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  3. I read a post today about someone wanting to play an OSR game and then cooling on it quite rapidly because the GM presented them with a river to cross and they couldn't work out how to do it.

I read a post today about someone wanting to play an OSR game and then cooling on it quite rapidly because the GM presented them with a river to cross and they couldn't work out how to do it.

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  • vdonnutV vdonnut

    @Printdevil I have so many questions. How does thr crocodile got human eyes. Is it just a regular ass crocodile with human eyes or humanoid crocodile? Or maybe crocodiloid human? Are the eyes only human element or are they just the most outstanding?

    @RogerBW @satsuma @Taskerland

    CharnockP This user is from outside of this forum
    CharnockP This user is from outside of this forum
    Charnock
    wrote last edited by
    #48

    GM makes little wet clicking noise with mouth.

    @vdonnut @RogerBW @satsuma @Taskerland

    vdonnutV 1 Reply Last reply
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    • Moreau VazhT Moreau Vazh

      @satsuma This wasn't about understanding the mechanics though... this was about understanding that it's a fictional world and it's okay to go 'Is there anything that we might be able to use to fashion a raft?' Understanding how to push dice is a skill that should come after the basic processes of engaging with a fictional world. @RogerBW @Printdevil

      Shimmin Beg (he/him)S This user is from outside of this forum
      Shimmin Beg (he/him)S This user is from outside of this forum
      Shimmin Beg (he/him)
      wrote last edited by
      #49

      @Taskerland @satsuma @RogerBW @Printdevil this is a plus point for adventures that start off with, say, waking up in a room with a locked door and a key on the table.

      CharnockP 1 Reply Last reply
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      • CharnockP Charnock

        GM makes little wet clicking noise with mouth.

        @vdonnut @RogerBW @satsuma @Taskerland

        vdonnutV This user is from outside of this forum
        vdonnutV This user is from outside of this forum
        vdonnut
        wrote last edited by
        #50

        @Printdevil I'm hooked.

        @RogerBW @satsuma @Taskerland

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        • CharnockP Charnock

          (Bearded Resident of Dragonsfoot) "You aren't running those goblins right then"

          @devilsjunkshop @Taskerland @RogerBW

          devilsjunkshopD This user is from outside of this forum
          devilsjunkshopD This user is from outside of this forum
          devilsjunkshop
          wrote last edited by
          #51

          @Printdevil You know me, I only ever run things By The Book...

          @Taskerland @RogerBW

          CharnockP 1 Reply Last reply
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          • Shimmin Beg (he/him)S Shimmin Beg (he/him)

            @Taskerland @satsuma @RogerBW @Printdevil this is a plus point for adventures that start off with, say, waking up in a room with a locked door and a key on the table.

            CharnockP This user is from outside of this forum
            CharnockP This user is from outside of this forum
            Charnock
            wrote last edited by
            #52

            I think again you can only do things like occasionally. I remember a point in the mid 80s when every scenario seemed to be "the players awake captured by" or "there is a single door and you can't remember how you got there" and general amnesiac things.

            @shimminbeg @Taskerland @satsuma @RogerBW

            Roger BW 😷R Shimmin Beg (he/him)S 2 Replies Last reply
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            • devilsjunkshopD devilsjunkshop

              @Printdevil You know me, I only ever run things By The Book...

              @Taskerland @RogerBW

              CharnockP This user is from outside of this forum
              CharnockP This user is from outside of this forum
              Charnock
              wrote last edited by
              #53

              By the Bok?

              @devilsjunkshop @Taskerland
              @RogerBW

              devilsjunkshopD 1 Reply Last reply
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              • CharnockP Charnock

                I think again you can only do things like occasionally. I remember a point in the mid 80s when every scenario seemed to be "the players awake captured by" or "there is a single door and you can't remember how you got there" and general amnesiac things.

                @shimminbeg @Taskerland @satsuma @RogerBW

                Roger BW 😷R This user is from outside of this forum
                Roger BW 😷R This user is from outside of this forum
                Roger BW 😷
                wrote last edited by
                #54

                @Printdevil @shimminbeg @Taskerland @satsuma I've seen a CoC adventure in which it turns out each PC is a personality facet of a a single mad person, which again is a good conceit but you can't really do it twice.

                CharnockP 1 Reply Last reply
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                • Roger BW 😷R Roger BW 😷

                  @Printdevil @shimminbeg @Taskerland @satsuma I've seen a CoC adventure in which it turns out each PC is a personality facet of a a single mad person, which again is a good conceit but you can't really do it twice.

                  CharnockP This user is from outside of this forum
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                  Charnock
                  wrote last edited by
                  #55

                  I know that scenario and the whole way through it sort of relies on "it just working" I've never been convinced it would actually be much fun as a scenario because of the extent the GM has to manipulate things.

                  @RogerBW @shimminbeg @Taskerland @satsuma

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                  • CharnockP Charnock

                    By the Bok?

                    @devilsjunkshop @Taskerland
                    @RogerBW

                    devilsjunkshopD This user is from outside of this forum
                    devilsjunkshopD This user is from outside of this forum
                    devilsjunkshop
                    wrote last edited by
                    #56

                    @Printdevil When in doubt, change characters to orange smoke?

                    @Taskerland @RogerBW

                    CharnockP 1 Reply Last reply
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                    • devilsjunkshopD devilsjunkshop

                      @Printdevil When in doubt, change characters to orange smoke?

                      @Taskerland @RogerBW

                      CharnockP This user is from outside of this forum
                      CharnockP This user is from outside of this forum
                      Charnock
                      wrote last edited by
                      #57

                      "Five Rounds Rapid" is how long a good fight in D&D should take. The instructions were all there in the episode.

                      @devilsjunkshop @Taskerland @RogerBW

                      devilsjunkshopD 1 Reply Last reply
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                      • Moreau VazhT Moreau Vazh

                        The idea that you can be in the hobby long-enough to be involved in playtesting scenarios for a magazine and have an entire group of characters drown themselves in a river because there's no 'pass river' skill is really worrying.

                        Those people probably have 150k followers on YouTube.

                        Alexander_Anotherskip_DavisA This user is from outside of this forum
                        Alexander_Anotherskip_DavisA This user is from outside of this forum
                        Alexander_Anotherskip_Davis
                        wrote last edited by
                        #58

                        @Taskerland a basic lack of in real life experience problem solving. And Crpg’s evolving button thinking to a necessity. (The computer isn’t programmed to allow raft building, so people forget the basics of real world building alterations like raft building is a solution.

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                        • CharnockP Charnock

                          I think again you can only do things like occasionally. I remember a point in the mid 80s when every scenario seemed to be "the players awake captured by" or "there is a single door and you can't remember how you got there" and general amnesiac things.

                          @shimminbeg @Taskerland @satsuma @RogerBW

                          Shimmin Beg (he/him)S This user is from outside of this forum
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                          Shimmin Beg (he/him)
                          wrote last edited by
                          #59

                          @Printdevil @Taskerland @satsuma @RogerBW oh yes, I just mean in the sense of having a simple realistic interaction to deal with ("I unlock the door with the key, I open the door") as a starting point for interacting with the fictional world. And one it's hard to get a TPK out of. It could easily be your own room in the tavern with a perfectly clear memory.

                          CharnockP 1 Reply Last reply
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                          • Roger BW 😷R Roger BW 😷

                            @BigJackBrass @Taskerland @Printdevil @satsuma I like the idea of a CoC investigator party gradually realising that they _are_ the violent murderers, killing people and burning down houses based on the most superficial evidence, and so on… but (a) it's not much fun to _play_ and (b) it's kind of been done.

                            :trebuchet: Kale :trebuchet:D This user is from outside of this forum
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                            wrote last edited by
                            #60

                            @RogerBW @BigJackBrass @Taskerland @Printdevil @satsuma

                            A lot of the best rpg ideas are not very fun to play and, instead, better off as books/comics.

                            (I had a coworker run the 'you should have everyone die in a standard D&D campaign and then tell them they take off their VR headsets and go cyberpunk'... no... no, it sounds AWESOME, but that's how you get people walking off in disgust.

                            CharnockP 1 Reply Last reply
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                            • :trebuchet: Kale :trebuchet:D :trebuchet: Kale :trebuchet:

                              @RogerBW @BigJackBrass @Taskerland @Printdevil @satsuma

                              A lot of the best rpg ideas are not very fun to play and, instead, better off as books/comics.

                              (I had a coworker run the 'you should have everyone die in a standard D&D campaign and then tell them they take off their VR headsets and go cyberpunk'... no... no, it sounds AWESOME, but that's how you get people walking off in disgust.

                              CharnockP This user is from outside of this forum
                              CharnockP This user is from outside of this forum
                              Charnock
                              wrote last edited by
                              #61

                              The bearded dragonsfoot reference person did that to us in a game and we walked off in disgust.

                              @DarkestKale @RogerBW @BigJackBrass @Taskerland @satsuma

                              Roger BW 😷R :trebuchet: Kale :trebuchet:D 2 Replies Last reply
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                              • Shimmin Beg (he/him)S Shimmin Beg (he/him)

                                @Printdevil @Taskerland @satsuma @RogerBW oh yes, I just mean in the sense of having a simple realistic interaction to deal with ("I unlock the door with the key, I open the door") as a starting point for interacting with the fictional world. And one it's hard to get a TPK out of. It could easily be your own room in the tavern with a perfectly clear memory.

                                CharnockP This user is from outside of this forum
                                CharnockP This user is from outside of this forum
                                Charnock
                                wrote last edited by
                                #62

                                Again, not a base session zero thing to be doing. "Does everyone remember how play without clicking on things? Or having 17D6.. ok..good.. so how would you open a door?"

                                "No Derek, put your socks back on"

                                @shimminbeg @Taskerland @satsuma @RogerBW

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                                • CharnockP Charnock

                                  The bearded dragonsfoot reference person did that to us in a game and we walked off in disgust.

                                  @DarkestKale @RogerBW @BigJackBrass @Taskerland @satsuma

                                  Roger BW 😷R This user is from outside of this forum
                                  Roger BW 😷R This user is from outside of this forum
                                  Roger BW 😷
                                  wrote last edited by
                                  #63

                                  @Printdevil @DarkestKale @BigJackBrass @Taskerland @satsuma Oh yeah, never liked that bait and switch. Particularly since in asking people to play the game I'm essentially promising that the stuff in the game "matters", it's real to these characters even if it's not real to us. If you then say "no it's not", there's an inevitable implication of "har har silly you for taking it seriously". Which is basically the same feeling I get from Ocean's Twelve, in which (spoiler) the resolution is "we did the actual crime a month ago, everything you have just watched was fake even to us"..

                                  CharnockP 1 Reply Last reply
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                                  • Roger BW 😷R Roger BW 😷

                                    @Printdevil @DarkestKale @BigJackBrass @Taskerland @satsuma Oh yeah, never liked that bait and switch. Particularly since in asking people to play the game I'm essentially promising that the stuff in the game "matters", it's real to these characters even if it's not real to us. If you then say "no it's not", there's an inevitable implication of "har har silly you for taking it seriously". Which is basically the same feeling I get from Ocean's Twelve, in which (spoiler) the resolution is "we did the actual crime a month ago, everything you have just watched was fake even to us"..

                                    CharnockP This user is from outside of this forum
                                    CharnockP This user is from outside of this forum
                                    Charnock
                                    wrote last edited by
                                    #64

                                    That worked once in one of the Tales of the Unexpected were the safe cracker had already stolen the thing, because he knew he couldn't crack the safe. It is now used. Do something about gargoyles.

                                    @RogerBW @DarkestKale @BigJackBrass @Taskerland @satsuma

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                                    • CharnockP Charnock

                                      The bearded dragonsfoot reference person did that to us in a game and we walked off in disgust.

                                      @DarkestKale @RogerBW @BigJackBrass @Taskerland @satsuma

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                                      :trebuchet: Kale :trebuchet:
                                      wrote last edited by
                                      #65

                                      @Printdevil I am trying to parse 'bearded dragonsfoot', but am struggling dear Charnock

                                      CharnockP 1 Reply Last reply
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                                      • CharnockP Charnock

                                        That worked once in one of the Tales of the Unexpected were the safe cracker had already stolen the thing, because he knew he couldn't crack the safe. It is now used. Do something about gargoyles.

                                        @RogerBW @DarkestKale @BigJackBrass @Taskerland @satsuma

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                                        wrote last edited by
                                        #66

                                        @Printdevil @RogerBW @BigJackBrass @Taskerland @satsuma

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                                        • :trebuchet: Kale :trebuchet:D :trebuchet: Kale :trebuchet:

                                          @Printdevil I am trying to parse 'bearded dragonsfoot', but am struggling dear Charnock

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                                          Charnock
                                          wrote last edited by
                                          #67

                                          It's a euphemism for a colleague from Junkshop and my historical gaming, who is a guru of AD&D at Dragonsfoot to the point of it being a pathology. He affects a goatee.

                                          Hence "Bearded Dragonsfoot"

                                          @devilsjunkshop

                                          @DarkestKale

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