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  3. Speaking of RPG nighspots, I remember Volo's Guide to Waterdeep where they leaned way too far into the fantasy side of things and all of the bars looked like the kind of fantasy-themed family restaurant that you get in Las Vegas.

Speaking of RPG nighspots, I remember Volo's Guide to Waterdeep where they leaned way too far into the fantasy side of things and all of the bars looked like the kind of fantasy-themed family restaurant that you get in Las Vegas.

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  • Jon HancockB Jon Hancock

    @Printdevil @shimminbeg @Taskerland There's a game called Xenopolitan, which includes lots of aliens but is nonetheless about doing ordinary things in a quotidian setting. Fun book. Can't for the life of me imagine how I could ever play it.

    Roger BW 😷R This user is from outside of this forum
    Roger BW 😷R This user is from outside of this forum
    Roger BW 😷
    wrote on last edited by
    #8

    @BigJackBrass @Printdevil @shimminbeg @Taskerland I could see scope for a low-stakes sort of game: oh no, the beer has gone off and tonight is the Midsummer Feast, what are we going to do? But I am nor convinced that an RPG can be interesting by doing internal conflict as its only source of challenge. (Well, I suppose there was that CoC adventure in which all the PCs turn out to be facets of one split personality.)

    CharnockP 1 Reply Last reply
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    • Jon HancockB Jon Hancock

      @Printdevil @shimminbeg @Taskerland There's a game called Xenopolitan, which includes lots of aliens but is nonetheless about doing ordinary things in a quotidian setting. Fun book. Can't for the life of me imagine how I could ever play it.

      Moreau VazhT This user is from outside of this forum
      Moreau VazhT This user is from outside of this forum
      Moreau Vazh
      wrote on last edited by
      #9

      @BigJackBrass @Printdevil @shimminbeg I used to be a big fan of having rpg campaigns divert into running bars and other mundane businesses but Legends & Lattes has rather soured me on the idea.

      Roger BW 😷R CharnockP 2 Replies Last reply
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      • Moreau VazhT Moreau Vazh

        @BigJackBrass @Printdevil @shimminbeg I used to be a big fan of having rpg campaigns divert into running bars and other mundane businesses but Legends & Lattes has rather soured me on the idea.

        Roger BW 😷R This user is from outside of this forum
        Roger BW 😷R This user is from outside of this forum
        Roger BW 😷
        wrote on last edited by
        #10

        @Taskerland @BigJackBrass @Printdevil @shimminbeg There also exists that class of player for whom fantasy business admin is not fantasy but a sudden return to real life.

        Moreau VazhT 1 Reply Last reply
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        • Jon HancockB Jon Hancock

          @Printdevil @shimminbeg @Taskerland There's a game called Xenopolitan, which includes lots of aliens but is nonetheless about doing ordinary things in a quotidian setting. Fun book. Can't for the life of me imagine how I could ever play it.

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote on last edited by
          #11

          I've found that games like that are the games you play *after* people have got interested in the concept, and then you just start altering goals in the game and the rewards from "we murdered everyone till the world was safe and we lived in dust soaked in the blood of hope" to "you got married, and it was to the NPC you met on the first week who didn't have a name yet, the game ends with them saying they're pregnant, everyone at the table grins"

          @BigJackBrass @shimminbeg @Taskerland

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          • Roger BW 😷R Roger BW 😷

            @Taskerland @BigJackBrass @Printdevil @shimminbeg There also exists that class of player for whom fantasy business admin is not fantasy but a sudden return to real life.

            Moreau VazhT This user is from outside of this forum
            Moreau VazhT This user is from outside of this forum
            Moreau Vazh
            wrote on last edited by
            #12
            This post is deleted!
            CharnockP 1 Reply Last reply
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            • Moreau VazhT Moreau Vazh

              This post is deleted!

              CharnockP This user is from outside of this forum
              CharnockP This user is from outside of this forum
              Charnock
              wrote on last edited by
              #13

              Obviously we'd all enjoy running a bookshop.

              Except in Bloodhounds.

              @Taskerland @RogerBW @BigJackBrass @shimminbeg

              Roger BW 😷R 1 Reply Last reply
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              • Roger BW 😷R Roger BW 😷

                @BigJackBrass @Printdevil @shimminbeg @Taskerland I could see scope for a low-stakes sort of game: oh no, the beer has gone off and tonight is the Midsummer Feast, what are we going to do? But I am nor convinced that an RPG can be interesting by doing internal conflict as its only source of challenge. (Well, I suppose there was that CoC adventure in which all the PCs turn out to be facets of one split personality.)

                CharnockP This user is from outside of this forum
                CharnockP This user is from outside of this forum
                Charnock
                wrote on last edited by
                #14

                I think you can have external conflicts and internal conflicts and just move the stakes. I think though if you can't imagine it, you're unlikely to want to GM it. I think the issue comes when people assume things are cosy. That's just simming

                We did a game running a frantic A&E/ER for a bit as a prelude to the "spooky" and the ER section was actually much more stressful and horrifying than the later ghost section. A nice duality.

                @RogerBW @BigJackBrass @shimminbeg @Taskerland

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                • Moreau VazhT Moreau Vazh

                  @BigJackBrass @Printdevil @shimminbeg I used to be a big fan of having rpg campaigns divert into running bars and other mundane businesses but Legends & Lattes has rather soured me on the idea.

                  CharnockP This user is from outside of this forum
                  CharnockP This user is from outside of this forum
                  Charnock
                  wrote on last edited by
                  #15

                  I prefer if the restaurant or something is run by one character rather than the whole group. I like microcosms within larger games about the bigger plot, then you can telescope out, or microscope in on things to vary the pacing. I always wanted to play a Restaurateur Alchemist who made special creations for monsters, but I could never sell a GM on the idea in a VtM game

                  @Taskerland @BigJackBrass @shimminbeg

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                  • Moreau VazhT Moreau Vazh

                    Speaking of RPG nighspots, I remember Volo's Guide to Waterdeep where they leaned way too far into the fantasy side of things and all of the bars looked like the kind of fantasy-themed family restaurant that you get in Las Vegas.

                    Waitresses dresses as fucking Drow House Mothers and shit...

                    Awful.

                    Hilarious.

                    Not even remotely game-useful.

                    Someone should have gone into the commercial interior design rater than writing books for elf games.

                    Moreau VazhT This user is from outside of this forum
                    Moreau VazhT This user is from outside of this forum
                    Moreau Vazh
                    wrote on last edited by
                    #16

                    I also wonder if there's not a degree of cultural difference here....

                    I get the impression that Americans like and expect a certain degree of cheerfully inauthentic theming to even their local watering holes whereas most British pubs are broadly the same only more-or-less rundown and more-or-less gentrified.

                    A US game designer would naturally reach for the Forgotten Realms equivalent of a baseball-themed bar and to UK eyes that reads like the fake restaurants they have in Disneyworld.

                    Roger BW 😷R CharnockP MalinM S. John RossS 4 Replies Last reply
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                    • CharnockP Charnock

                      Obviously we'd all enjoy running a bookshop.

                      Except in Bloodhounds.

                      @Taskerland @RogerBW @BigJackBrass @shimminbeg

                      Roger BW 😷R This user is from outside of this forum
                      Roger BW 😷R This user is from outside of this forum
                      Roger BW 😷
                      wrote on last edited by
                      #17

                      @Printdevil @Taskerland @BigJackBrass @shimminbeg A campaign I will probably never run: Black Bookhounds. I mean, that lot are practically PCs already.

                      CharnockP 1 Reply Last reply
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                      • Moreau VazhT Moreau Vazh

                        I also wonder if there's not a degree of cultural difference here....

                        I get the impression that Americans like and expect a certain degree of cheerfully inauthentic theming to even their local watering holes whereas most British pubs are broadly the same only more-or-less rundown and more-or-less gentrified.

                        A US game designer would naturally reach for the Forgotten Realms equivalent of a baseball-themed bar and to UK eyes that reads like the fake restaurants they have in Disneyworld.

                        Roger BW 😷R This user is from outside of this forum
                        Roger BW 😷R This user is from outside of this forum
                        Roger BW 😷
                        wrote on last edited by
                        #18

                        @Taskerland Also handy for their reference: Medieval Times, renaissance faires, etc.

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                        • Moreau VazhT Moreau Vazh

                          I also wonder if there's not a degree of cultural difference here....

                          I get the impression that Americans like and expect a certain degree of cheerfully inauthentic theming to even their local watering holes whereas most British pubs are broadly the same only more-or-less rundown and more-or-less gentrified.

                          A US game designer would naturally reach for the Forgotten Realms equivalent of a baseball-themed bar and to UK eyes that reads like the fake restaurants they have in Disneyworld.

                          CharnockP This user is from outside of this forum
                          CharnockP This user is from outside of this forum
                          Charnock
                          wrote on last edited by
                          #19

                          @Taskerland broadly speaking they don't have historical narrative for taverns and watering holes though, the European history of travel and commerce is built on road side places that service all kinds of needs, as well as the locals. There's not the feeling of "Monastery or Pub" in US history that stretches back into the middle ages with Europe. That shapes how we see these things. I think there's a sense of Crazy Cross-Time-Bar about a lot of US fantasy inns.

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                          • Roger BW 😷R Roger BW 😷

                            @Printdevil @Taskerland @BigJackBrass @shimminbeg A campaign I will probably never run: Black Bookhounds. I mean, that lot are practically PCs already.

                            CharnockP This user is from outside of this forum
                            CharnockP This user is from outside of this forum
                            Charnock
                            wrote on last edited by
                            #20

                            That's basically my old group. And my old games.

                            Much missed

                            *sniff sniff orange smoke*

                            @RogerBW @Taskerland @BigJackBrass @shimminbeg

                            CharnockP 2 Replies Last reply
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                            • CharnockP Charnock

                              That's basically my old group. And my old games.

                              Much missed

                              *sniff sniff orange smoke*

                              @RogerBW @Taskerland @BigJackBrass @shimminbeg

                              CharnockP This user is from outside of this forum
                              CharnockP This user is from outside of this forum
                              Charnock
                              wrote on last edited by
                              #21

                              I think there was a kernel of an idea about resource availability in fixed location games which could be teased out in Bookhounds though. If you are running a shop in a game you shouldn't have to inventory manage, as part of say investigating the occult, but there should be the option to "own a ladder"

                              But it seems coarse to just have a score for the shop/library/farm. A micro system for your trade would be I think fun.

                              @RogerBW @Taskerland @BigJackBrass @shimminbeg

                              Roger BW 😷R CharnockP 2 Replies Last reply
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                              • CharnockP Charnock

                                That's basically my old group. And my old games.

                                Much missed

                                *sniff sniff orange smoke*

                                @RogerBW @Taskerland @BigJackBrass @shimminbeg

                                CharnockP This user is from outside of this forum
                                CharnockP This user is from outside of this forum
                                Charnock
                                wrote on last edited by
                                #22

                                @devilsjunkshop Might argue I'm quite Bernard Blackesque IRL

                                @RogerBW @Taskerland @BigJackBrass @shimminbeg

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                                • CharnockP Charnock

                                  I think there was a kernel of an idea about resource availability in fixed location games which could be teased out in Bookhounds though. If you are running a shop in a game you shouldn't have to inventory manage, as part of say investigating the occult, but there should be the option to "own a ladder"

                                  But it seems coarse to just have a score for the shop/library/farm. A micro system for your trade would be I think fun.

                                  @RogerBW @Taskerland @BigJackBrass @shimminbeg

                                  Roger BW 😷R This user is from outside of this forum
                                  Roger BW 😷R This user is from outside of this forum
                                  Roger BW 😷
                                  wrote on last edited by
                                  #23

                                  @Printdevil @Taskerland @BigJackBrass @shimminbeg In a 1980s game there would be a whole Running a Bookshop supplement that you could play as a separate game with a little effort. In a modern game there would be numbers on a scale of 1-6 for Stock, Atmosphere, etc. I confess my tendency is closer to the former.

                                  CharnockP 1 Reply Last reply
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                                  • CharnockP Charnock

                                    I think there was a kernel of an idea about resource availability in fixed location games which could be teased out in Bookhounds though. If you are running a shop in a game you shouldn't have to inventory manage, as part of say investigating the occult, but there should be the option to "own a ladder"

                                    But it seems coarse to just have a score for the shop/library/farm. A micro system for your trade would be I think fun.

                                    @RogerBW @Taskerland @BigJackBrass @shimminbeg

                                    CharnockP This user is from outside of this forum
                                    CharnockP This user is from outside of this forum
                                    Charnock
                                    wrote on last edited by
                                    #24

                                    I toyed with that idea in a Dads Army extended setting, to allow access to contraband, and things from the funeral home, and the bank, without having to make lists. It needs a little structure of "yes, of course you can have a ladder" to "no the Butcher doesn't have unicorn meat" though.

                                    Slightly crunchier than "Sure" and less than a dime bar.

                                    @RogerBW @Taskerland @BigJackBrass @shimminbeg

                                    CharnockP 1 Reply Last reply
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                                    • Roger BW 😷R Roger BW 😷

                                      @Printdevil @Taskerland @BigJackBrass @shimminbeg In a 1980s game there would be a whole Running a Bookshop supplement that you could play as a separate game with a little effort. In a modern game there would be numbers on a scale of 1-6 for Stock, Atmosphere, etc. I confess my tendency is closer to the former.

                                      CharnockP This user is from outside of this forum
                                      CharnockP This user is from outside of this forum
                                      Charnock
                                      wrote on last edited by
                                      #25

                                      I think there's an argument for both. If everyone has a separate trade in the game, it's difficult for *everyone* to do their thing, whereas if it's just about the single book shop, that's fine. Granular detail. But I'd retain the Stock/Atmosphere stuff for the equivalent of the NPCs bookshops, so that players had natural commercial competition without me having to micromanage it*

                                      *I would totally micromanage it, but I am trying to be better...

                                      @RogerBW @Taskerland @BigJackBrass @shimminbeg

                                      Moreau VazhT 1 Reply Last reply
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                                      • CharnockP Charnock

                                        I toyed with that idea in a Dads Army extended setting, to allow access to contraband, and things from the funeral home, and the bank, without having to make lists. It needs a little structure of "yes, of course you can have a ladder" to "no the Butcher doesn't have unicorn meat" though.

                                        Slightly crunchier than "Sure" and less than a dime bar.

                                        @RogerBW @Taskerland @BigJackBrass @shimminbeg

                                        CharnockP This user is from outside of this forum
                                        CharnockP This user is from outside of this forum
                                        Charnock
                                        wrote on last edited by
                                        #26

                                        This is of course an issue of reasonableness being fun at the table, and when you sit down to write things things you are immediately exposed to "other gamers" and them wanting jet engines and a phaser, or being instantly bored with inventory.

                                        @RogerBW @Taskerland @BigJackBrass @shimminbeg

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                                        • CharnockP Charnock

                                          I think there's an argument for both. If everyone has a separate trade in the game, it's difficult for *everyone* to do their thing, whereas if it's just about the single book shop, that's fine. Granular detail. But I'd retain the Stock/Atmosphere stuff for the equivalent of the NPCs bookshops, so that players had natural commercial competition without me having to micromanage it*

                                          *I would totally micromanage it, but I am trying to be better...

                                          @RogerBW @Taskerland @BigJackBrass @shimminbeg

                                          Moreau VazhT This user is from outside of this forum
                                          Moreau VazhT This user is from outside of this forum
                                          Moreau Vazh
                                          wrote on last edited by
                                          #27
                                          This post is deleted!
                                          CharnockP Roger BW 😷R 2 Replies Last reply
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