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Wandering Adventure Party

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  3. An interesting piece about the #ttrpg media landscape: https://personable.blog/media-crowdfunding/

An interesting piece about the #ttrpg media landscape: https://personable.blog/media-crowdfunding/

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  • CyC Cy
    I think it was CCGs. Those completely grabbed roleplayers and got them hooked on gambling like you wouldn't believe. I can't find people into "roleplaying" these days who don't love playing with the CCG decks that they paid money for (for some reason) and sit there hoping randomly drawing cards will make them win. WotC's success was owed to Magic the Gathering (and lack of enforcement of gambling regulations), so that's the connection. The company got enough bank to buy TSR, through the same technique that trained roleplayers to value optimizing, since that's how you play CCGs.

    Like seriously, my first real gaming group started that shit and I dunno why I was immune. I'd try to make up like, stories about what was happening in the game, with the lands and the creatures and everyone else just ignored me and was like "I'm going to tap 2 mountains and a plains to bring out the etc" and nothing but that forever.

    CC: @foolishowl@social.coop @Printdevil@dice.camp @Taskerland@dice.camp
    Pteryx the Puzzle SecretaryP This user is from outside of this forum
    Pteryx the Puzzle SecretaryP This user is from outside of this forum
    Pteryx the Puzzle Secretary
    wrote last edited by
    #67

    @cy @foolishowl @Printdevil @Taskerland
    Not sure how gambling addiction (or demonization of all card-playing as equivalent to risking money) really relates to optimization, but I can certainly see how deckbuilding does. Though video games are arguably a better medium for just scratching the powergaming itch; they can get away with more intricate systems to exploit than any analog game could ever hope to match.

    Even though I play and like the 3.x games, I still want *roleplaying* in my TTRPGs.

    CyC 1 Reply Last reply
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    • CharnockP Charnock

      Unsurprisingly I have most of those.

      Including the box of the Dwarven Mines.

      @strangequark @davej @pteryx @Taskerland

      Strange QuarkS This user is from outside of this forum
      Strange QuarkS This user is from outside of this forum
      Strange Quark
      wrote last edited by
      #68

      Perhaps it wasn't my mother, maybe @Printdevil stole them.

      @davej @pteryx @Taskerland

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      • CharnockP Charnock

        @strangequark @davej @pteryx @Taskerland

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        Strange QuarkS This user is from outside of this forum
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        Strange Quark
        wrote last edited by
        #69

        @Printdevil Next time I come over you can arrange that we play this in the FLGS.

        @davej @pteryx @Taskerland

        CharnockP 1 Reply Last reply
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        • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

          @cy @foolishowl @Printdevil @Taskerland
          Not sure how gambling addiction (or demonization of all card-playing as equivalent to risking money) really relates to optimization, but I can certainly see how deckbuilding does. Though video games are arguably a better medium for just scratching the powergaming itch; they can get away with more intricate systems to exploit than any analog game could ever hope to match.

          Even though I play and like the 3.x games, I still want *roleplaying* in my TTRPGs.

          CyC This user is from outside of this forum
          CyC This user is from outside of this forum
          Cy
          wrote last edited by
          #70
          CCGs specifically, you have to pay money to try to get the "rare" cards. I don't think it's true of card games in general. Never saw a friend group get taken over by a ravenous appetite for Bridge, though I'm sure it's happened before.

          CC: @foolishowl@social.coop @Printdevil@dice.camp @Taskerland@dice.camp
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          • Moreau VazhT Moreau Vazh shared this topic
          • Moreau VazhT This user is from outside of this forum
            Moreau VazhT This user is from outside of this forum
            Moreau Vazh
            wrote last edited by
            #71

            @cy CCGs are a *deeply cursed* medium. They did for the 90s rpg scene what lead in petrol did for child safety in the 1970s. @foolishowl @Printdevil @pteryx

            CharnockP 2 Replies Last reply
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            • CharnockP This user is from outside of this forum
              CharnockP This user is from outside of this forum
              Charnock
              wrote last edited by
              #72

              Bridge you say?

              *drips feral drool*

              @cy @foolishowl @Taskerland @pteryx

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              • Moreau VazhT Moreau Vazh

                @cy CCGs are a *deeply cursed* medium. They did for the 90s rpg scene what lead in petrol did for child safety in the 1970s. @foolishowl @Printdevil @pteryx

                CharnockP This user is from outside of this forum
                CharnockP This user is from outside of this forum
                Charnock
                wrote last edited by
                #73

                And what Techbros did.. er.. always

                @Taskerland @cy @foolishowl @pteryx

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                • Strange QuarkS Strange Quark

                  @Printdevil Next time I come over you can arrange that we play this in the FLGS.

                  @davej @pteryx @Taskerland

                  CharnockP This user is from outside of this forum
                  CharnockP This user is from outside of this forum
                  Charnock
                  wrote last edited by
                  #74

                  "the palace of ever-plastic ducks"

                  @strangequark @davej @pteryx @Taskerland

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                  • Moreau VazhT Moreau Vazh

                    @cy CCGs are a *deeply cursed* medium. They did for the 90s rpg scene what lead in petrol did for child safety in the 1970s. @foolishowl @Printdevil @pteryx

                    CharnockP This user is from outside of this forum
                    CharnockP This user is from outside of this forum
                    Charnock
                    wrote last edited by
                    #75

                    CCGs wrecked the club landscape

                    @Taskerland @cy @foolishowl @pteryx

                    Pteryx the Puzzle SecretaryP Roger BW 😷R 2 Replies Last reply
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                    • CharnockP Charnock

                      CCGs wrecked the club landscape

                      @Taskerland @cy @foolishowl @pteryx

                      Pteryx the Puzzle SecretaryP This user is from outside of this forum
                      Pteryx the Puzzle SecretaryP This user is from outside of this forum
                      Pteryx the Puzzle Secretary
                      wrote last edited by
                      #76

                      @Printdevil @Taskerland @cy @foolishowl
                      What gets me is how the reaction to CCGs, and then to online gaming, has not been "we need to do what only TTRPGs can do better than ever!", but "we need to appeal to competitive combat-obsessed types despite the other media stealing our market share by doing that being better-suited for it!"

                      I'd thus be inclined to blame various suits who control pursestrings for the decline of TTRPGs more so than the actual CCGs and online games.

                      CharnockP Roger BW 😷R 3 Replies Last reply
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                      • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

                        @Printdevil @Taskerland @cy @foolishowl
                        What gets me is how the reaction to CCGs, and then to online gaming, has not been "we need to do what only TTRPGs can do better than ever!", but "we need to appeal to competitive combat-obsessed types despite the other media stealing our market share by doing that being better-suited for it!"

                        I'd thus be inclined to blame various suits who control pursestrings for the decline of TTRPGs more so than the actual CCGs and online games.

                        CharnockP This user is from outside of this forum
                        CharnockP This user is from outside of this forum
                        Charnock
                        wrote last edited by
                        #77

                        I think it was a perfect storm of things, rather than just any specific one event. Which is why people end up getting tangled in knots arguing about how to improve the current situation.

                        @pteryx @Taskerland @cy @foolishowl

                        Moreau VazhT 1 Reply Last reply
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                        • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

                          @Printdevil @Taskerland @cy @foolishowl
                          What gets me is how the reaction to CCGs, and then to online gaming, has not been "we need to do what only TTRPGs can do better than ever!", but "we need to appeal to competitive combat-obsessed types despite the other media stealing our market share by doing that being better-suited for it!"

                          I'd thus be inclined to blame various suits who control pursestrings for the decline of TTRPGs more so than the actual CCGs and online games.

                          CharnockP This user is from outside of this forum
                          CharnockP This user is from outside of this forum
                          Charnock
                          wrote last edited by
                          #78

                          Half of my old club group evaporated to play CCGs when they arrived because they loved having something to spend their money on as "young professionals" that they felt gave them an advantage in games, and once you entrench that personality RPGs are just ... lost to them

                          @pteryx @Taskerland @cy @foolishowl

                          Pteryx the Puzzle SecretaryP 1 Reply Last reply
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                          • CharnockP Charnock

                            I think it was a perfect storm of things, rather than just any specific one event. Which is why people end up getting tangled in knots arguing about how to improve the current situation.

                            @pteryx @Taskerland @cy @foolishowl

                            Moreau VazhT This user is from outside of this forum
                            Moreau VazhT This user is from outside of this forum
                            Moreau Vazh
                            wrote last edited by
                            #79

                            @Printdevil I think incompetent and predatory business practices can be blamed for what happened to ttrpgs in toto but it definitely makes sense to look at specific mis-steps and consequences that snowballed. The collapse of clubs and specialist shops after the D20 collapse did enormous damage as did the failure to rebuild. @pteryx @cy @foolishowl

                            CharnockP Pteryx the Puzzle SecretaryP 2 Replies Last reply
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                            • Moreau VazhT Moreau Vazh

                              @Printdevil I think incompetent and predatory business practices can be blamed for what happened to ttrpgs in toto but it definitely makes sense to look at specific mis-steps and consequences that snowballed. The collapse of clubs and specialist shops after the D20 collapse did enormous damage as did the failure to rebuild. @pteryx @cy @foolishowl

                              CharnockP This user is from outside of this forum
                              CharnockP This user is from outside of this forum
                              Charnock
                              wrote last edited by
                              #80

                              I think the personality of gamers is involved too, even if it was exploited.

                              D20 killed gaming for me as a purchase habit, I stopped buying RPGs for many many years, and you know me, I'm a compulsive shopper for games, so you can tell how utterly repulsed D20 must have made me.

                              @Taskerland @pteryx @cy @foolishowl

                              Moreau VazhT 1 Reply Last reply
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                              • CharnockP Charnock

                                I think the personality of gamers is involved too, even if it was exploited.

                                D20 killed gaming for me as a purchase habit, I stopped buying RPGs for many many years, and you know me, I'm a compulsive shopper for games, so you can tell how utterly repulsed D20 must have made me.

                                @Taskerland @pteryx @cy @foolishowl

                                Moreau VazhT This user is from outside of this forum
                                Moreau VazhT This user is from outside of this forum
                                Moreau Vazh
                                wrote last edited by
                                #81

                                @Printdevil D20 definitely ended my initial love affair with the hobby. I played a bit after and play now but it is on very different terms. @pteryx @cy @foolishowl

                                CharnockP 1 Reply Last reply
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                                • Moreau VazhT Moreau Vazh

                                  @Printdevil I think incompetent and predatory business practices can be blamed for what happened to ttrpgs in toto but it definitely makes sense to look at specific mis-steps and consequences that snowballed. The collapse of clubs and specialist shops after the D20 collapse did enormous damage as did the failure to rebuild. @pteryx @cy @foolishowl

                                  Pteryx the Puzzle SecretaryP This user is from outside of this forum
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                                  Pteryx the Puzzle Secretary
                                  wrote last edited by
                                  #82

                                  @Taskerland @Printdevil @cy @foolishowl
                                  Yeah, that's kind of what I was trying to get at: that one of those missteps was assuming that combat-focused game = $$$, and that $$$ is the only goal, and therefore the "proper" direction for D&D was to zero in on the combat parts more at the expense of what video games can't really do so well and CCGs can't do at all... and this, in turn, had knock-on effects on the rest of the industry because of the severely unbalanced network effects of D&D.

                                  CharnockP 1 Reply Last reply
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                                  • Moreau VazhT Moreau Vazh

                                    @Printdevil D20 definitely ended my initial love affair with the hobby. I played a bit after and play now but it is on very different terms. @pteryx @cy @foolishowl

                                    CharnockP This user is from outside of this forum
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                                    Charnock
                                    wrote last edited by
                                    #83

                                    The number of people who just went "but why should we ever learn another rule set, we know D20" drove me out of the clubs. I could see the issues with monocrop so far off, and it was just.. disheartening.

                                    @Taskerland @pteryx @cy @foolishowl

                                    Pteryx the Puzzle SecretaryP CyC 2 Replies Last reply
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                                    • CharnockP Charnock

                                      The number of people who just went "but why should we ever learn another rule set, we know D20" drove me out of the clubs. I could see the issues with monocrop so far off, and it was just.. disheartening.

                                      @Taskerland @pteryx @cy @foolishowl

                                      Pteryx the Puzzle SecretaryP This user is from outside of this forum
                                      Pteryx the Puzzle SecretaryP This user is from outside of this forum
                                      Pteryx the Puzzle Secretary
                                      wrote last edited by
                                      #84

                                      @Printdevil @Taskerland @cy @foolishowl
                                      Even as someone who *likes* 3.x, I thought the d20 Everything trend was excessive and detrimental to the industry. It's not really a one-size-fits all system... and 5e is even *less* so.

                                      CharnockP 1 Reply Last reply
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                                      • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

                                        @Taskerland @Printdevil @cy @foolishowl
                                        Yeah, that's kind of what I was trying to get at: that one of those missteps was assuming that combat-focused game = $$$, and that $$$ is the only goal, and therefore the "proper" direction for D&D was to zero in on the combat parts more at the expense of what video games can't really do so well and CCGs can't do at all... and this, in turn, had knock-on effects on the rest of the industry because of the severely unbalanced network effects of D&D.

                                        CharnockP This user is from outside of this forum
                                        CharnockP This user is from outside of this forum
                                        Charnock
                                        wrote last edited by
                                        #85

                                        It would be interesting to know how many people were actually playing and/or generating material (and capital) at different points of time. CCGs made *so much* money for Wizards it distorted the whole market, but was there ever that big a market for RPGs?

                                        @pteryx @Taskerland @cy @foolishowl

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                                        • Pteryx the Puzzle SecretaryP Pteryx the Puzzle Secretary

                                          @Printdevil @Taskerland @cy @foolishowl
                                          Even as someone who *likes* 3.x, I thought the d20 Everything trend was excessive and detrimental to the industry. It's not really a one-size-fits all system... and 5e is even *less* so.

                                          CharnockP This user is from outside of this forum
                                          CharnockP This user is from outside of this forum
                                          Charnock
                                          wrote last edited by
                                          #86

                                          5e is the Funko Pop of gaming

                                          @pteryx @Taskerland @cy @foolishowl

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