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Wandering Adventure Party

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  2. RPGMemes
  3. Because of some comments I got under my last post…

Because of some comments I got under my last post…

Scheduled Pinned Locked Moved RPGMemes
rpgmemes
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  • S supernovastar@lemmy.blahaj.zone

    You could just give players multiple ASIs, but they can’t be applied to the same stat

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    jounniy@ttrpg.network
    wrote on last edited by
    #47

    Or that. I think it stills leaves room for Shenanigans though.

    S 1 Reply Last reply
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    • T twice_hatch@midwest.social

      I touch myself

      tgirlschierkeT This user is from outside of this forum
      tgirlschierkeT This user is from outside of this forum
      tgirlschierke
      wrote on last edited by
      #48

      oh so that’s what elves do in the other 4 hours of the long rest

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      • J jounniy@ttrpg.network

        Or that. I think it stills leaves room for Shenanigans though.

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        supernovastar@lemmy.blahaj.zone
        wrote on last edited by
        #49

        Of course, but it favors the RPer who just wants to be decent more than the minmaxer, since it encourages breadth not depth.

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        • J jounniy@ttrpg.network

          I think nonliving creatures may be more specific versions of objects then, since I couldn’t find any reference of creatures not being considered objects (because who would even say that, it should be obvious if you use your brain), but it also means that if a spell or ability only allows you to target or create objects and has no specification in regards to creatures, undead and constructs are valid targets by RAW.

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          doc_crankenstein@slrpnk.net
          wrote on last edited by
          #50

          undead and constructs are valid targets by RAW.

          I mean, if you follow the logic, undead are “animated corpses” and constructs are “animated objects”, sooo… Sure, the “Rule of Cool” wins my vote on this.

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          • S supernovastar@lemmy.blahaj.zone

            Of course, but it favors the RPer who just wants to be decent more than the minmaxer, since it encourages breadth not depth.

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            jounniy@ttrpg.network
            wrote on last edited by
            #51

            Definetly. Though some role-players might find it annoying that it creates the impression that your character just eventually becomes decent at everything.

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            • D doc_crankenstein@slrpnk.net

              undead and constructs are valid targets by RAW.

              I mean, if you follow the logic, undead are “animated corpses” and constructs are “animated objects”, sooo… Sure, the “Rule of Cool” wins my vote on this.

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              jounniy@ttrpg.network
              wrote on last edited by
              #52

              Yes. That’s the point. But you don’t need rule of cool for this. You just need to use at least a single braincell to apply RAI.

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              • J jounniy@ttrpg.network

                Yes. That’s the point. But you don’t need rule of cool for this. You just need to use at least a single braincell to apply RAI.

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                doc_crankenstein@slrpnk.net
                wrote on last edited by
                #53

                Gonna disagree, rule of cool is the deciding factor between the RAI vs RAW interpretations.

                I wouldn’t say it’s RAI, spells or abilities meant for inanimate objects typically don’t include undead under colloquial interpretations but it is definitely RAW using very technical interpretations.

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                • J jounniy@ttrpg.network

                  Definetly. Though some role-players might find it annoying that it creates the impression that your character just eventually becomes decent at everything.

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                  S This user is from outside of this forum
                  supernovastar@lemmy.blahaj.zone
                  wrote on last edited by
                  #54

                  In 5e, yes. You would eventually become good at everything since DCs aren’t all that high. There are things you could do to combat that, but at that point you’d be homebrewing your own rpg system 😛

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                  • D doc_crankenstein@slrpnk.net

                    Gonna disagree, rule of cool is the deciding factor between the RAI vs RAW interpretations.

                    I wouldn’t say it’s RAI, spells or abilities meant for inanimate objects typically don’t include undead under colloquial interpretations but it is definitely RAW using very technical interpretations.

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                    jounniy@ttrpg.network
                    wrote last edited by
                    #55

                    Yes. And RAI means „rules as intended“. The technical interpretation of those words seems very much unintended.

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                    • S supernovastar@lemmy.blahaj.zone

                      In 5e, yes. You would eventually become good at everything since DCs aren’t all that high. There are things you could do to combat that, but at that point you’d be homebrewing your own rpg system 😛

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                      jounniy@ttrpg.network
                      wrote last edited by
                      #56

                      Pretty much, yes. I also think it’s not necessary for characters not to become better in all abilities even as the game goes on, but I generally like that characters typically continue to have weaknesses as they level up. Th unfortunate part is that those weaknesses are a lot less punishing for some classes then for other.

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