All of 'em defeated with one line
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Well sure but I don’t think a human is shaped in a way that would really affect this.
Never seen a sky diver? Head down vs belly flop changes their speed
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The peasant railgun is kinda weird tbh.
It first uses game rules ignoring physics (using the ready action to pass the object super fast along the line of peasants), to then flip and ignore game rules while using physics (not applying the rules for throwing an object but instead claiming that physics “realism” demands that the object keeps its speed and does damage according to the speed, not according to game rules).
Fun meme, but really doesn’t make sense in game.
which is why the dm is able to stop them in their tracks by enforcing the game rule about not calculating speed for damage
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Pure theory, likely never ever going to be real, but could a bullet move so fast that it goes through someone without even damaging them?
Define damage. Can it pass through the middle of organs? Sure, if it hits just right. But that’s not so much a question of speed.
You’d need a pin needle shape to have a chance of piercing an organ without causing lasting damage, but it will probably break on impact
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which is why the dm is able to stop them in their tracks by enforcing the game rule about not calculating speed for damage
I think it’s totally valid to run a realistic game where realism takes precedence over game rules, but then the “passing of the object” part fails.
It’s also totally valid to run RAW game, but then it fails like you said.
So no matter what game you run, the railgun makes no sense.
What would make sense with a RAW game is to use the railgun for fast travel/fast transport, but then again for it to give a decent advantage, you need thousands or millions of peasants who willingly cooperate, which also won’t really work in most games.
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Define damage. Can it pass through the middle of organs? Sure, if it hits just right. But that’s not so much a question of speed.
You’d need a pin needle shape to have a chance of piercing an organ without causing lasting damage, but it will probably break on impact
Just like ghosting through it or something
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That’s just slave labour with extra steps (magnets)
Peasants, how do they work?
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Fucking in a world of magic you still make electricity by boiling water?
You say that as if nuclear energy isn’t also just boiling water
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The obvious use of the peasant railgun is instant delivery. Gonna start my new enterprise, pFood, coming at you within 1 turn or your money back!
Only if you have a peasant chain leading up to the building
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I think it’s totally valid to run a realistic game where realism takes precedence over game rules, but then the “passing of the object” part fails.
It’s also totally valid to run RAW game, but then it fails like you said.
So no matter what game you run, the railgun makes no sense.
What would make sense with a RAW game is to use the railgun for fast travel/fast transport, but then again for it to give a decent advantage, you need thousands or millions of peasants who willingly cooperate, which also won’t really work in most games.
unless it’s cool
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Never seen a sky diver? Head down vs belly flop changes their speed
Still won’t stop you from eventually reaching the same speed tho.
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Still won’t stop you from eventually reaching the same speed tho.
…yes it will.
Terminal velocity occurs when the forces pulling ng you and pushing back at you are in balance. The drag force is a lot higher when you’re a larger profile. The balancing will occur sooner
