau Vazh

              @Printdevil That was a brilliant mechanic. I also loved that there was a degree of ambiguity as to whether they were ancient magical blades with deep histories or whether being wielded by heroes transformed the kinds of blades that heroes tend to have. @RogerBW

              CharnockP This user is from outside of this forum
              CharnockP This user is from outside of this forum
              Charnock
              wrote on last edited by
              #9

              I liked that too, there was an element of The Third Policemen about that I adored. The whole bit about becoming your bicycle.

              @Taskerland @RogerBW

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              • CharnockP Charnock

                Pondering a conversation with @Taskerland about special tat being an issue with Kickstarted games - bespoke dice-materials and the like. Specialist decks are for me a particular issue if they're fundamental to the game. I lost several of my Earthdawn cards and it seemed a basic design flaw.

                We discussed everyone having a deck of ordinary cards, but even those are a point of failure because you need to check the deck is intact, in a way you don't need to check dice. Any other fails? #ttrpg

                Strange QuarkS This user is from outside of this forum
                Strange QuarkS This user is from outside of this forum
                Strange Quark
                wrote on last edited by
                #10

                @Printdevil I was thinking my next Kickstarter should have a bag of novelty teeth as an add-on.

                @Taskerland

                Roger BW 😷R 1 Reply Last reply
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                • Strange QuarkS Strange Quark

                  @Printdevil I was thinking my next Kickstarter should have a bag of novelty teeth as an add-on.

                  @Taskerland

                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷
                  wrote on last edited by
                  #11

                  @strangequark @Printdevil @Taskerland High pledge: bag of teeth. Low pledge: be a part of the game!

                  Moreau VazhT 1 Reply Last reply
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                  • Roger BW 😷R Roger BW 😷

                    @strangequark @Printdevil @Taskerland High pledge: bag of teeth. Low pledge: be a part of the game!

                    Moreau VazhT This user is from outside of this forum
                    Moreau VazhT This user is from outside of this forum
                    Moreau Vazh
                    wrote on last edited by
                    #12
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                    • Moreau VazhT Moreau Vazh

                      This post is deleted!

                      CharnockP This user is from outside of this forum
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                      Charnock
                      wrote on last edited by
                      #13

                      I once watched Steven Berkoff direct and one of his mutterings about his cast was "The little shit I'll send him home with his knuckles in a bag"

                      Which at the the time I didn't really associate with a Kickstart stretch goal.

                      @Taskerland @RogerBW
                      @strangequark

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