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  3. This definetly seem very intentional…

This definetly seem very intentional…

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  • J jounniy@ttrpg.network

    As I have said in another comment, that is RAW not what would happen:

    “You can’t even cast it on something behind the wall, because you cannot target something (or someone) with a spell if they are behind total cover. Total cover is created by being behind completely behind an obstacle (like a wall). This counts even if the obstacle is invisible.”

    Furthermore, because if you chose an invalid target for a spell, you’d still expend the spellslot but there would be no effect. So you actually spend a sixth level spell a lot to achieve nothing."

    It’s very much not RAI I’d say and I would likely handle exactly like you described, but the RAW was so wonky that I wanted to make the meme when I found out about it.

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    bouh@lemmy.world
    wrote last edited by
    #58

    I guess you’re talking about 2024 rules? Because old 5e rules are different and don’t have this flaw.

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    • L lumisal@lemmy.world

      By that logic you can see air because there’s clouds in the sky.

      teamassimilation@infosec.pubT This user is from outside of this forum
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      teamassimilation@infosec.pub
      wrote last edited by teamassimilation@infosec.pub
      #59

      How about blind or very sight-impaired characters? Could they “see” the wall as they “see” everything, by touching/perceiving it? That’s as well as they can see anything.

      Is seeing the same as visualizing? Because the cloud’s shapes and height clearly give you an idea where a mass of air with certain common characteristics is, where it starts, and where it ends.

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      • teamassimilation@infosec.pubT teamassimilation@infosec.pub

        How about blind or very sight-impaired characters? Could they “see” the wall as they “see” everything, by touching/perceiving it? That’s as well as they can see anything.

        Is seeing the same as visualizing? Because the cloud’s shapes and height clearly give you an idea where a mass of air with certain common characteristics is, where it starts, and where it ends.

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        lumisal@lemmy.world
        wrote last edited by
        #60

        It would be kind of neat that you would have to learn to see what can’t be seen to destroy something like force wall, because that would mean the blind would actually be better casters.

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        • mimicjar@lemmy.worldM mimicjar@lemmy.world

          What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I’m guessing it would just destroy the wall and then continue onward to the target?

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          jarix@lemmy.world
          wrote last edited by
          #61

          Line of effect vs line of sight

          What is the effect of disintegrate? It’s it a force/object that travels from the caster to the target? Or does the effect happen at the object.

          does the spell require an attack roll? That could also be a clue

          mimicjar@lemmy.worldM 1 Reply Last reply
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          • V vithigar@lemmy.ca

            “Specific overrides general” is RAW though, and the spell description of Wall of Force calls out that exact spell interaction as a way to destroy it.

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            jounniy@ttrpg.network
            wrote last edited by
            #62

            The wording simply says “a disintegrate spell”. It does not say what it has to be cast on or wether it continues to travel towards the real target afterwards. But the implication clearly is that you have to hit the wall. Thus, RAW, even with specific overriding general, you cannot target the wall because it is invisible (nothing in its spell description states otherwise) and you can’t target space behind the wall, as it is behind cover.

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            • B bouh@lemmy.world

              I guess you’re talking about 2024 rules? Because old 5e rules are different and don’t have this flaw.

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              jounniy@ttrpg.network
              wrote last edited by
              #63

              It actually still does, because while disintegrate in 2014 specifically mentions the wall of force, it also specifically mentions how you have to be able to see the target.

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              • A anarchistartificer@slrpnk.net

                This is a supremely silly thread and I am enjoying it greatly. Thanks for catalysing these cool discussions OP.

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                jounniy@ttrpg.network
                wrote last edited by
                #64

                Happy to be of service. Arguing over RAU (Rules As Unintended) is very fun at times.

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                  jounniy@ttrpg.network
                  wrote last edited by
                  #65

                  It’s the Rock-Solo.

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                  • B baahb@lemmy.dbzer0.com

                    Technically it only refers to visible creatures. Objects doesnt have the adjective visible.

                    Unlikely, but a particularly bull headed person could read this as though detect magic could identify invisible objects.

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                    jounniy@ttrpg.network
                    wrote last edited by
                    #66

                    That depends on interpretation of the sentence structure. It could mean “any visible [creatures and objects]” or “any [visible creatures] and objects”.

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                    • M maniclucky@lemmy.world

                      I didn’t actually know it was or wasn’t Crawford, just that such a terrible ruling is very much his brand.

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                      jounniy@ttrpg.network
                      wrote last edited by
                      #67

                      He actually has some totally based rulings too. Those just don’t stand out amongst the profoundly dumb ones.

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                      • A anarchistartificer@slrpnk.net

                        Rulings like this annoy me. Like, if he had said “the spell is poorly written, because our intention is that a wall of force can be targeted by disintegrate, but you’re right that that’s not what the spell descriptions say”, then I’d be able to respect that a lot more than what you describe him saying.

                        Words are a slippery beast, and there will always be a gap between Rules as Intended and Rules as Written. Good game design can reduce that gap, but not if the designers aren’t willing to acknowledge the chasm they have created

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                        jounniy@ttrpg.network
                        wrote last edited by
                        #68

                        I know that this may be a bit of a gap, but it’s a general problem of our society nowadays: Admitting a mistake is unpopular and can be used by others to say “See: even you acknowledged that you were wrong there.”, so people only rarely do it. (Especially politicians, stars and corporations/corporate representatives.)

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                          Cethin
                          wrote last edited by
                          #69

                          In this case, it’s a fucking wall. Just ignore the saving throw and roll for damage. It’s not going to dodge your attack or anything like that.

                          For blind firing, yeah. You need to do something else. Maybe roll to see if/what they hit, then the target makes the saving throw if it makes sense.

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                          • J jounniy@ttrpg.network

                            Yeah I thought of that one as well. It’s one of those weird cases of imprecise wording.

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                            Cethin
                            wrote last edited by
                            #70

                            To be pedantic, the issue is actually caused by precise wording. The wording is so precise it limits it too much. The wording is too precise, and inaccurate.

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                            • L lumisal@lemmy.world

                              Actually that’s us seeing light.

                              Edit: specifically, the light wavelength that remains at passing through the atmosphere. We’re but seeing the air still, we’re just seeing the color that makes it through to us. Saying that’s the air itself would be like saying you see the cities filtration system by looking at the clean water that comes from a faucet.

                              A better example of actually seeing air would be to freeze it, and seeing the literal frozen air.

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                              Cethin
                              wrote last edited by
                              #71

                              That’s what seeing is. Light. You can’t actually directly observe the atoms that make something up. You can see the light that is reflected/emitted from that object.

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                              • J jarix@lemmy.world

                                Line of effect vs line of sight

                                What is the effect of disintegrate? It’s it a force/object that travels from the caster to the target? Or does the effect happen at the object.

                                does the spell require an attack roll? That could also be a clue

                                mimicjar@lemmy.worldM This user is from outside of this forum
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                                mimicjar@lemmy.world
                                wrote last edited by
                                #72

                                A thin green ray springs from your pointing finger to a target that you can see within range.

                                And no attack roll. Which is why I would rule the wall at the very least is destroyed, possibly continuing on.

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                                • C Cethin

                                  To be pedantic, the issue is actually caused by precise wording. The wording is so precise it limits it too much. The wording is too precise, and inaccurate.

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                                  jounniy@ttrpg.network
                                  wrote last edited by
                                  #73

                                  To be very pendantic, it’s the other way around: The wording as very precise at describing both spells, but quite vague at describing their interaction. That’s what leads to the problem.

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                                  • C Cethin

                                    In this case, it’s a fucking wall. Just ignore the saving throw and roll for damage. It’s not going to dodge your attack or anything like that.

                                    For blind firing, yeah. You need to do something else. Maybe roll to see if/what they hit, then the target makes the saving throw if it makes sense.

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                                    Skua
                                    wrote last edited by
                                    #74

                                    If I was doing it that way (which would be fine in my opinion) I’d want to do the same for other attacks like the fighter swinging a flametongue sword at whichever layer it is that needs fire damage. I just suggested the attack roll version because it brings it into line with other approaches

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                                    • S shinkantrain@lemmy.ml

                                      Oh that’s just bullshit. I’m gonna pretend I didn’t read it

                                      tgirlschierkeT This user is from outside of this forum
                                      tgirlschierkeT This user is from outside of this forum
                                      tgirlschierke
                                      wrote last edited by
                                      #75

                                      consider: wall of force mimic

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                                      • J jounniy@ttrpg.network

                                        To be very pendantic, it’s the other way around: The wording as very precise at describing both spells, but quite vague at describing their interaction. That’s what leads to the problem.

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                                        Cethin
                                        wrote last edited by
                                        #76

                                        I would say that’s a lack of accuracy, not precision. If it was less precise than it’s work on more things, and be less focused on one particular thing. If it’s more accurate than it is better at describing all targets.

                                        Precision: Is your grouping tight.

                                        Accuracy: Are you aiming at the target.

                                        Precision without accuracy is you very narrowly describe what it does, but you miss the desired target (the player being able to use the spell in a reasonable way).

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                                        • J jounniy@ttrpg.network
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                                          starman2112@sh.itjust.works
                                          wrote last edited by starman2112@sh.itjust.works
                                          #77

                                          In my campaigns, Mystra does not take kindly to pedants or loophole researchers. A spell does what Mystra allows it to do, and you cast what Mystra allows you to cast

                                          Mfs gotta remember that magic is a person, and that person can get annoyed

                                          Øπ3ŕO J 2 Replies Last reply
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