Domain play experiences & lessons learned
-
This post did not contain any content.
Domain play experiences & lessons learned
Some suggestions based on my experiences with domain games. - a light weight resolution system that spares a DM bookkeeping is probably a me...
(seedofworlds.blogspot.com)
-
This post did not contain any content.
Domain play experiences & lessons learned
Some suggestions based on my experiences with domain games. - a light weight resolution system that spares a DM bookkeeping is probably a me...
(seedofworlds.blogspot.com)
What is a “domain game”?
-
What is a “domain game”?
In one word: politics.
Domain-level play is an old term for giving RPG characters political power in the form of ”domains” they control, be those guilds, corporations, or part or all of a sovereign nation. Historically, Dungeons and Dragons campaigns would eventually see the characters having enough wealth and influence to purchase a stronghold, which would give them not only a base of operations but also a parcel of land to see over. Once the characters were officially nobles in this way, a whole new area of storylines could open up, involving courtly intrigue as well as broader politics. At a default level this would insert characters onto a bigger political stage, but it was both possible and for some palatable to start changing the course of politics in the world in which the game took place.