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Wandering Adventure Party

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Skill checks

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  • H honytawk@lemmy.zip

    On page 242 of the Dungeon Master Guide 2014, it describes crit successes and fails as an optional rule.

    As optional as multiclassing and feats.

    C This user is from outside of this forum
    C This user is from outside of this forum
    chetradley@lemmy.world
    wrote on last edited by
    #111

    Also grid based combat! If you want to be D&D purists, have fun but I’m glad my group isn’t!

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    • U untorquer@lemmy.world

      I agree completely!

      ::: spoiler Tap for spoiler I assume you’re just adding context because I don’t believe dialogue has clashing ideas any longer :::

      JackbyDevJ This user is from outside of this forum
      JackbyDevJ This user is from outside of this forum
      JackbyDev
      wrote on last edited by
      #112

      I’m just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.

      U 1 Reply Last reply
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      • JackbyDevJ JackbyDev

        Do you want me to check all eight of their sheets and all their abilities that could possibly modify their scores or just ask them to make a Blah (Foo) check check and see what the result is? It’s gonna be way faster for everyone to just ask them to roll.

        I never said I didn’t have the sheets. You keep trying to make this about access to sheets.

        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
        wrote on last edited by
        #113

        Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking “don’t you have your PC’s sheets?” 🤦‍♂️

        JackbyDevJ 1 Reply Last reply
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        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

          Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking “don’t you have your PC’s sheets?” 🤦‍♂️

          JackbyDevJ This user is from outside of this forum
          JackbyDevJ This user is from outside of this forum
          JackbyDev
          wrote on last edited by
          #114

          why did you let them roll in the first place?

          Because I don’t have everyone’s modifier for every skill, ability, saving throw, and attack memorized off the top of my head

          Why the hell not? You’re the DM. Why do you not have copies of your player’s character sheets?

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          • JackbyDevJ JackbyDev

            I’m just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.

            U This user is from outside of this forum
            U This user is from outside of this forum
            untorquer@lemmy.world
            wrote on last edited by
            #115

            Oh yeah obv a 20 is an autopass. Sorry i don’t think i meant to argue against that in the first place.

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            • T The Picard Maneuver

              (in D&D at least)

              mechaguana@programming.devM This user is from outside of this forum
              mechaguana@programming.devM This user is from outside of this forum
              mechaguana@programming.dev
              wrote on last edited by
              #116

              They crit as in get more RP if they succeed 😄

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              • T The Picard Maneuver

                (in D&D at least)

                J This user is from outside of this forum
                J This user is from outside of this forum
                jjjalljs@ttrpg.network
                wrote on last edited by
                #117

                Personally, I find “5% of the time the outcome is astoundingly good, and 5% of the time it’s shockingly bad” kind of unsatisfying. Jarring, even. Picture playing darts and every 20 throws, missed the dart board completely, no matter how good you are at darts.

                I haven’t played pf2e but I think degree of success is a much more reasonable system.

                I also prefer games that aren’t flat probability. When you only roll one die, every outcome (on the die) is equally likely.

                But I think a lot of people playing DND don’t really care about rules, consistency, verisimilitude, or much anything beyond “lololol and then Kevin crit his stealth check so we said the goblin king didn’t see him at all as he stole the throne the goblin was sitting on!!!”. Which is fine, I guess.

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                • T The Picard Maneuver

                  (in D&D at least)

                  KichaeK Offline
                  KichaeK Offline
                  Kichae
                  Forum Master
                  wrote on last edited by
                  #118

                  Pathfinder fixes th… Wait, which forum was this again?

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                  • R rolder@reddthat.com

                    But at the same time, if the DC is so high that no roll could succeed, then they shouldn’t be rolling for it in the first place

                    L This user is from outside of this forum
                    L This user is from outside of this forum
                    Fonzie!
                    wrote on last edited by
                    #119

                    I agree, and if I think an DC might be too high for a player, I just ask them first “Wait, what’s your <skill here>?”

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                    • ideonekI ideonek

                      Ok, but if the 20 doesn’t succed, why did you let them roll in the first place?

                      L This user is from outside of this forum
                      L This user is from outside of this forum
                      Fonzie!
                      wrote on last edited by
                      #120

                      I… Don’t? Is that so magical?

                      Like, if something would need a DC 25 Acrobatics check, I ask the player “Wait, how high is your character’s Acrobatics? +3? Ah no sorry, you can’t do that.”

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                      • T The Picard Maneuver

                        (in D&D at least)

                        L This user is from outside of this forum
                        L This user is from outside of this forum
                        Fonzie!
                        wrote on last edited by
                        #121

                        Nat 20? Wait, how are you going to roll a 20 on a d12?

                        Oh, wrong game.

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